Thu, Apr 18, 7:10 AM CDT

Jack Flash

Maya Character Formulas posted on Mar 12, 2009
Open full image in new tab Zoom on image
Close

Hover over top left image to zoom.
Click anywhere to exit.


Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.

Description


Just a character study I did for my Intro to Maya class, following techniques from Maya at a Glance, and the low poly character tutorial in Character Modeling with Maya and Zbrush. Body modeled in Maya, hair modeled in Zbrush with a bump map created in Photoshop CS4 (never could get a clean normal map out of Zmapper). Textured in Photoshop and Zbrush, rendered in Maya. Came out to a hair under 5000 polys, 3900 without the hair. Any critiques or suggestions are more than welcome--I'm still in my first semester of Maya, and basically clueless.

Comments (0)


No comments have been posted. Sign In or Register to share your thoughts.


0 26 0

00
Days
:
16
Hrs
:
49
Mins
:
45
Secs
Premier Release Product
MbM Emmy for Genesis 8 Female
3D Models
Top-Selling Vendor Sale Item
$16.49 USD 40% Off
$9.89 USD

Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.