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Blacksmith3D & Texture Transformer Support F.A.Q (Last Updated: 2023 Sep 06 3:04 pm)

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Subject: Hiro/Aiko Toon Eyeball Issue


Darkshaolin ( ) posted Thu, 09 February 2017 at 4:01 PM · edited Wed, 17 April 2024 at 10:35 PM

I'm using Blacksmith 4 to create morphs for Hiro and Aiko toon. When i import there figures into BS4, their eyeball geometry is pushed down lower into their cheeks. Any morphs i export with changes to the head brings the eyeball problem into daz. If i load either just in daz the eyeballs are fine. Any insight would be a great help!


Darkshaolin ( ) posted Thu, 09 February 2017 at 4:09 PM

Hirotoon.jpg


fly028 ( ) posted Fri, 10 February 2017 at 8:59 AM
Forum Moderator

Hello Darkshaolin,

What version of Hiro are you using?

I did test with Hiro 4 and eyes are at the right place.

Could you be more precise?

Thank you, Best regards,


Darkshaolin ( ) posted Tue, 07 March 2017 at 2:27 PM

I'm using Hiro toon with Hiro 3. I think i figured a workaround. Thank's for responding!


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