Workbench (updated) by cartesius ()
Well, here is a new and updated version of my flintlock gun rendered with radiosity. I've replaced that annoying piece of cloth I had earlier with a piece of newspaper. I've also shifted some textures around a bit and added some more tools. This is about as finished as it can be for the time being, but I'm always open for constructive criticism :)
Image Comments (38)
I like the way you added the flat inverted gouraud shading perspective distorting alpha-beta blends to increase the realism of the reflected sunlight. Great work!!!! Dod you use the plugin for 4D or have you programmed it yourself after the article in the september issue of "3D Graphics Galore"?
It an excellent piece Anders, really wonderful texturing work. The only thing I can think of would be the key to fill ratio being to high. The shadow areas could be slightly brighter to give more visability of whats within them, but then you maybe want them to be this dark for higher contrast. Anyways, congrats =)