From MakeHuman to Blender with IK and Face Controls

Skill Level: Beginner / Views: 14 / System Requirements: Blender, Makehuman From MakeHuman to Blender with IK and Face Controls Don't worry - I'll get back to the Lipsinc for the Lazy series, but this is a necessary detour... Whether it had to be quite such an elaborate tutorial, and whether I had to make it a Ru Paul's Drag Race spoof... I really don't know. While under 10 mins this took around as long to make as the 50 min crowd tutorial! Anyhow - this is about The MHX2 format (MakeHuman eXchange 2) which allows you to import into Blender with a full IK rig and facial controls. Makehuman Plugins Page: Additional Plugins: (and the "How to Install Blender Addons in 8 Seconds" mini-tutorial) I would like to thank these videos for teaching me:

yogyog on 5:38AM Sat, 25 August 2018

3D Modeling Tutorial - modeling a Well in autodesk Maya 2018

Skill Level: Beginner / Views: 3 / System Requirements: Maya

Hello, in this tutorial I will show you how to model a well in autodesk maya 2018

IrisOgli on 12:57PM Sun, 05 August 2018

How to render your model in a full 360 video in Poser

Skill Level: Beginner / Views: 238 / System Requirements: Poser

Always wondered how to get nice 360 Render without a 360 option in Poser? In this tutorial, I will be rendering the default scene & figure in Poser.

ashleyvs on 2:29PM Mon, 09 July 2018

Daz Studio G8 Split Fullbody Morph in to seperate Head and Body Morphs

Skill Level: Regular / Views: 248 / System Requirements: Daz Studio 4.10+

Daz Studio G8 split Fullbody Morph in to seperate Head and Body Morphs by using the Headsplit D-Fromer.

benalive on 7:23AM Sat, 09 June 2018

dForce Experiments

Skill Level: Regular / Views: 63 / System Requirements: DAZ Studio + dForce

Some practical tips about dForce dynamic surfaces and some undocumented features to explore: Precision of calculation; Mesh density and mesh quality; (almost) soft body simulation...

chachah on 5:33AM Fri, 01 June 2018

How to create a realistic portrait in Daz Studio

Skill Level: Intermediate / Views: 222 / System Requirements: Daz Studio

The class will show how to achieve more realistic 3D renders in Daz Studio by improving each of the following things: - Choosing the right elements in your scene - Tips and tricks on using skin- and eye textures - Using Environment Maps for real life lighting - Setting up lights to add more depth and realism - Camera settings like real photo cameras Each of these steps will improve the realism of your render a little bit, but together they will make a huge difference. Each of the steps are easy to achieve and don’t require any special knowledge and with this class anybody can transform their renders into amazing professional looking images (maybe even fool people into thinking it’s a photograph). To follow this class you'll need a basic knowledge of Daz Studio. But even if you have never used Daz Studio before you will be able to follow the class. Really anybody can achieve the realistic result you see in the preview image!

Poeplipoe on 8:57AM Tue, 13 February 2018

Modelling Scrooge Mcduck

Skill Level: Beginner / Views: 3 / System Requirements: Maya

Modelling Scrooge Mcduck

jali198584 on 4:07AM Sun, 11 February 2018

Marvelous Designer 7 to Sansar Tutorial

Skill Level: Beginner / Views: 177 / System Requirements: Sansar, Marvelous Designer 7

Learn how to convert Marvelous Designer clothes to Sansar clothes, texture and render the Marvelous Sansar clothes, simulate the dynamic Sansar clothes and layer outfits in Sansar, and list the Sansar clothes for sale in the Sansar marketplace. Also includes some tips and troubleshooting advice how to avoid conversion issues when exporting Marvelous Designer clothes using the Marvelous Designer to Sansar bridge.

Camili on 12:33PM Sun, 14 January 2018

3d Tutorial | Low Poly Christmas Tree | 3dsMax

Skill Level: Regular / Views: 18 / System Requirements: 3dsmax 2010 or higher

In this "Holiday Edition" tutorial we will quickly model and UV Unwrap a low-poly Xmas tree, complete with star topper ornament. This is just one of many techniques which can be employed to create a low poly tree such as this, but I like this method because it's quite versatile and the model can be used for anything from 3d Printing to Motion Graphics.

LuxXeon on 11:38AM Sat, 09 December 2017

How to save Main and Swap image (and more) for Dogwaffle's PD Artist or PD owler

Skill Level: Beginner / Views: 59 / System Requirements: PD Howler or Artist version recent evenough to support the .lyr format

When using Puppy Ray for rendering endless landscapes, or 3D modeler filter for shaping the patch of land, or other effects such as displacement of one image by another, compositing and more, you'll have two separate image assets, and instead of saving each separately as two parallel PNG or Jpeg images (or other formats), you may want them kept together in a single image file. That will allow to easily re-open the images together and get back to work with it. This tutorial shows how easy it is to save more than the layers, by saving to the layered format. It also saves the Swap iamge and the alpha channel (global selection mask).

staigermanus on 6:52PM Sun, 06 August 2017

How I created the scene called "Forest Glow"

Skill Level: Intermediate / Views: 171 / System Requirements: Vue Software, almost every version.

This is a simple video tutorial of how I created a scene in Vue. No postwork! :)

DAM3D on 3:48PM Sun, 09 July 2017

Texture Transformer version 2 - G2M to G3M conversion

Skill Level: Beginner / Views: 45 / System Requirements: Texture Transformer version 2

This is a demonstration of how to use Blacksmith3D's Texture Transformer version 2 to convert Genesis 2 Male duf files to Genesis 3 Male duf files. The character used for the demo is from P3Design and is named Ashwin.

Blacksmith3D on 4:55PM Fri, 30 June 2017

Be creative with DAZ Studio and iray: Playing with DOF

Skill Level: Beginner / Views: 136 / System Requirements: DAZ Studio version and above

The latest versions of DAZ Studio with iray have much to offer to users. Unfortnately due to the lack of documentation, many powerful features are underemployed. This is why I decided to share what I discovered by experiment since I started to play with DOF (Depth Of Field). See how to do more than just blurring the background of your reneders in DAZ Studio & iray.

chachah on 5:31PM Mon, 19 June 2017

DOF - Profundidad de Campo en Daz Studio - Spanish audio

Skill Level: Beginner / Views: 28

En este video tutorial abordamos el tema de la profundidad de campo para poder resaltar aquellas zonas de nuestros dibujos que nos interese. In this video tutorial we approach the subject of the depth of field to be able to highlight those areas of our drawings that interest us. Spanish audio and subtitles

MarcosDk on 4:04AM Sun, 18 June 2017

Motion blur in Daz Studio with 3Delight

Skill Level: Beginner / Views: 34 / System Requirements: Daz Studio 4

A quick tutorial that looks at the motion blur options when using 3Delight in Daz Studio

SimonJM on 10:53PM Fri, 09 June 2017

Applying V4 textures to Genesis 2 Female

Skill Level: Beginner / Views: 86 / System Requirements: Daz Studio

A quick tutorial on how to load V4 textures onto a Genesis 2 figure

SimonJM on 10:51PM Fri, 09 June 2017

3d Tutorial | Twisted Knot Spiral

Skill Level: Regular / Views: 16 / System Requirements: 3dsmax 2010 or higher

In this tutorial, we obtain a complex non-orientable surface from a simple orientable mesh using the default topological modeling tools in 3dsMax, like Extrude On Spline. While the techniques in this video depend on specific features in 3dsMax, the strategies used can be reproduced in other software with similar capabilities.

LuxXeon on 11:09AM Sat, 03 June 2017

Copy Morphs

Skill Level: Beginner / Views: 108 / System Requirements: Poser Pro 2014 +

Sometimes you use morphs in your figures which aren’t present in the clothing products. With Poser Pro 2014 (or higher) you can copy these morphs easily!

MargyThunderstorm on 7:38AM Fri, 02 June 2017

Philippe Starck Yoo Irterior Living Room Tutorial

Skill Level: Beginner / Views: 34 / System Requirements: 3Ds Max,Corel DRaw,Photoshop

Hi All, Philippe Starck Yoo Interior Living Room Tutorial with 32 videos link :

gorsellestirmecom on 3:17AM Wed, 31 May 2017

3d Tutorial | Triskele or Triskelion Spiral Design | 3dsMax

Skill Level: Regular / Views: 5 / System Requirements: 3dsmax 2010 or higher, or any capable 3d modeling package.

In this tutorial, we use the Extrude On Spline tool in 3dsMax to create a triple spiral Triskele or Triskelion object. Most of the techniques used in this video can translate to other capable 3d modeling applications.

LuxXeon on 3:06PM Fri, 26 May 2017

Borromean Link Nexus

Skill Level: Regular / Views: 3 / System Requirements: 3dsmax 2010 or higher or any capable polygonal subdivision software

In this tutorial, we use standard polygonal modeling techniques to create a Brunnian style link structure connected by an organic bridge network at the center. Most of the techniques used in this video can translate to other capable 3d modeling applications.

LuxXeon on 8:35PM Mon, 15 May 2017

3d Tutorial | Spherical Pattern Symmetry | Blender 2.7x

Skill Level: Regular / Views: 36 / System Requirements: Blender 3D v2.7x or higher.

This is a companion video to my most recent tutorial originally created for Autodesk 3dsMax. I will attempt to translate all of the techniques and tools used in my 3dsMax video to the Blender workflow. You will need to enable the Add Mesh : Extra Objects addon to complete this tutorial.

LuxXeon on 2:49PM Tue, 11 April 2017

3d Tutorial | Spherical Pattern Symmetry | 3dsMax

Skill Level: Regular / Views: 10 / System Requirements: 3dsmax 2015 or higher, or any capable polygon modeling software.

In this tutorial, we use a procedural strategy to quickly design a 3d pattern sphere in 3dsMax 2017. Most of the techniques demonstrated in this video are general purpose tools available in many other quality 3d polygon modeling software.

LuxXeon on 5:53PM Sat, 08 April 2017

3d Tutorial | Gyroid Minimal Surface | 3dsMax

Skill Level: Regular / Views: 8 / System Requirements: 3dsmax 2010 or higher, or ANY capable polygon modeling software.

In this tutorial, we explore the creation of a Gyroid in 3dsMax, using simple modeling techniques in 3dsMax 2017. The model could be used as a render element or 3d printed. Most of the techniques represented in this video are universal and can translate to other modeling packages of similar capacity.

LuxXeon on 12:09AM Mon, 30 January 2017

Multiple Blender Instances

Skill Level: Beginner / Views: 25 / System Requirements: Blender

How to create and run multiple Blender Instances on an Internal, External hard drive or Flash drive

Lobo3433 on 8:05PM Thu, 08 December 2016

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