Thu, Apr 18, 10:10 PM CDT

Where there's a will, There's a way :)

DAZ|Studio Transportation posted on Feb 22, 2010
Open full image in new tab Zoom on image
Close

Hover over top left image to zoom.
Click anywhere to exit.


Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.

Description


I have rarely used Daz Studio, but due to a few questions I thought I would spend the day learning a bit more about it. For instance, the problem with poser materials not being useable in Daz Studio... or so I thought. This morning I found a nice tutorial by Yanelis that describes how to make a couple edits to poser material files and change their file extension so they can be used as a Daz Studio MAT Pose. This enabled me to convert the Materials for my Camaro and Custom Texture Pack. Once I got that all done, I spent the remainder of the day testing and trying some of the things I just figured out in poser. Raytracing is possible in both applications and is key to a nice realistic car render. In poser you have to add a ray trace reflection modifier, but in DS you only have to add a positive value to the reflection slider... you don't even need a reflective texture map. Lately I have also been on a quest to get a good car render and paint material out of poser. As you can see in this image it's also possible to get the same from DS. I even used my simple environment and simulated overhead lights again. I think it turned out really nice. Daz Studio was able to render this much faster than poser. Thanks once again for taking a look and your comments.

Comments (8)


)

Iceshark39

1:33AM | Mon, 22 February 2010

WOO-HOO! That is just a STUNNER for a DS render! :-D And the textures and reflections look outstanding. Now I REALLY can't wait to take this beauty for a test render (or two) in my runtime!

)

Pewter7

8:00AM | Mon, 22 February 2010

Oh yeah, now this is one sweet ride! Doing great my friend!

)

Cimaira

9:17AM | Mon, 22 February 2010

looks amazing

)

vis151

11:01AM | Mon, 22 February 2010

It looks great! You have an excellent model.

)

tradesman

11:27AM | Mon, 22 February 2010

wicked, i'll have to try it on mine

)

blbarrett

3:04PM | Mon, 22 February 2010

Tradesman, I can send you a link to the converted material files for DAZ later tonight..... they don't contain the raytracing setup shown here, but that's real easy to add to the base materials.

)

Raddar

9:44AM | Tue, 23 February 2010

Trying to get a good render? IMO this is one of those rare models that you just can't make it look bad, no matter what you do.

)

adrie

11:45AM | Thu, 25 February 2010

Beautiful looking car my friend, excellent work.


1 154 1

01
Days
:
01
Hrs
:
49
Mins
:
56
Secs
Premier Release Product

Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.