The tutorial will show you how to create a tower using Terragen2's Crater shader. How to apply displacement and constrain that displacement to the tower. The tut also includes instruction on how to insert a clip file into your scene. To see the kind of structures you can create using this method check out my "Bollards" scene in the Terragen gallery here.Have fun.
Problem: You have 3d models that are in a file format non adequate to TG 2 for example.... what to do ?--> PoseRay(Download here:http://mysite.verizon.net/sfg0000/Guide here:http://www.blackdepth.de/PoseRay%20Handbuch%203_10_3.pdf)Here a little instruction for newbies to handle with PoseRay and transfer inadequate file formats in a format adequate for TG:
This is a step-by-step introductory exercise to using Terragen 2 whereby the user will create a mountain scene. It's in pdf format for ease of access. The aim is to give the user hands-on experience of the most important elements of TG2, and hopefully give the user an easy ride over the perceived steep learning curve of this program.