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Subject: LOOKING FOR A JERI RYAN OR 7 of 9 haracter look alike for V4 and Poser


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shante ( ) posted Wed, 02 November 2016 at 4:05 PM · edited Wed, 24 April 2024 at 3:04 PM

Can't find one in store but I know I have seen a render or so of the character in the community. If anyone has used or seen one please let me know. BTW she looks like this:

Thanks.jeri-ryan_12.jpg


Boni ( ) posted Wed, 02 November 2016 at 5:27 PM

We did have one for V3 in the store ... I've been doing a search. I will try to get back to you soon.

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Boni ( ) posted Wed, 02 November 2016 at 5:29 PM

Here is her uniform texture for the V4 body suit, so far ...

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shante ( ) posted Wed, 02 November 2016 at 5:31 PM

Hi Thanks but You may want to avoid wasting time. Though I have V3 she has never been installed or used. It has to be for either V2 or V4. I looked for an hour here and found everything except for what I was looking for. Sucks content creators who create such real live imitating avatars for the rest of us to use in Poser can not use the real names of the characters they are simulating.


Boni ( ) posted Wed, 02 November 2016 at 5:31 PM · edited Wed, 02 November 2016 at 5:34 PM

Here is a face morph: Seven This IS for V4.

Boni



"Be Hero to Yourself" -- Peter Tork


shante ( ) posted Wed, 02 November 2016 at 5:43 PM

yeah I saw the morph at ShareCG but ot was not too good at all. I found this which is really nice but it is for G3; Eirlys for Genesis 3 Female


SamTherapy ( ) posted Wed, 02 November 2016 at 7:35 PM

Forgive me for stating the bleedin' obvious but...

You could always do it yerself. I assume you have V4's morphs, so spending a few hours faffing with them will probably bear a lot more fruit than looking around and trying to find someone else's version. The costume should be easy enough with a few seams and a sparkly material painted onto the V4 bodysuit, or even V4 herself. Likewise, all the mechanical doodads on her face and hands.

Go on, give it a shot. You know you want to.

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DreaminGirl ( ) posted Thu, 03 November 2016 at 6:39 AM

The best Seven resemblance I have seen is a morph by Malewenn for Dawn, called Elisa. For sale at HW. Not for V4, but maybe you would want to try Dawn at some point.



shante ( ) posted Thu, 03 November 2016 at 10:50 AM

SamTherapy posted at 10:44AM Thu, 03 November 2016 - #4288676

Forgive me for stating the bleedin' obvious but...

You could always do it yerself. I assume you have V4's morphs, so spending a few hours faffing with them will probably bear a lot more fruit than looking around and trying to find someone else's version. The costume should be easy enough with a few seams and a sparkly material painted onto the V4 bodysuit, or even V4 herself. Likewise, all the mechanical doodads on her face and hands.

Go on, give it a shot. You know you want to.

HaHa! Of course you are right. I have a niece-in-law who resembles her immensely. I photographed her years ago and did a photo manip which won me an award and can be seen here: http://shantetoo.deviantart.com/art/Blue-Eyed-Fae-78430848

I have done a few Poser renders for her and my nephew and got it pretty close but because I am having more problems with my hand and eyesight spending long hours spinning those damn dials and trying to see details on my tiny laptop is getting more and more tedious If I can find something close to being where I need it to be, I go for it. Because I recall having seen one somewhere I thought I could try it for expediency's sake. But my damn memory does not serve me either. Damn old age sucks.....thing works anymore! :)


shante ( ) posted Thu, 03 November 2016 at 10:54 AM

DreaminGirl posted at 10:51AM Thu, 03 November 2016 - #4288711

The best Seven resemblance I have seen is a morph by Malewenn for Dawn, called Elisa. For sale at HW. Not for V4, but maybe you would want to try Dawn at some point.

Hi

Though I have Dawn basic free download and the free updated version I did not install her. I prefer to just keep working with V4....I have a huge investment in morphs and textures for her and do not want to invest in another figure. I think I am done investing and re-investing in Poser stuff anyway. It took DAZ ending support for Poser to do that. Except for the occasional set or environment , animal or creature, I avoid spending more money on human figures and accessories.


SamTherapy ( ) posted Thu, 03 November 2016 at 1:11 PM

Content Advisory! This message contains profanity

I hear you about getting old. 57 and feeling every second of it today. :D

Someone should go and give Rabbi Ben Ezra a good kicking. "Come grow old with me, the best is yet to be", my ass.

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shante ( ) posted Thu, 03 November 2016 at 4:16 PM

LOL If he is a "Holy Man" I can see feeling that. It goes like this: "Life is all about dying, and death is all about eternal life"

With a mind set like that driving you it is clear to understand why he thinks that way.


ghostship2 ( ) posted Thu, 03 November 2016 at 6:50 PM

Boni posted at 4:46PM Thu, 03 November 2016 - #4288664

We did have one for V3 in the store ... I've been doing a search. I will try to get back to you soon.

I remember that because I had that character in my wishlist and then the vendor pulled it never to be sold again. Vendor was Orion1167 who is now at DAZ. It was a very good likeness with the added 7 of 9 Borg implant stuff on one of the texture sets.

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quietrob ( ) posted Mon, 07 November 2016 at 2:41 AM

SamTherapy posted at 12:40AM Mon, 07 November 2016 - #4288749

I hear you about getting old. 57 and feeling every second of it today. :D

Someone should go and give Rabbi Ben Ezra a good kicking. "Come grow old with me, the best is yet to be", my ass.

57? We're still burping ya, baby boomer!

Have you tried contacting Orion? Some vendors are very kind regarding older products.



hborre ( ) posted Mon, 07 November 2016 at 12:17 PM

Voyager Knights (CGI Personalities) is the product, specifically for V3, no morph packages necessary. I have the product and the likeness is very spot on. Don't like the second skin body suit though, better off with the morphing cat suit.


ghostship2 ( ) posted Mon, 07 November 2016 at 12:24 PM

here is a link to the old product page.

https://www.renderosity.com/mod/bcs/voyager-knights-for-v3-cgi-personalities-series-/36000

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ghostship2 ( ) posted Mon, 07 November 2016 at 12:27 PM

more pics in his gallery.

https://www.renderosity.com/mod/gallery/artist/orion1167

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acrionx ( ) posted Sun, 13 November 2016 at 12:55 PM · edited Sun, 13 November 2016 at 12:55 PM

This is the best one that I have seen.

https://www.renderosity.com/mod/gallery/season-8-of-voyager/2046455

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shante ( ) posted Wed, 23 November 2016 at 3:14 PM

I didn't need images of her but morph/skin/character set. :)


ghostship2 ( ) posted Wed, 23 November 2016 at 11:13 PM

shante posted at 10:13PM Wed, 23 November 2016 - #4290721

I didn't need images of her but morph/skin/character set. :)

so....Did you send a message to Orion? Do you use V3?

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shante ( ) posted Thu, 24 November 2016 at 10:47 AM

No. Though I have V3 but not using her. Never like those line backer shoulders and collars. Has to be for v4. The Voyager nights 7 is real nice looking beautifully done character. Wish it was for V4. Do you or anyone else here know what evolution eve is?


SamTherapy ( ) posted Thu, 24 November 2016 at 11:53 AM

Evolution Eve was a V3 character. I have it somewhere in my Runtime.

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SamTherapy ( ) posted Thu, 24 November 2016 at 12:11 PM · edited Thu, 24 November 2016 at 12:12 PM

Content Advisory! This message contains nudity

Here's what the character looks like with Snarly's EZSkin script. Hair is Quarker's Slinky.

Eve.png

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shante ( ) posted Fri, 25 November 2016 at 1:39 PM

thanks SamTherapy. i was just at the daz site collecting older items for 80% off i have had in my wishlist FOREVER. at 80% off i think it tie to bring them home. now is this the evolution eve for v3 or v4 because i could have sworn i saw one therefor v4 yesterday before the turkey glut?


rokket ( ) posted Fri, 25 November 2016 at 1:50 PM

http://www.daz3d.com/evolution-eve-v4

But she doesn't look much like Jeri Ryan to me. But I am a little sleepy.

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shante ( ) posted Thu, 13 April 2017 at 1:25 PM

Damn forgot all about this thread and the darn bot never called me back. What is the real big difference between Evolution Eve and the standard V4++ The instruction sell the one without giving me clear enough differences to insight me to put down my cash!


shante ( ) posted Thu, 13 April 2017 at 1:29 PM

SamTherapy posted at 1:26PM Thu, 13 April 2017 - #4290808

Here's what the character looks like with Snarly's EZSkin script. Hair is Quarker's Slinky.

Eve.png

This is V3 though right? Her feet look like V3 and with the shoulders raises I can't really tell. It is too bad DAZ never fixed those damn shoulder/collar areas on the Mil3 figures. Both male and female figures looked awful out of the box and only looked a bit better when muscled up which left the otherwise beautiful V3/S3 out of the fashion/pinup model loop. I spent so damn much money on those figures and except for initial play never used them and deleted them all from my Runtime w/o further looking back. :(


SamTherapy ( ) posted Thu, 13 April 2017 at 2:20 PM

Yep, that's V3. There is a Weight Mapped version of V3 which bends rather nicely.

I rather liked V3. Definitely preferred it to V4, which I have never liked. As for Seven of Nine, I had no luck finding anything suitable. Hope you had better luck.

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shante ( ) posted Thu, 13 April 2017 at 4:49 PM

can you show an image with her arms down? If this is a generic V3 I am sure what her shoulders will look like. If it is a newer modified version then maybe she will look less like a line backer and I might want to try her. LOL


SamTherapy ( ) posted Thu, 13 April 2017 at 6:04 PM

That one is the vanilla V3 but I can get the same character onto the Weight Mapped version. Gimme a few and I'll post it for you.

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SamTherapy ( ) posted Thu, 13 April 2017 at 6:35 PM

Content Advisory! This message contains nudity

For some reason the character's body morphs didn't work properly on the WM version so I dialled in something approximating Jeri Ryan's shape. The face is as the previous version. Anyhow, this is the WM V3, same skin and hair as above, arms down. V3WMTest.png

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shante ( ) posted Thu, 13 April 2017 at 10:37 PM

those shoulders ARE NOT the standard V3 line backer bumpers. What is up? Does the WM V3 do away with those awful bulging shoulders?


SamTherapy ( ) posted Fri, 14 April 2017 at 4:57 AM · edited Fri, 14 April 2017 at 5:02 AM

Well, I altered the body type to around 0.1 Young, 0.1 Skinny, then I posed the arms. The trick is to drop the shoulders as well as bend the upper arms. Shoulders are down around about 15 degrees, which is my best guess at anatomically correct.

I think all the above may have some effect on the look of the shoulders because in all respects, the figure is the standard V3 shape.

The WM rigging also will help a great deal with joint bulges but half the trick is remembering how a real body would bend.

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Miss B ( ) posted Fri, 14 April 2017 at 8:38 AM

shante posted at 9:37AM Fri, 14 April 2017 - #4302509

those shoulders ARE NOT the standard V3 line backer bumpers. What is up? Does the WM V3 do away with those awful bulging shoulders?

Corvas used to have his SimpleDetailsMil3 morph set that fixed the football player shoulders on V3 and M3, but I just checked, and he doesn't have it in his store anymore. Seems he's only supporting V4 and M4 these days.

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SamTherapy ( ) posted Fri, 14 April 2017 at 3:54 PM

Miss B posted at 9:49PM Fri, 14 April 2017 - #4302549

shante posted at 9:37AM Fri, 14 April 2017 - #4302509

those shoulders ARE NOT the standard V3 line backer bumpers. What is up? Does the WM V3 do away with those awful bulging shoulders?

Corvas used to have his SimpleDetailsMil3 morph set that fixed the football player shoulders on V3 and M3, but I just checked, and he doesn't have it in his store anymore. Seems he's only supporting V4 and M4 these days.

That's as may be but in the context of shante's remark, you don't need all that stuff to get the look I have there. It's just as I posted, V3 dialled down a little younger and thinner, with arms posed "properly". Properly in inverted commas because it's not written in stone that you should pose arms any particular way but generally, when arms are up, shoulders go up, when arms are down, shoulders follow.

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Miss B ( ) posted Fri, 14 April 2017 at 5:12 PM

Very true Sam. I'm just lazy, and back when I was playing with V3, I was still very new to all this, so it just made sense for me to get it.

I have V3 installed, though I don't use her much anymore, but I may have to try what you suggested to see if I have some success with it.

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SamTherapy ( ) posted Fri, 14 April 2017 at 5:51 PM

Hehe. No cricitism intended, btw. I never bought any of the fixes you mentioned so all I have to work with is the stuff I mentioned.

The Weightmapped version is a huge improvement on the original but mine is acting a bit flakey for some reason. Maybe a reinstall - of everything - would be in order. That, or a hammer through the computer. 😁

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RorrKonn ( ) posted Fri, 14 April 2017 at 10:36 PM

SamTherapy posted at 11:33PM Fri, 14 April 2017 - #4302623

Hehe. No cricitism intended, btw. I never bought any of the fixes you mentioned so all I have to work with is the stuff I mentioned.

The Weightmapped version is a huge improvement on the original but mine is acting a bit flakey for some reason. Maybe a reinstall - of everything - would be in order. That, or a hammer through the computer. 😁

tape n a hammer can fix anything ;)

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RorrKonn ( ) posted Fri, 14 April 2017 at 10:38 PM

There's huge CGI StarTrek community somewhere ,they have all the characters ships etc etc

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RorrKonn ( ) posted Fri, 14 April 2017 at 10:43 PM

============================================================ 

The Artist that will fight for decades to conquer their media.
Even if you never know their name ,your know their Art.
Dark Sphere Mage Vengeance


Miss B ( ) posted Sat, 15 April 2017 at 1:07 AM

SamTherapy posted at 2:01AM Sat, 15 April 2017 - #4302623

Hehe. No cricitism intended, btw.

No problem Sam, none taken.

Just for the heck of it, I just did a comparison of the two methods, and even though I could get the neck and shoulders looking better with your suggestions, I found the collar at a better angle, but the shoulders still look like she's wearing football shoulder pads under her skin. The one thing that bothers me the most, however, that I'm not sure can be fixed manually with V3's morphs, is the underarms. Below is V3 with Corvas' shoulder fix on the left, and my manual adjustment of her collars and shoulders on the right. I think her underarm area in the right render looks unnatural to me.

V3ShoulderTest.jpg

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shante ( ) posted Sat, 15 April 2017 at 8:30 AM

RorrKonn posted at 8:28AM Sat, 15 April 2017 - #4302650

Ask Mark@poser ,He knows

https://www.renderosity.com/mod/gallery/season-8-of-voyager/2046455/?p

Nice job. I wish I could wrap my dead head around creating my own morphs.......as you already know.......I can't.......instead of asking as i always am doing here and elsewhere fro stuff by others to get close to the look I need to set up and render. But thanks for showing it......i guess.


shante ( ) posted Sat, 15 April 2017 at 8:35 AM

Miss B posted at 8:30AM Sat, 15 April 2017 - #4302655

SamTherapy posted at 2:01AM Sat, 15 April 2017 - #4302623

Hehe. No cricitism intended, btw.

No problem Sam, none taken.

Just for the heck of it, I just did a comparison of the two methods, and even though I could get the neck and shoulders looking better with your suggestions, I found the collar at a better angle, but the shoulders still look like she's wearing football shoulder pads under her skin. The one thing that bothers me the most, however, that I'm not sure can be fixed manually with V3's morphs, is the underarms. Below is V3 with Corvas' shoulder fix on the left, and my manual adjustment of her collars and shoulders on the right. I think her underarm area in the right render looks unnatural to me.

V3ShoulderTest.jpg

yeah. That is exactly what i was talking about. The shoulders AND the underarm creases. V4 has the same damn problem....you would think they would have learned how to fix it going from line backer V3 to V4. Someone did offer a free fix for V4 though and it works as long as you don't move the arms into too much extreme positions but overall does look better as does your fix for V3. Too bad these fixes are no longer available for V3. I will try contacting Corvas to see if I can still get the fix from him. If not..V3 is dead and V4 the only option but no biggie.


shante ( ) posted Sat, 15 April 2017 at 8:38 AM

RorrKonn posted at 8:36AM Sat, 15 April 2017 - #4302648

SamTherapy posted at 11:33PM Fri, 14 April 2017 - #4302623

Hehe. No cricitism intended, btw. I never bought any of the fixes you mentioned so all I have to work with is the stuff I mentioned.

The Weightmapped version is a huge improvement on the original but mine is acting a bit flakey for some reason. Maybe a reinstall - of everything - would be in order. That, or a hammer through the computer. 😁

tape n a hammer can fix anything ;)

Haha. So does a good wall. I have thrown keyboards, tablets, external drives and countless mice against walls. Good way to recycle aging computer stuff you feel bad throwing away because they "sorta" still work. Break it good and eliminate the guilt of replacing it. LOL


RorrKonn ( ) posted Sat, 15 April 2017 at 8:50 AM

shante posted at 9:45AM Sat, 15 April 2017 - #4302676

RorrKonn posted at 8:28AM Sat, 15 April 2017 - #4302650

Ask Mark@poser ,He knows

https://www.renderosity.com/mod/gallery/season-8-of-voyager/2046455/?p

Nice job. I wish I could wrap my dead head around creating my own morphs.......as you already know.......I can't.......instead of asking as i always am doing here and elsewhere fro stuff by others to get close to the look I need to set up and render. But thanks for showing it......i guess.

I wasn't trying to be mean .I was trying to be helpful. He tells where he got a lot of stuff. n ask him if he'll share his 7of 9 morph with you. google might help you find stuff also.

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SamTherapy ( ) posted Sat, 15 April 2017 at 9:16 AM

One of the reasons the arms down position doesn't work properly is because the default T Pose isn't a natural human pose. Try it - without rotating your palms up - and you'll see how difficult it is to achieve. Most people can't do it and those that can, most of 'em end up with hunched shoulders. You will be able to get close - but not perfect - to both arms at 90 degrees out.

Arms up is yet another can of worms.

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RorrKonn ( ) posted Sat, 15 April 2017 at 11:07 AM

SamTherapy posted at 11:45AM Sat, 15 April 2017 - #4302680

One of the reasons the arms down position doesn't work properly is because the default T Pose isn't a natural human pose. Try it - without rotating your palms up - and you'll see how difficult it is to achieve. Most people can't do it and those that can, most of 'em end up with hunched shoulders. You will be able to get close - but not perfect - to both arms at 90 degrees out.

Arms up is yet another can of worms.

I'm thinking the youngins 39 n under can do a T pose just fine ,where old n got arthritis ,replacement parts ,need shots to walk across a room much less run. Ant old age grand ,pain in the everything.

most model characters with arms down at about 15 degrees. but then your have all kinds of difficulty's getting a good rig to put the arms above the head for that playboy pose.

there's a reason DAZ stop making characters with a 60,000 polycount. A 60,000 polycount character is just a nightmare to work with anyways.

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SamTherapy ( ) posted Sat, 15 April 2017 at 11:25 AM

Up to a point you're right about the joints getting stiff as we age but it's also due to the fact we don't have hinges in our shoulders. Arms above head always have to include some rotation, else you can't do it. The ball joint would pop out of the socket. Speaking from experience, I can honestly say that dislocating your shoulder is a lot less fun than it sounds.

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RorrKonn ( ) posted Sat, 15 April 2017 at 2:47 PM

SamTherapy posted at 3:43PM Sat, 15 April 2017 - #4302692

Up to a point you're right about the joints getting stiff as we age but it's also due to the fact we don't have hinges in our shoulders. Arms above head always have to include some rotation, else you can't do it. The ball joint would pop out of the socket. Speaking from experience, I can honestly say that dislocating your shoulder is a lot less fun than it sounds.

I wouldn't wish that on my worst enemy.My Dad dislocated his shoulder .We had to get him a cross bow.

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Even if you never know their name ,your know their Art.
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SamTherapy ( ) posted Sat, 15 April 2017 at 7:39 PM

Getting back to topic, in the absence of third party fixes, the morph brush may be of use here. Can't say I have ever tried to use it, since these days I mainly deal with hard surface models.

As for getting the Seven of Nine look, I'd suggest a poke around Google for the face and hand parts, then try sticking them on a texture of your choice. With a suitable material on the body - or body suit - and a decent hair, you should be in the ballpark.

I'd offer to do the face and hand parts but I'm short of available time. Maybe someone else could step up if you're not confident of getting a good enough result.

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ypvs ( ) posted Sun, 16 April 2017 at 10:00 AM

To go slightly OT, the first time I saw Jeri Ryan on TV was in Dark Skies. The character she played had an 'interesting' place to keep her weapons

https://youtu.be/ol54-VWS_Pk

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