Al Garve Inn by Odessey ()
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"Al garve Inn" was modeled in Hexagon and rendered in Carrara 5 pro ,slight usage of replicator function for pebbles on the roadway and UV mapping for the textures for the sides of the walls of the inn also usage of HDRI map and light GI settings, used Corel paint 12 for post work.
Thanks for taking a peek , and do have a productive week : Michael.
Image Comments (56)
Hey fellow cg artists thaks for all your support and ideas and comments, i intended a different POV for this image but this is what i came up with , i used HDRI cloud maps, eventhough you cant see the atmosphere on this POV it does add a warm feel to the image thru color warmth !