Chen-Gackstatter Surface Pendants by LuxXeon ()
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Modeled in 3dsmax, rendered in Octane render.
One of my favorite minimal surfaces, the Chen-Gackstatter, was created through math formula with the extremely handy Mathsurf 2 maxscript, then tweaked with modifiers such as shell and vertex weld to create the final model. I hand-painted UV-maps to create scratches and other surface imperfections for the metal shader. The ground texture is from CGtextures.com. Rendered with PMC kernel in Octane.