Forum: Poser


 Subject: POSER 11 PRO PROBLEM WITH EYES

guillont opened this issue on Oct 05, 2016 · 15 posts


  guillont ( posted at 6:59PM Wed, 05 October 2016 

I JUST BOUGHT POSER 11 PRO AND FOUND A FUNNY LOOKING IN FIGURES EYES. I HAVE POSER FROM POSER 5 UP TO 11 BUT THIS MAKE TO THINK WHAT IS MISSING IN POSER 11 PRO![JAMES FUNNY LOOK IN POSER 11 PRO.png](https://bw-1651cf0d2f737d7adeab84d339dbabd3-forumpro.s3.amazonaws.com/forum_12357/thread_2906674/file_a597e50502f5ff68e3e25b9114205d4a.png) THE PROBLEM IS SHOWN IN OPEN GL. THE SREED IS OK. WANT TO KNOW HOW TO FIX THIS UGLY EYES. THANKS IN ADVANCE

  wheatpenny ( posted at 7:14PM Wed, 05 October 2016 

I'm going to move this to the Poser Forum, where you'll be more likely to get an answer.




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  infinity10 ( posted at 11:58PM Wed, 05 October 2016 · edited on 11:58PM Wed, 05 October 2016

![James eyes.png](https://bw-1651cf0d2f737d7adeab84d339dbabd3-forumpro.s3.amazonaws.com/forum_12356/thread_2906674/message_4285798/file_2b44928ae11fb9384c4cf38708677c48.png) James Hi Res in preview window with only one difussed light and OpenGL display

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  infinity10 ( posted at 12:00AM Thu, 06 October 2016 

James Hi Res with Poser 11 Lights set, OpenGL preview display. ![James eyes2.png](https://bw-1651cf0d2f737d7adeab84d339dbabd3-forumpro.s3.amazonaws.com/forum_12356/thread_2906674/message_4285799/file_5878a7ab84fb43402106c575658472fa.png)

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  infinity10 ( posted at 12:01AM Thu, 06 October 2016 

Perhaps the solution is to add The Construct (as I have) or to add any type of surface to the scene to allow more light to bounce around ?

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  infinity10 ( posted at 12:02AM Thu, 06 October 2016 

James Hi res rendered using Firefly in Poser Pro 11. ![James eyes3.png](https://bw-1651cf0d2f737d7adeab84d339dbabd3-forumpro.s3.amazonaws.com/forum_12356/thread_2906674/message_4285801/file_bd4c9ab730f5513206b999ec0d90d1fb.png)

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  infinity10 ( posted at 12:03AM Thu, 06 October 2016 

Make sure you have all the content updates as well, for Poser Pro 11.

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  RedPhantom ( posted at 6:17AM Thu, 06 October 2016 

infinity said to add the construct. It looks to me like it's already there. I'm going to suggest more lighting. If that doesn't work, post a screen shot of the advanced tab of the eyetrans shader and maybe your preview settings.


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  SamTherapy ( posted at 4:59PM Thu, 06 October 2016 

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  ghostship2 ( posted at 9:15AM Fri, 07 October 2016 · edited on 9:18AM Fri, 07 October 2016

OK folks, The problem with the black eyes is: Materials. 1) might be using a glass shader in Superfly that needs caustics turned on to let you see through the glass. 2) shader is too reflective and reflecting the very dark construct. This is what I use for V4's eye surface and it works just as good on James. Again, Make sure you turn caustics on in your superfly render settings. ![James eyes.jpg](https://bw-1651cf0d2f737d7adeab84d339dbabd3-forumpro.s3.amazonaws.com/forum_12356/thread_2906674/message_4285945/file_0e65972dce68dad4d52d063967f0a705.jpg)

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  Tomsde ( posted at 8:42PM Sat, 01 December 2018 · edited on 8:43PM Sat, 01 December 2018

I've been having trouble with hazy eyes either using Superfly or Firefly, IDLs seem to fix it, but what can I do to correct this, there appears to be a second eyelid in the second textures renter. They both are M4 Characters.![Cloudy Eyes 3.png](https://bw-1651cf0d2f737d7adeab84d339dbabd3-forumpro.s3.amazonaws.com/forum_12356/thread_2906674/message_4340976/file_82161242827b703e6acf9c726942a1e4.png) ![Cloudy Eyes 2.png](https://bw-1651cf0d2f737d7adeab84d339dbabd3-forumpro.s3.amazonaws.com/forum_12356/thread_2906674/message_4340976/file_3def184ad8f4755ff269862ea77393dd.png)

  Tomsde ( posted at 10:34PM Sat, 01 December 2018 · edited on 10:35PM Sat, 01 December 2018

I meant IBL lighting above, but it depends on the light sets. This seems to be happening on tests with all my human models except Paul. The bottom picture looks like he has double eyelids.

  SamTherapy ( posted at 10:43PM Sat, 01 December 2018 

[Tomsde](https://www.renderosity.com/?uid=51534) posted at 4:42AM Sun, 02 December 2018 - [#4340981](#msg4340981) > I meant IBL lighting above, but it depends on the light sets. This seems to be happening on tests with all my human models except Paul. The bottom picture looks like he has double eyelids. That's the "Tear" material; a layer of liquid resting between the lower lid and the eyeball itself. I agree it looks too much; perhaps it can be made invisible.

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  Miss B ( posted at 10:56PM Sat, 01 December 2018 

I usually turn off the Tear material. I never liked the way it renders.

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  dubhgilla ( posted at 6:48AM Wed, 03 April 2019 

Sorry to reopen an old thread but how do you turn off the tear material in poser 11? Thanks

  bagginsbill ( posted at 10:08AM Wed, 03 April 2019 

Make the material 100% transparent like this. ![image.png](https://bw-1651cf0d2f737d7adeab84d339dbabd3-forumpro.s3.amazonaws.com/forum_12356/thread_2906674/message_4349415/file_5fd0b37cd7dbbb00f97ba6ce92bf5add.png)


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