Advance V-Ray studio lighting tutorial from www.renderray.com that explains the creation and setup for the studio lighting, and the usage of vray physical cameras within 3d Max. Here in this forth part, we will create and place the vray cameras and we will explain briefly about its settings and comparing them with eachotherorkut on 2:19AM Tue, 03 June 2008
Advance V-Ray studio lighting tutorial from www.renderray.com that explains the creation and setup for the studio lighting, and the usage of vray physical cameras within 3d Max. Here in this fifth part, we will create some materials and explain the material parameters assign them to objects and make test rendersorkut on 2:21AM Tue, 03 June 2008
A very descriptive tutorial that guides you through creating your character in Poser, making a UV map, importing into Bryce, using photos, creating and adding textures and fine details in Photoshop. For beginners to advanced users.
A postwork tutorial using Jasc Paint Shop Pro. This tutorial teaches basic techiniques in adding clarity and smoothness for a finished, vibrant protrait. Focuses on Poser Renders, but could be used in any type of photograph.Beginner to moderate skill level.brookekroegerdesigns on 2:35PM Wed, 27 July 2005
A postwork tutorial using Jasc Paint Shop Pro. This tutorial teaches basic techiniques in adding brilliance and color techniques for a finished, vibrant protrait. Focuses on Poser Renders, but could be used in any type of photograph. Beginner to moderate skill level.brookekroegerdesigns on 8:23PM Thu, 28 July 2005
A very in depth look into the Bryce "Terrain Editor" Starting with Photoshop to create and prepare your images to be modeled into detailed meshes and adding photo realistic texture maps. Completely posable insect wings, body, antenna's and legs. For beginners to advanced users.
Have fun exploring Poser animation with the second installment of notorious tutorials from the good doctor with: +DG#002 Animation.
The third installment of Dr. Geep's infamous tutorials. This one explores the differences in these two edges and how to make use of both in Poser with: +DG#003 Hard & Soft Edges
Many of you already are already familiar with the good doctor and his notorious tutorials for Poser. Renderosity is proud to present "The Doctor is Out...(to lunch)!" with Dr Geep as a Featured Contributor and bring you the first in his series of tutorials on Poser 4. So, let's begin with: +DG#001 Joint Parameters!
This is how I went about warping rj001's shape to make the different parts of my structure I made for the Bryce Forum's April Challenge. It's real easy and requires no real talent (the real secret behind everything I do). I'll go through the whole process with one of my shapes.
Isn't it odd that for all the excitement of 3d modeling and animation applications you still look at a 2d view of the 3d world?I thought so. Using Poser I figured out a better way by setting up a parallel view stereoscopic window that provides an exponentially better option. With one camera parented to another, 4D flying through animated sequences is unparalleled, so to speak. I'm pretty sure you haven't seen anything like it before.It was originally posted on Renderosity a few years ago but it has apparently been misplaced so I'm uploading it again with the hope that it will again inspire others to see for themselves.I can not overstate how much easier it is to place and animate multiple objects in true stereoscopic 3d by eliminating the need to reposition the camera in order to make sure objects are in apparent proximity.
Basic explanation of how brushes can be varied to give random effects and more natural looks in Paint Shop Pro and Photoshop.
This tutorial illustrates how to add a touch of photo realism to a landscape render by enhancing selected 2D textures using Photoshop Layer and Layer Style features.
Someday I will be more proficient in ZBrush - after several days going through the tutorials, the manual, etc. and hours trying to do a simple 3-braid rope-twist using ZB, I resorted to my old simple stand-by Rhino 3D (yes a Nurbs modeler) to model the segment. Imported obj into ZBrush, tweaked it with ZB's remesher and got something passable as an insert brush... a bit more tweaking with brush stretch, welding, etc. needed. For me at this point a far less painful and much shorter work flow
In this video tutorial of www.renderray.com, we will work on the Exterior Light setup, Render settings & HDRI, Environment Effects And Mental Ray Photographic Exposure Control setup to make a realistic and professional render. To download the sample scene go to www.renderray.com Renderray is an online cg community specialised in rendering, where you can download and view the professional 3D scenes, tutorials and templates of vray, mentalray, final render, etc...orkut on 1:21PM Fri, 11 July 2008