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Subject: Holes in Render


Bimpressive ( ) posted Sun, 26 June 2016 at 3:02 PM · edited Sun, 14 January 2024 at 4:18 AM

Hi Everybody... I hope I'm writing in the right place. I'm a newbbie with Modo and I started modelling the object you'll see in the picture attached below. I exported in STL and printed in PLA but I need some photorealistic renders. Whn I open the render Tab... this is the result...Schermata 2016-06-26 alle 22.00.39.png someone can Help me? Thank you in advance


ShawnDriscoll ( ) posted Thu, 14 July 2016 at 4:13 PM

In the old days, I used to select all facets and then press 'F' to flip normals so they all had the same facing. I used 601 back in the day.

www.youtube.com/user/ShawnDriscollCG


Bimpressive ( ) posted Fri, 15 July 2016 at 12:12 PM

Thank you I'm Watching ;)


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