Palantion by Odessey ()
Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.
"Palantion" a very small Greek village outside of the provence of Tripoli ,family roots kind of stuff ! Thanks for taking a peek , Michael.
Image Comments (40)
Superb models and detailing!! I love the sun-washed look of the textures and lighting as well! I get a real sense of place here; like I could just walk into this picture and peek through the doorway that is invitingly ajar. As usual, your work is exceptional.
This is a lovely image. Truly excellent work. I love your attention to detail which makes the scene feel like a real place. There are only two things I would change. To my eyes, the texture tiling repetition on the walls leaps out - perhaps a little noise in the bump channel would soften this. And I'd switch off soft shadows and reduce shadow intensity a touch. The lighting looks just like sharp sunlight on a stormy day but bright sunlight produces crisp edged shadows.
Hey all thanks for the wonderfull comments on this kind of a rush on the final results before my P.C. goes off for a overhaul, not entirely happy with the lighting it does have issues . As far as the textures go it is a bit over tiled it was a very large map perhaps i should of run it thru the Cinema 4-D UV Boby paint for better results Carraras uv editor needs to be more advanced but thanks for your wonderfull comments , Falconperigot comming from you thats a real compliment !And Finoba i usually spend a great deal of time and usually use HDRI on the lighting and a series of fill lights , not this time just one single spot with softshadows and a low ambient setting . Hey Tim the Transparency is done thru an alpha chanel combined with a texture .Just got to say thanks you guys for the kind comments , thanks again Michael.