Wed, Apr 24, 6:11 PM CDT

::: Watch Me!" #2

Cinema 4D Realism posted on Apr 14, 2011
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Description


Comments Are Welcome Thanks for viewing ****best view at full size**** DaveEf Modeling: Rhino 4 Scene: Cinema 4D V. 11.5 Render Engine: Maxwell Render 2.5 Lighing: Emitter + 2 HDRI

Comments (4)


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riko

1:09AM | Fri, 15 April 2011

The final render looks great. But looking at the wireframe, you might want to consider using C4D not only for rendering but modeling too. Pretty sure you can get a much cleaner, lower poly count model out of it. Then again, I'm a bit of a C4D zealot and know nothing about Rhino, so I could be wrong. :)

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thecytron

8:50AM | Fri, 15 April 2011

Impressive rendering work! AmaZZZZZZZZZZZZZzzzzzzzzzing illumination fX!

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daveef

10:52PM | Fri, 15 April 2011

thanks guys for the comments DaveEf @RIKO: I need high precision (0.001 mm of tollerance), that's why I use Rhino for the modeling: Cinema 4D is not ready yet for this goal. Maxwell Render doesn't care about how many polygons are involved in the scene because of the voxelization step before starting the rendering.

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Perry6

9:23PM | Fri, 22 April 2011

Excellent! Wish my watch would glow like that in the dark! :)


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