Sniffing by BryceHoro ()
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The wood only from a Bryce tree once instanced with materials combined from two textures from the High Resolution Terrains 1 and 2 sets and a curvature filter texture as well as PHT (Phased Hyper-Texture) boosted specularity. Ambient light by the IllgrabenWest_SC_1024 HDRI, the key light from the sun. Experiment with curvature filtering.