habitat beta 1 by taurus66 ()
Cinema 4D Fractal posted on Aug 31, 2004
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Description
This is the result of my fight with Cinema 4D ;-). It's a beta-post of an idea I've been carrying for a few jears in my brain. There is still a lot to do, but I couldn't wait posting this. I've spent most of the time on deleting polygons, that are not nessecary for this viewpoint. The whole "Menger-Spongue"(This figure is called so) is too complex to be rendered entirely in 1 gig of ram, so I had to reduce it. In the end I cut off about 4/5 of the original. Now it works and I hope there is enough room left for lots of puppets. Maybe later on an Escher inspired version will follow.
Thanks for viewing!
Torsten
Image Comments (10)
nice idea keep working on it. i got 2 ideas for ya on is please change the colour to blue or something. and second if u render out the background first then set in as a Background image on frontal projection u will not haft to render out that side of the mesh so there by reducing it by half good luck i dont know if this made any sense so ask me if i did not
