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Blacksmith3D & Texture Transformer Support F.A.Q (Last Updated: 2023 Sep 06 3:04 pm)

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Subject: object question


uresaman ( ) posted Fri, 11 November 2016 at 11:13 PM · edited Fri, 22 March 2024 at 12:50 AM

Hi, I am fooling around with MakeHuman and I made the desired model and exported it as an FBX file so no problem there--I imported it into Blacksmith and I want to rotate the entire model---however when I try to rotate--it rotates the mesh body but not the hair, eyes are teeth which are separate--I tried selecting everything and rotating but nothing seems to work. I am obviously doing something wrong. Now when I use the viewport commands (front, back top bottom ect...)they work just fine. Any suggestions?


fly028 ( ) posted Sat, 12 November 2016 at 1:16 AM
Forum Moderator

Hello uresaman,

With Picker set to"Object", select all the objects you want to rotate. Then, with the rotate object tool, press "shift" and rotate. All the objects will rotate at the same time.

The best when working is to rotate your camera around your object. It could be a pain to try to move things and could lead to "morph" position error when exporting for example.

Hope it replies,

Best regards,


uresaman ( ) posted Sun, 13 November 2016 at 8:58 PM

Thanks, Fly--that was the ONE thing I did not try!


fly028 ( ) posted Sun, 13 November 2016 at 11:13 PM
Forum Moderator

Hello uresaman,

You are welcome!


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