Dodecahedron Radial Starz by LuxXeon ()
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Modeled in 3dsmax, rendered in Luxrender v1.0.
A hydra primitive formed into a Dodecahedron star primitive, then cut into pie slices of four, and mirrored, welded, chamfered, and a few other modifiers added to achieve what you see here. The only difference between the three shapes are the angles of the cuts, and the chamfer sizes. Hope you like the result.
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