Lightbulb revised by Iguana9 ()
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Well I tried to adjust the lighting a bit.. And I added incidence gradient on glossiness and specular. Is it any better. I like it more.
Image Comments (8)
No, it is a plugin for LightWave called FPrime. It's a very powerful tool, beacuse it makes a preview of the rendered image instantly in a worse quality and continuously refines it, so you can see for example the lighting efects without having to wait for the whole thing to render entirely. The preview refreshes as you change the scene, which is great. It also renders much more quickly than LightWave, especially transparent and reflective surfaces, which with LW are quite awful.
Having travelled this road with lightbulbs you can adjust the lighting but I doubt you'll get any further with it than what you already have. To make glass realistic which is your aim, you really need reflections in it. Whether you use a HDRI Image or create luminous objects in the scene ( as you would in car renders) it doesn't matter, but without, the glass will look lifeless and unrealistic. You're nearly there. Great job on the modeling.