3d Tutorial | Sacred Merkaba For 3d Printing | 3dsmax

Skill Level: Regular / Views: 3 / System Requirements: 3dsmax 2010 or higher, or any capable polygon modeling software.

In this quick tutorial, we model what is known as a Sacred Merkaba for 3d printing or digital asset design. Symbolic of ancient spirituality and mysticism, this shape has been part of religious iconography for thousands of years. Geometers and mathematicians recognize it as a Stellated Octahedron, or Star Tetrahedron. I'm using 3dsmax 2012 for this example, but the techniques can be translated to any capable polygonal modeling package.

LuxXeon on 11:53PM Sun, 27 December 2015

3d Tutorial | Twisted Tetrahedron Curio | 3dsmax

Skill Level: Regular / Views: 4 / System Requirements: 3dsmax 2010 or higher, or any capable polygon modeling software.

In this tutorial, we will model a tetrahedron shape with a twist! You will need 3dsmax 2010 or higher. No addons or plugins are required. The techniques used here employ standard polygonal modeling techniques, and take advantage of the Graphite Modeling tools and real world units for creating an object which can be 3d printed, or used as a unique 3d asset for rendering.

LuxXeon on 9:20PM Wed, 23 December 2015

Free Marvelous Designer Tutorials: Texturing Marvelous Designer Garments with Fancy Trims

Skill Level: Beginner / Views: 13 / System Requirements: Marvelous Designer

In these 2 free Marvelous Designer 5 tutorials you'll learn the 3 best ways how to texture your Marvelous Designer clothes with seamless trims. The Marvelous Designer video tutorials will teach you how to scale trim textures, how to change their colors as well as how to run trims along curved edges of your clothes. We hope these Marvelous Designer tutorial videos help you!

CGElves on 10:56AM Tue, 01 December 2015

Free Marvelous Designer Tutorials: How to Make Tattered Torn Zombie Clothes

Skill Level: Intermediate / Views: 9 / System Requirements: Marvelous Designer, Photoshop

In this free Marvelous Designer video tutorials series you'll learn how to create tattered torn fabric that can be used for torn beggar clothing or tattered zombie clothes. We'll start with how to make a basic dynamic dress in Marvelous Designer tutorial and then move on to texturing the dress in Photoshop. I hope these Marvelous Designer tutorials help you!

CGElves on 10:29AM Tue, 01 December 2015

3D Tutorial | Sphericon Pendant | 3dsmax

Skill Level: Regular / Views: 5 / System Requirements: 3dsmax 2010 or higher, or any capable polygon modeling software.

In this tutorial, we will explore some basic techniques to model a custom Sphericon pendant for 3d printing. You will need 3dsmax 2010 or higher to follow along. No additional plugins or addons required. The techniques used here make use of general polygonal modeling tools, and can be translated to almost any capable polygonal modeling package. The result is ideal for 3d printing or sculptural design.

LuxXeon on 6:47PM Mon, 23 November 2015

3d Tutorial | Cubic Lattice Abstract | 3dsmax

Skill Level: Regular / Views: 5 / System Requirements: 3dsmax 2010 or higher, or any capable polygon modeling software.

In this tutorial, we will create a triply periodic, cubic abstract based on an implementation of the Schwarz P minimal surface. You will need 3dsmax 2010 or higher to follow along. No additional plugins or addons required. The techniques used here make use of general polygonal modeling tools, and can be translated to almost any capable polygonal modeling package. The result is ideal for 3d printing, and can also be used as an interesting scene prop, or jewelry item, in a 3d render.

LuxXeon on 11:20PM Sat, 07 November 2015

3d Tutorial | Octo-Star Sculpture | 3dsmax

Skill Level: Beginner / Views: 4 / System Requirements: 3dsmax 2010 or higher, or ANY capable polygon modeling software.

This, my latest tutorial, illustrates a step-by-step process to creating a stunning, complex mathematical sculpture. I call it an Octo-Star, because it begins with a 8-point tetrahedron compound primitive. This is a manifold object; ideal for 3d printing, jewelry, or architectural design. The application of this process is limited only by your imagination. No plugins or addons are required. An intermediate knowledge of polygon modeling is recommended.

LuxXeon on 2:45AM Fri, 04 September 2015

3d Tutorial | Cubic Gyroid Abstract | 3dsmax

Skill Level: Intermediate / Views: 5 / System Requirements: 3dsmax 2010 or higher, or any capable polygon modeling software.

In this tutorial I will introduce the step by step techniques involved in creating this beautiful, cubic gyroid abstract object in 3dsmax. This interesting shape is ideal for 3d printing, or as a unique digital jewelry design. This object requires no addons or plugins, and can translate to other 3d modeling packages easily. An intermediate knowledge of hotkey shortcuts, and standard editable polygon tools is recommended.

LuxXeon on 3:44AM Fri, 07 August 2015

3d Tutorial | Nested Dodecahedron | 3dsmax

Skill Level: Regular / Views: 4 / System Requirements: 3dsmax 2010 or higher, or any capable polygon modeling software.

In this tutorial I show how to easily and quickly model a fully connected, concentric dodecahedron nest, as a solid, printable object, using the Named Selection Sets feature in 3dsmax. The techniques shown here utilize basic polygonal modeling principals, and default modifiers and tools. Using the parametric hedra primitive, we start with a simple truncated dodecahedron, and use edit poly to procedurally build the finished shape.

LuxXeon on 12:57PM Mon, 13 July 2015

Model A Ported Cube In Blender 2.7x

Skill Level: Regular / Views: 7 / System Requirements: Blender 3D v2.6x or higher.

This tutorial is an addendum to my previous video for 3dsmax, in which I show a very simple technique to creating an interesting Ported Cube object in Blender. The procedure shown here should work in any version of Blender from 2.6x to 2.75. No addons are required, but I am utilizing the Pie Menus and Dynamic Spacebar Menu addons in this demonstration.

LuxXeon on 9:27PM Thu, 02 July 2015

Model A Ported Cube Object For Render Or 3D Print

Skill Level: Regular / Views: 3 / System Requirements: 3dsmax 2010 or higher, or any capable polygon modeling software.

In this brief tutorial, I'll show you how to quickly create a ported cube object in 3dsmax, which could make a beautiful 3d printed pencil holder, or some other interesting decorative item. All of the techniques shown here are basic polygonal modeling procedures which could be translated to almost any capable polygon modeling package. I plan to also do a Blender version of this tutorial as well.

LuxXeon on 10:10PM Fri, 26 June 2015

Easily Model A Voronoi Style Bracelet In Blender 3D

Skill Level: Beginner / Views: 21 / System Requirements: Blender 3D v2.74 or higher.

In this tutorial, we will model a voronoi-style bangle bracelet; suitable for use as either a high quality digital prop, or real-world 3d print, using basic polygonal modeling strategies in Blender 2.74. There are no addons required, but I do have pie menus, and the dynamic spacebar addons enabled for this demonstration. These are completely optional, of course, and should not affect the techniques shown in this tutorial.

LuxXeon on 7:46AM Tue, 09 June 2015

Model A Twisted Fantasy Pendant

Skill Level: Regular / Views: 11 / System Requirements: 3dsmax 2010 or higher.

In this tutorial, I'll show you how to quickly model a twisted fantasy pendant or amulet object, complete with holes for hanging on a necklace. This step-by-step project will demonstrate a combination of procedural, and standard polygon modeling techniques. You will learn by example, using extended primitives, modifiers, polygon modeling; creating holes in topology without booleans, and how to work with objects dynamically, within the modifier stack.

LuxXeon on 10:31PM Thu, 30 April 2015

Two Scherk-Collins Saddle Surface Ring Techniques

Skill Level: Intermediate / Views: 11 / System Requirements: 3dsmax 2010 or higher, or ANY capable polygon modeling software.

In this tutorial, I'll show you two distinct techniques to modeling a toroidal ring of saddle surfaces, known as a Scherk-Collins sculpture, without any plugins, addons, or 3rd party software. This beautiful mathematical object could be useful as a pendant, earring, or any kind of modern art sculpture in a cg environment. The only limit is your own imagination. The common modeling techniques I'm using here could be easily translated to any capable 3d polygon modeling software, like Blender.

LuxXeon on 1:22PM Wed, 22 April 2015

Modeling the human form from a Sphere

Skill Level: Beginner / Views: 49 / System Requirements: Maya, but should work in any application

This is a video showing how I modelled the human form from a sphere, rather than a cube or number of cylinders. There is no sound because my mic is not working currently.

mistersinister on 8:19PM Thu, 18 September 2014

Detail Polygon Modeling with 3dsMax 2011

Skill Level: Beginner / Views: 198

In this video taken from our Introduction to Polygon Modeling: 3dsMax 2011 training product, see how to use some of the robust polygon modeling tools within 3dsMax 2011 to model detail into our object quickly and easily. We will go over modeling details that would be seen on real world objects, such as mechanical cuts, plugs, and connectors that are present on many real world electronic devices. Mimicking details like this as much as possible is what makes our CG model appear realistic, convincing, and believable to the viewer.

i3DTutorials on 1:15PM Thu, 28 October 2010

Detail Polygon Modeling with Softimage 2011

Skill Level: Beginner / Views: 88

In this video taken from our Introduction to Polygon Modeling: Softimage 2011 training product, see how to use some of the robust polygon modeling tools within Softimage 2011 to model detail into our object quickly and easily. We will go over modeling details that would be seen on real world objects, such as creating detailed headphone and audio jacks that are present on many real world electronic devices. Mimicking details like this as much as possible is what makes our CG model appear realistic, convincing, and believable to the viewer.

i3DTutorials on 1:14PM Thu, 28 October 2010

Injection Pose Builder - The Easy Way

Skill Level: Beginner / Views: 509 / System Requirements: Injection Pose Builder 1.5\Poser\DAZ Studio

The easiest way of learning how to make your own characters with Injection Pose Builder 1.5.INJ\REM Files for the complete beginner.

paganeagle2001 on 3:15AM Mon, 14 September 2009

Quidam 3 - On Model UV Tweaking

Skill Level: Intermediate / Views: 2379 / System Requirements: Quidam 3

Quidam 3, a character creation program, has the ability to tweak UV directly on the model. This helps in adjust for any distortion that might occur once the UV has been projected on the model. This short tutorial shows you how it's done.This short film is from N-Sided's collection of tutorials and is used as a supplement to a Front Page News review of Quidam 3 here on Renderosity.

gToon on 11:44AM Fri, 28 August 2009

Using the

Skill Level: Beginner / Views: 2125 / System Requirements: Quidam 3

The recently released character creation program, Quidam 3, allows you to save morph targets in the new "Scratch Mode". Here's a short tutorial on how it's done. This short film is from N-Sided's collection of tutorials and is used as a supplement to a Front Page News review of Quidam 3 here on Renderosity.

gToon on 1:43AM Thu, 27 August 2009

Making a Terrain with Displacement Part 1

Skill Level: Beginner / Views: 2584 / System Requirements: 3D Coat

Using 3D Coat to sculpt a terrain then create a low poly mesh fo ruse in external applications.

Fugazi1968 on 1:52PM Fri, 31 July 2009

FaceShop4 How-to

Skill Level: Intermediate / Views: 3156 / System Requirements: Face Shop

What is new in FaceShop4?Morph BrushTexture Brush

AbaloneLLC on 9:27AM Wed, 24 June 2009

TIP OF FOX part2(made uv map with modo)

Skill Level: Beginner / Views: 378 / System Requirements: modo

very easy to made uv map with modo after this you ready as ZBrush3.1 poly painting to made realistic texture,simple method very smart as foxy step by step and easy to easy~~~from tip of fox part1 with tip of fox part2~~~~~~

sontaeseok on 5:04AM Sat, 16 May 2009

Modeling creature's details

Skill Level: Intermediate / Views: 248

I have always believed that the smaller details are the ones that make the difference. Having said that, this tutorial isn't about making your model from scratch, its about taking your creature (dragon, serpent, orc, demon etc') and giving it personality with those details.

zman4d on 2:54PM Sat, 11 April 2009

An introduction to 3D Co-ordinate Systems

Skill Level: Beginner / Views: 117 / System Requirements: General 3D

An introduction to 3D space as used in 3d programs; the Cartesian Co-Ordinate System.

TwelfthSword on 6:53AM Sat, 06 September 2008