Wed, Apr 24, 5:39 PM CDT

Sprouts

Mojoworld Flowers/Plants posted on Feb 18, 2009
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Description


Another test for Mojoworld 3. Not as good as the Vue image recently posted! The lower two trees are Arbaro, with convertions of the mesh labels done by importing and then exporting from DazStudio with the right settings. Materials for those are Mojo Land materials. The top most tree is a Mojoworld billboard. It's a bit dark, and the trees are polygonally challenged.

Comments (9)


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woz2002

6:44PM | Wed, 18 February 2009

Re: It's a bit dark, and the trees are polygonally challenged. With mesh materials I always find that they look dull..so I edit the output curve & tweak the max output value to around 1.4 - 1.6. This will give a stronger saturation & dont forget to ammend the specularity values also :) I dont understand what you mean by "polygonally challenged" ??? Memory intensive or just lousy input ?!

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Anim8dtoon

10:02PM | Wed, 18 February 2009

I don't agree with your assessment of your own work.. this is gorgeous! A simple and yet beautifully rendered landscape with which I cannot find fault at all!

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kasalin

12:39AM | Thu, 19 February 2009

Splendid image !!! Love the pov, view and colours. 5* Excellent:):):)

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prutzworks

1:23AM | Thu, 19 February 2009

nice mjw scene

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wirepaladin

11:20AM | Thu, 19 February 2009

You should look into MojoTree for distribution of the imported meshes. You could re-create the tree in MJT, for a procedural version - no polygons, at all. ;)

claudia02

1:06PM | Thu, 19 February 2009

Schönes Bild !

elscorpio

2:10PM | Thu, 19 February 2009

I like your trees in the foreground, i think they look nice. i think with more trees your image can be even more nice. keep it up With mojotree you can get help with distribution of the trees. But watch out if gonna create a tree from scratch using mojotrees branches/childs, a couple of fully detailed mojotree can easyly eat your memory. of course so can mesh trees but i find them less troublesome. The switcher node in mojotree can help with problem of to many high resolution trees at a distant, so you can switch to low resoultion trees which means less memory.

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efflux

10:19AM | Sat, 21 February 2009

Nice work. It's a bit dull but that's Mojo's limited lighting in duller scenes like this. Arbaro is excellent. I've used that but the trees end up with big poly counts so this will most likely be a problem in Mojo.

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katy555

7:10AM | Sat, 28 February 2009

Beautiful image, Excellent light..


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