Hi all,This is a Poser video tutorial for anyone who wants to make there own hairmorphs.In this example I made a Wind Morph, but with this technique you can make adjustment and style morphs also.I used a hairmodel from "Biscuits Hair Trio".
Problem: You have 3d models that are in a file format non adequate to TG 2 for example.... what to do ?--> PoseRay(Download here:http://mysite.verizon.net/sfg0000/Guide here:http://www.blackdepth.de/PoseRay%20Handbuch%203_10_3.pdf)Here a little instruction for newbies to handle with PoseRay and transfer inadequate file formats in a format adequate for TG:
Studio renders are nice, clean renders, like a photograph, used to neatly show off models and characters.:)
I show several ways to make blood-splattered, gory skin for use in renders.One method shows how to use "Ron's Blood" a commercial texture/brush packageAnother method combines existing procedural materials.
This is the second part of the tutorial. It focuses on the rigging : bones, weight maps and IK, IK-booster tool.This tutorial is in French only and deals with tools a bit more complicated than the ones used in the first part.
This is the first out of three tutorials about importing a Quidam character into Lightwave for animation purposes.Please note that this video tutorial comments are in FRENCH only - but I hope the video is fairly explicit by itself. The video is available for download on my website.
This tutorial demonstrates my methods to add clothing to rendered figures, and how to simulate wrinkles in clothing using displacement maps.This tutorial contains nudity.
How to use the Strokes and Strokes Directions built-in filters of PostworkShop. Connecting pins using the Style Editor.
This is a rough guide to the Water editor of Vue.It takes a step by step look at each of the settings in the water editor and shows a large amount of imagery as to the consequenses of changing the settings.There are two parts to this guide.