Tired of seeing the same face every time you start Poser Pro 2012? Why not customize it with an image of your own? Its easy, all you need is a graphics program capable of reading & saving psd files (I know you have one after all you are a graphic artist!).
Using Puppy Ray (new to PD Howler 9) to render a post-apocalyptic cityscape scene, starting from floorplans of houses. The creation phase of the elevation map can be inspiration for use in other tools and even with PD Howler 8 into the GPU based 3D Designer for animated rendering.staigermanus on 7:18AM Sat, 17 August 2013
A simple effect that I use in most all of my art work on the overall piece or smaller sections as well as my photographs. Gives your work a little more "pop".
This quick tutorial, or I should say quick overview, will show you one of many methods I have used. And it's a new method I have been working with to achieve better understanding of colors and of the Photoshop program itself.
This tutorial is designed to get your avatar out of Poser and into Marvelous Designer, show you how to repose your figure in Marvelous Designer, then export your finished clothing out of Marvelous Designer and into Poser for rendering.Pandarr on 12:03PM Tue, 06 August 2013
A little tutorial on how to use your Victoria 4 (or older Genesis 1) clothing on Genesis 2/V6 in Poser.
How to convert your 3D clothing to look like it's hanging on a washing line in Low Poly. Includes pegs and washing line. More at http://www.facebook.com/scififunkIf you are into 3D you've invariably built up a decent runtime of clothes from various eras. So the long winded step to create the clothes can be bypassed.Instead I am proposing to "pose" just the item of clothing, editing it so that it sags appropriately as if it's been hung up to dry on a washing line.The process is quite quick but has one drawback (filesize and load time - ok that's two) - unless you follow this series and make the item low poly.In part 1 I concentrate on creating a single item of clothing, the peg and the washing line.http://www.facebook.com/scififunkhttp://www.scififunk.com
This animation is based on the techniques of oil painting, working through an established rendition of oil to canvas.The artist Alex Prowse has used this technique for many years as a basis for illustration work.Ben a Poser figure helps the artist along.
Introduction to work with 2D Sound Rendering in CINEMA 4D. Render sound in the first example. Work with the Sound Effector creating your own abstract animation and render the sound + animation simultaneously in CINEMA 4D in the second example.Enjoy!KoboldCharakter on 3:12PM Wed, 19 June 2013
For anybody who's downloaded my tiling mail textures and thinks it must be difficult to make them - it's not! This 15 page PDF shows how I make tiling textures from a 3D model. As long as you're familiar with Blender you should be able to follow these 12 steps quite easily and start creating your own seamless tiling textures. (If you use another 3D modelling app the same principles apply...)
The Poser/DAZ Studio WorldBall freebies let you easily add your own 360 azimuth / 90 elevation environment sets. This 10 page PDF (10 pages) outlines my method of creating those environment sets from scratch using just free software - Terragen Classic, GIMP, and HDRShop Version 1.
Installer REALITY 3.0 et LuxRender pour POSER uniquement (DazStudio est en cours de dveloppement) et commencer l'utiliserCommencez utiliser LuxRender un moteur de rendu gratuit trs puissant avec POSER.Pour cela ne galrez pas pour installer LuxRender ET REALITY 3.0.Ce tutoriel montre de faon claire ETAPE par ETAPE comment le faire.Alors n'hsitez pas cliquer sur ce lien et utiliser la molette de votre souris pour zoomer et dzoomer sur ce livre interactif. Bonne lecture et faite des retours sur ce forum pour que je puisse mettre jour ce tutoriel. ;-)
A step by step process of how to save a dialed character into the poser library to apply to future creations. This is for beginners only and works well for me.
Tutoriel en francais LuxRender pour DAZStudio-Installer Reality 2.0 et LuxRenderCe tutoriel est un livre interactif qui vous guidera ETAPE par ETAPE.Il est rempli de captures d'ecrans et de liens.Ne cherchez plus quoi telecharger,ou, comment.Bref ne perdez pas de temps a installer ce moteur de rendu mais passer du temps a l'utiliser.En plus vous pouvez contribuer a son amelioration en intervenant sur les forum francais. Quand j'aurai du temps et si je trouve pertinent des remarques alors je ferai une mise a jour.En attendant bonne lecture de ce livre ou on peut zoomer et dezoomer a volonte avec la molette de sa souris.Details du tutoriel :Telecharger et INSTALLER : REALITY 2.0 ET LUXRENDER.Debut d'utilisationLiens
This is a tutorial about how to customize your DazStudio controls and workstation.http://www.medhueanimations.com/SL Marketplace Store:https://marketplace.secondlife.com/stores/10907Inworld Store:http://slurl.com/secondlife/egglebury/127/132/58Medhue on 4:50AM Mon, 04 February 2013
This might interest you if you do 3D with Lightwave or other tools, and want a quick backdrop of some planet landscape. This is not exactly matte painting, but it could be the start of a matte painting piece.These are tutorials, on creating the textures (part 1) and creating the terrain (part 2) and using the textures.part 1:This focuses on creating the textures.part 2:http://www.youtube.com/watch?v=145HNAj9wMAIn this part Dan uses the 3D Designer and explains lighting, fog and other features, and then uses the texture that was created in part 1.-Philipstaigermanus on 9:35AM Thu, 31 January 2013
Hi everyone,I'll share with you my new tutorial (and maybe the first of one series) on the mParticles or "MassFx Particles". This tools is avaible with extension pack for subscription user of 3DS Max 2013 and 3DS Max Design 2013... and maybe we can see pubblic in the next realease of 3DS Max 2014 (maybe...)....More information from Autodesk web site - http://usa.autodesk.com/adsk/servlet/pc/item?siteID=123112&id=15451618In this tutorial I show a little introduction to use a simple effects of "MassFX Flow" with a fragment pieces at follow down and collision on the box geometry, all in relation with the PhysX engine or MassFx tools inside 3DS Max 2013.Thank you and good vision...Matteo -MatEvil- Miglioriniwww.art2upz.com
Hi everyone,I will share with you my last tutorial on FumeFx for using the Wavelet Turbolence Cache. It's not a very tutorial with one example, but is an overview on this type of simulation.I hope you can undestand and I can help you with it.Thank youMatteo -MatEvil- Miglioriniwww.art2upz.com