Incoming..Next Product ...WiNdOfYeSiM by jasmina ()
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So, The best and most huge product I have ever created. High detailed product has 16 clothing items. (Lingerie and Dress set). High details are created with polygon work , not the textures..to have best reaqlistic dress.
So..Here is pre-render for my promo page..
Artwork Comments (17)
Headkase () 7:26PM | Fri, 12 June 2009
Utterly beautiful! You've done an awesome job with the amount of detail in your mesh-work. The folds in the skirt are wonderfully realistic, and I love the little touches like the flowers and the detailing on the leg garters. Are the tiny little details purely done by polygon modeling or bump mapping? (ie: the subtle ribbing in the corset, and the miniscule detailing on the belt buckle?) - very impressive, regardless of the method used; although if you've achieved it via polygons, I'm super awestruck. Watching this with interest :o)
julesart () 7:28PM | Fri, 12 June 2009
Beautiful outfit! I love the flower motifs. I can't wait for this one.
jasmina () 9:36PM | Fri, 12 June 2009
Dear Headkase, All of this figures has details made with polygons. Bump mapping is only for leather texture..Rest of the details are polygons. I also love the part of leg garters. :). Bump mapping is not the best method of having realistic details.So I have sped a long time for design to make them with polies...
jasmina () 9:38PM | Fri, 12 June 2009
Also the TOP part of the clothing has horizantal lines..These are not a bump map..
Winterclaw () 12:24PM | Sat, 13 June 2009
It looks nice, but I think she might want to wear a shirt or bra or something under that.