Winter Afternoon by Badsue ()
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Playing around with alternate water surfaces here.
As for the rest I'm not satisfied with this render, since the clouds are looking quite strange (got some ugly artefacts as well) and the lighting could be better.
As for the water, I wanted to achieve a frozen/icy look. Chose a default shader for the surface with icy colours and reflectivity and as displacement an image map shader with plan Y projection.
Any better suggestions / critics very welcome, and thanks for looking!