The Mists of Stonehenge by kineticartist ()
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Created in 3d Studio Max 6. I started with a plain jane model of Stonehenge from 3d Cafe then did some serious tessalation and fractal noise/roughness to each stone to get them away from a image mapped chunk-o-block. The terrain was created in Bryce 3d 5 and "painted" using Bryce's awesome terrain editor, then exported as a .3ds then imported into 3D Studio Max.
Rendered with Splutterfish's Brazil renderer and Brazil lighting and some volume fog for that ethereal feel... The Moon is total Photoshop/KPT 6 Sky Effects.