Downey Oak Lit Path by bobbystahr ()
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Found an old project and got back on it. I used the Stroke in the Simple Shape shader to create the mask for the lamp population. Anyone ever try that? Works a treat/ Not so good for texturing as it has no edge blend adjustment but fine for many types of road edge populations like weed and wildflowers . There is only a default sun lighting the scene, the lamp light comes from the pops default shader where I set the glass at 1000 in the Luminosity channel, could maybe have gone lower....next try for sure...
The Downey Oak is an XFROG freebie and has badly modeled roots and the grass is Dune/Ulco's. The lamp I got here in my Moderator period so I dunno who's it is. C&C moist welcome.