Pirates Cove by Carles_P ()
Cinema 4D posted on Sep 04, 2002
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No radiosity was used. 24 lights in scene.
Fractal terrains + loft objects (pillars) were used for the cove.
Image Comments (57)
This is really Exelent. Apart from the light, angle etc, I like the... "Idea" behind it: The pirates can actually come from point a to b fast without getting wet. It's very... "FUNCTIONAL" was the word I was looking for:) are all the pirates out on the ship?
//Pingo: "are all the pirates out on the ship?" They just back from "work" the becoming pirates are in the small boat at left in the scene (original image is 6000 pixels big, and they are more noticeable) // Cartesius: "How do you do it?" Only 3 ingredients, time, time and time ;) // Ev3rM0r3: "how do you make water in cinema? This water it's very easy to do, create a floor (scene object), create a dark texture+reflection95%+bump30% (is more similar to a mirror but with weaves bump), place a sky object or anything to reflect, and press render ;)
holly cow?! see its things like this that can wave two fingers at those art Toff's who think that just because a canvas was not used.. its not art... lets see them argue after seeing this... excelent idea behind it... love it.. any chance of a "larger" copy? bigger resolution?