In today’s videos we will be looking at the mysterious Iray Render Spectral setting inside Daz Studio. We will be finding out what the Iray Render Spectural setting does and how it affects the renders we create in Daz Studio.
In today’s videos we will be looking at geometry shells, what geoshells are and how to use them? I will also be discussing 3 ways the we can use geoshells to make our character’s standout and covering some tips and tricks to help you make the most of geoshells.
In this video I will share with you how to make non-dforce hair into dforce hair, what the pros and cons are and how to save your new dforce hair so you can use it again and again. You will also learn how to use the timeline to simulate dforce and how to use the dforce wind node to simulate wind in Daz Studio.
This is a tutorial I wrote because I'm often asked how I do my digital paintings. While this is overly simplified, it is meant as a primer tutorial for those who want to get started doing actual digital paintings. The tutorial walks you through creating a painting using "tracing paper". Of course, with practice you put Painter in a mode that will allow you to freehand paint, but that is NOT covered in this tutorial Again, this is a starter for doing a digital painting from a render. In the start of the tutorial it goes in to details about prerequisites and required hardware and software.
In this video we will be learning how to create those wonderful bokeh effects in Daz Studio and how to save the bokeh effects as a template so that we can use them in any scene. We will also be learning how to enhance the bokeh effects using filters, aperture blades and lens radial bias settings in Daz Studio.
This video is different to the normal tutorials that you expect from me. This is a coaching video that I sent in November 2019 to anyone who is subscribed to my email lists. These videos are sent to help you on your journey. This video discusses the beginners mindset and how to believe in your ability to create high quality renders that you see from your favourite Daz Studio artists.
In this video we will be learning how to create 3D tattoos in Daz Studio. We will be using existing texture maps that come with our favourite figures and create 3D tattoos using photoshop and then apply these modified textures in Daz Studio.
The figures in Daz Studio look so perfect and pristine. However in real life we all have scars, whether they are emotional or physical. In this week’s video we will be learning how to inject our perfect and pristine figures with real life reality by adding cuts and wounds in Daz Studio. We will be using photoshop (although you can use any image editing software that has layers) to create the cuts and wounds and then apply these changes in Daz Studio. I will also share with you how lighting enhances the realism of the cut and wound.
In this week’s tutorial we are going into advanced mode and we will be creating emissive skin in Daz Studio. With Emissive Skin you can target which areas of the skin you want to make emissive and create your very own emissive skin design using your favourite photo editing software.
We all know that you can create glow and glare effects in Photoshop, but did you know you can also create these effects in Daz Studio? In today’s video I will share with you 3 methods you can use to create these glow and glare effects in Daz Studio.
In this video you will learn the 4 methods (activpose, parameter sliders, powerpose and puppeteer mode) you can use to pose figures in Daz Studio. You will also learn how to save the poses in the correct format so that you can share or sell your poses in the Daz3D store.
Point Cache to Mesh Cache workflow example. In this short tutorial, I will show you how to transfer animations from 3dsMax to Blender 2.8 using Point Cache to Mesh Cache modifiers. This could be useful for any Blender user who previously worked in 3dsmax, or is looking to render certain Max animations with either the Blender Eevee or Cycles render engines.
In this video you will learn how to create your very own fabric iray shader presets in Daz Studio. I will be covering how to create leather, satin and see-through clothing. You will also learn how to fit older clothing to Genesis 8 figures and how to layer clothing.
In this tutorial, we create an interesting spherical abstract shape that can be used in 3d printing or motion graphics design, using Blender 2.8 or higher.
In this tutorial, we create an Orderly Tangle of 5 equilateral tetrahedrons in a star polylink for 3d printing or motion graphics. The symmetrical arrangement of these interlocked tetrahedrons fit together tightly and will be fused to create a single object in most 3d prints.