Black Beauty by sazzyazzca ()
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Just testing dark black skin settings. The morph is my own, tweaked with a morph resource set. I should clarify that the textures are not actually this dark, nor are the shader settings that I used the ones that came with the character.
The settings I used for her are as follows:
Diffuse: 75 88 84 100%
Specular: 202 238 255 15% (make this higher for more sheen on the skin)
Glossiness: 70% (anywhere from 60% to 80% depending on how shiny you want the skin to look)
Ambient: 38 0 19 27%
Lighting Model: Skin
I also changed the sclera and iris diffuse to 217 192 169
Hair is Alicia hair. This is what I did to make it look the way it does:
I moved the hair so it fit on her head decently, then applied the following morphs (values are approximate, you'll have to play a bit to make them fit your character):
I had to x-scale it to about 106%, the y and z I left alone.
Style TuckBottom 43%
Style BotBackDown 38%
Style SmallerTop 43%
Style Smaller1 15%
Style Smaller1 12%
Style Smaller1 10%
Adj SidesOut -23%
Adj SidesDown 35%
Cap Rotback 22.5%
Cap Taller 32%
These next two you'll have to adjust depending on the camera angle:
Cap BackOut (generally a negative setting)
Cap Sides Down 16%
Cap Sides Out 55%
I did NOT use the V4 fit morph because I hadn't installed the updated hair yet.
To get the surface settings I changed the diffuse for all 3 material zones to a brownish colour 104 83 83, and the specular to a similar shade 85 70 70 on the HeadCap, with a somewhat lighter specular on the Curls and Hair. Do NOT use a trans map on the Curls or Hair, only use one on the Headcap. Use a fairly large highlight and a strong bump or displacement setting (whichever you prefer). I used the Alicia_Curls_Grey1.jpg and the Alicia_Curls_Trans.jpg as bump/displacement maps. Either one will work
Thanks for looking. :D
Have a wonderful day and Holiday Season!