Owl Head by BryceHoro ()
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The camera with the GWL (giganitc wide-angle fisheye lens) from the Lenses and Filters set is within the Alien Artifact 4 by MatCreator and covers 300° horizontally; the object is partly transparent and reflecting. The WpH86_SD HDRI from the Hyper Textures Base set on the outside, the light is from inside and negative, specular is positive and boosted by a hypertexture (everything available at Daz 3D). Made for the 35th Daz 3D Bryce Render Challenge: Abstract.