Polikarpov I-16 V2 & 3 by Fishbiproduct ()
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I rendered 2 more images of this aircraft
last weekend. I figured I may as well post
Still untextured, both rendered with Rhinoman
and BMRT. The top one is rendered using
irradiance/hdri. The bottom one ( silver)is
rendered using an array of lights, as was the
previous image of the same model I had posted.
Image Comments (11)
Thank's for comments. @ MattMc 3: no postwork due to artifacts. Settings were: 1024 samples, 5 max pixel distance and .25 max error. AA at 4, max ref. bounces at 1. I used a Terragen-generated Hrdi map. Another thing: I am showing the "shadow" side of the aircraft. Reason being, I will get artifacts if the viewed object is directly into the path of light, so, I orient accordingly. It can still be done, be you'll need higher settings and/or postwork. This particular image was rendered at 2000 per 1391 pixels ( and that looks really, really good.. :) ) I also use a seed file and queue renderings,not at that size, though. At 1222 per 850 pixels, I'll get 4/5 images overnight, same quality. Don't hesitate to e-mail if you need more info.