Daz 3D Studio 4.6 content Install Tutorial

Skill Level: Beginner / Views: 384 / System Requirements: Daz|Studio

Daz 3d Walkthrough

smuthustalin on 2:09AM Sat, 19 April 2014

Ultra-realistic displacement in Reality

Skill Level: Beginner / Views: 324 / System Requirements: DAZ Studio, Reality 2

This is a tutorial on how to make rough or bumpy objects realistic using my favorite method in the Reality plug-in for DAZ Studio.

takoyaki8 on 11:03PM Fri, 18 April 2014

Beginning Dogwaffle - How to bring back the Color selectors with the Sidebar

Skill Level: Beginner / Views: 15 / System Requirements: PD Howler 9

If you have experienced loosing the sidebar while exploring and trying things, here's a reminder of how to bring it back, most likely.Happy painting and waffling!

staigermanus on 9:26AM Mon, 03 March 2014

Alien Skin text effetcs with photoshop cs6

Skill Level: Beginner / Views: 282 / System Requirements: adobe photoshop

Step by step directions for doing great text effects with Photoshop cs6 using alien skin free texture.

PixelPit on 7:32PM Sun, 05 January 2014

Using DAZ Genesis (and Genesis 2) models in Blender 3D

Skill Level: Beginner / Views: 1201 / System Requirements: Blender 3D, DAZ Studio

Importing and setting up a well-rigged, morphable Genesis (or Genesis 2) character into Blender can turn out to be a very tedious and repetitive task. This tutorial shows you how you can do it in just a few clicks.

khalibloo on 7:53AM Sun, 05 January 2014

BVH MOCAP in Lightwave with Genoma and Nevron Motion part II

Skill Level: Beginner / Views: 70 / System Requirements: Lightwave + Nevron Motion

The second part of this tutorial is about BVH file loading and retargeting, and usage of the GETSELL function for uncommon hierarchies.

CaptainMarlowe on 6:08AM Wed, 18 December 2013

BVH MOCAP in Lightwave with Genoma and Nevron Motion part I

Skill Level: Beginner / Views: 68 / System Requirements: Lightwave + Nevron Motion

This is a simple tutorial for people willing to use BVH motion capture files within LIGHTWAVE 11.6 with GENOMA rigging system and the NEVRON MOTION plug-in.The first part of the tutorial deals with the preparation of the character to animate (weight mapping and skelegons).

CaptainMarlowe on 6:05AM Wed, 18 December 2013

Ray Tracing on the GPU, with PD Howler 9.1

Skill Level: Intermediate / Views: 99 / System Requirements: Project Dogwaffle 9.1, Windows Vista may be ok, but 7 or 8 recommended

This tutorial covers a new feature in Project Dogwaffle 9.1, namely a GPU-accelerated version of Puppy Ray, the elevation-map-based landscape ray tracer introduced in v9.0Here's a video that shows using Puppy Ray 9.1 (pre-release beta) on the GPU:With GPU acceleration, rendering a scene that could take minutes can now be done in seconds. Animations that took hours can be done in minutes or seconds, depending on dimensions and chosen parameters. And of course depending on the particulars of your graphics chip. Using the GPU can yield 4x the speed, 10x, and even more. Much more in some cases. Some graphics cards have the compute power of 100x-200x or more that of the CPU. Using the GPU can significantly reduce your time spent waiting for the rendering to complete, to decide if you like it or need a different value on some parameter, such as a viewing direction, a fog depth level, an extrusion depth, a camera angle.. This can be a great improvement in your workflow for exploring options during your creative experimentation and final renders.Have fun waffling and howling!

staigermanus on 12:33PM Fri, 29 November 2013

IBGs: VOL 1: Apocalyse / Farm Tutorial/Intro

Skill Level: Beginner / Views: 123 / System Requirements: IBGs VOL 1: BG Package, Software that opens PSDs

This is a basic tutorial on using the farm scene in my Interactive Background Package, VOL 1: Apocalypse. This background set can be purchased here: http://www.renderosity.com/mod/bcs/index.php?ViewProduct=101970Don't forget to pick up the free expansion: http://www.renderosity.com/mod/freestuff/details.php?item_id=72797

Hinkypunk on 12:52PM Wed, 20 November 2013

IBGs: VOL 1: Apocalyse / Snow Expansion for Farm Scene

Skill Level: Beginner / Views: 70 / System Requirements: IBGs VOL 1: BG Package, Software that opens PSDs

Video tutorial on how to use the expansion for the farm scene in the Apocalypse series. You can purcahse the background set here: http://www.renderosity.com/mod/bcs/interactive-backgrounds-vol1-apocalypse/101970/The free expansion can be downloaded here: http://www.renderosity.com/mod/freestuff/details.php?item_id=72797

Hinkypunk on 12:49PM Wed, 20 November 2013

IBGs: VOL 1: Apocalyse / Bed Tutorial

Skill Level: Beginner / Views: 105 / System Requirements: IBGs VOL 1: BG Package, Software that opens PSDs

This is a tutorial on how to use the bed in my third background of the Apocalypse series. You will have to download the free bed that is in my file locker to use this.

Hinkypunk on 12:46PM Wed, 20 November 2013

Play with Lights Experimental Fun!

Skill Level: Beginner / Views: 642 / System Requirements: Poser and Photoshop (or anything with Layer effects)

I'm here to show you how I experiment with lighting to get some cool lighting effects without hurting your brain.

Magnatude on 11:11AM Tue, 19 November 2013

Create Clothing Manikin/Doll In Blender

Skill Level: Beginner / Views: 330 / System Requirements: Blender

This tutorial is to guide you thru the process of creating a clothing manikin/doll within Blender. This tutorial is based on these previous works and modified for the current version of Blender 2.69 I will be working using Poser 2012 but most of the steps are backward compatible with previous versions of Poser and the steps should also work with Daz Studio as to how to export your character. So let's get onto and have some fun Modeling.

Lobo3433 on 12:09PM Sat, 16 November 2013

One Way To Map Tattoos Using Blender

Skill Level: Intermediate / Views: 342 / System Requirements: Blender 2.49b (same principles for later versions)

It really is incredibly simple - maybe 50 keystrokes/mouse moves and less than 5 minutes to do a figure! This guide assumes you know how to import your mesh, position it, and delete the bits you don't need, but holds your hand from that point on...

3dcheapskate on 2:37AM Wed, 30 October 2013

Using The DAZ Studio Shield Shader

Skill Level: Beginner / Views: 729 / System Requirements: DAZ Studio 3+

This is intended to fill that "Well, how do I use the damn thing!" void that a few of you must have felt after downloading my DAZ Studio Shader For S.E.Asian Shields ( http://www.renderosity.com/mod/freestuff/details.php?item_id=70322 ) at the start of the year. Yes, I've only just discovered that I'd forgotten to include any advice in the ReadMe about how to actually use the shield shader! Hopefully this 16 page guide (mostly screenshots) should remedy the situation. Note: the advice here is just for using the ShieldTMS(Full) shield shader via the Surfaces tab of the DAZ Studio User Interface. It does not cover the generic DMS(Full)/TMS(Full) shaders, and it does not cover using ShaderMixer. I was thinking about doing separate guides for those but never got round to it.

3dcheapskate on 11:43PM Wed, 04 September 2013

Create MAT poses from Material Room easily!

Skill Level: Beginner / Views: 468 / System Requirements: Poser, textpad, ckrename (links in tut)

Please keep in mind that I am going to outline how I do my MAT poses. For me this is the quickest and easiest way, you may prefer a different workflow. This tutorial will work on props as well however it is written for figures, see end of tutorial for prop info.

3-DArena on 10:28AM Wed, 28 August 2013

Personal Splash Screen for PP2012

Skill Level: Beginner / Views: 332 / System Requirements: PP2012

Tired of seeing the same face every time you start Poser Pro 2012? Why not customize it with an image of your own? Its easy, all you need is a graphics program capable of reading & saving psd files (I know you have one after all you are a graphic artist!).

3-DArena on 10:25AM Wed, 28 August 2013

creating a post-apocalyptic cityscape

Skill Level: Intermediate / Views: 220 / System Requirements: Project Dogwaffle 9

Using Puppy Ray (new to PD Howler 9) to render a post-apocalyptic cityscape scene, starting from floorplans of houses. The creation phase of the elevation map can be inspiration for use in other tools and even with PD Howler 8 into the GPU based 3D Designer for animated rendering.

staigermanus on 7:18AM Sat, 17 August 2013

How To Use The Universal Sizing Apparatus/Woman

Skill Level: Beginner / Views: 2193

The Universal Sizing Apparatus/Woman is a Poser character designed to translate tailor's measurements into Poser dimensions. This video demonstrates it's use.

Rocketship3D on 8:01AM Thu, 08 August 2013

Add A Little POP To Your Art With HDR Like Adjustment in Photoshop

Skill Level: Beginner / Views: 324 / System Requirements: Photoshop, Windows/Mac/Linux

A simple effect that I use in most all of my art work on the overall piece or smaller sections as well as my photographs. Gives your work a little more "pop".

Skorpian on 10:12AM Wed, 07 August 2013

Painting Line Art In Photoshop - Quick Overview

Skill Level: Beginner / Views: 322 / System Requirements: Photoshop/Painter, Windows/Mac/Linux

This quick tutorial, or I should say quick overview, will show you one of many methods I have used. And it's a new method I have been working with to achieve better understanding of colors and of the Photoshop program itself.

Skorpian on 10:09AM Wed, 07 August 2013

Using Marvelous Designer with Poser

Skill Level: Intermediate / Views: 1506 / System Requirements: Poser 9+, Marvelous Designer 2+

This tutorial is designed to get your avatar out of Poser and into Marvelous Designer, show you how to repose your figure in Marvelous Designer, then export your finished clothing out of Marvelous Designer and into Poser for rendering.

Pandarr on 12:03PM Tue, 06 August 2013

Using Victoria 4 clothing on Victoria 6/G2F in Poser

Skill Level: Beginner / Views: 555

A little tutorial on how to use your Victoria 4 (or older Genesis 1) clothing on Genesis 2/V6 in Poser.

FWArt on 3:14PM Sun, 04 August 2013

Hanging Clothes on a Clothes line (part 1 of 3)

Skill Level: Beginner / Views: 1636 / System Requirements: Poser

How to convert your 3D clothing to look like it's hanging on a washing line in Low Poly. Includes pegs and washing line. More at http://www.facebook.com/scififunkIf you are into 3D you've invariably built up a decent runtime of clothes from various eras. So the long winded step to create the clothes can be bypassed.Instead I am proposing to "pose" just the item of clothing, editing it so that it sags appropriately as if it's been hung up to dry on a washing line.The process is quite quick but has one drawback (filesize and load time - ok that's two) - unless you follow this series and make the item low poly.In part 1 I concentrate on creating a single item of clothing, the peg and the washing line.http://www.facebook.com/scififunkhttp://www.scififunk.com

SciFiFunk on 4:58AM Fri, 12 July 2013


Skill Level: Beginner / Views: 721

This animation is based on the techniques of oil painting, working through an established rendition of oil to canvas.The artist Alex Prowse has used this technique for many years as a basis for illustration work.Ben a Poser figure helps the artist along.

saibabameuk on 4:19PM Tue, 02 July 2013