Forum: Photoshop


Subject: Any ideas on how to do Tire Tracks in the dirt?

Ragtopjohnny opened this issue on Jan 30, 2013 · 5 posts


Ragtopjohnny posted Wed, 30 January 2013 at 12:31 AM

Hi all,

I was just wondering if any of you gurus out there of photoshop might have an idea of how to make realistic looking tire tracks in a desert setting. 

Thanks for any tips/suggestions in advance, it'd be a nice finishing touch on a piece I've been working on. 😄

 

Poser Pro 2012/3DS Max 2013/Adobe Photoshop Elements 10/Zbrush/

PC: HP Z820 Workstation, 3.30 ghz 8 core Intel Processor, 2gig nvidia Quadro, 16 gig of Ram and 2TB Hard Drive.

 


26Fahrenheit posted Wed, 30 January 2013 at 7:00 AM

John... you got to give more info on what kind of image or texture map etc etc 

Is it close up image or far away ,whats the angle of the camera is it a background image or ..or ..

 

 

More megabites of input  "Johnny 5 movie " 

HERE are my FREEBEE's

 


Ragtopjohnny posted Wed, 30 January 2013 at 12:45 PM

Sorry about that ---

It's farther away, and the angle of the camera points at the nose of the vehicle in a quarterly fashion.

 

I had hoped to have tire tracks going to it as though it pulled up to that spot.

 

Thanks....

Hope that helps. 😄

 

Poser Pro 2012/3DS Max 2013/Adobe Photoshop Elements 10/Zbrush/

PC: HP Z820 Workstation, 3.30 ghz 8 core Intel Processor, 2gig nvidia Quadro, 16 gig of Ram and 2TB Hard Drive.

 


26Fahrenheit posted Wed, 30 January 2013 at 1:21 PM

Hi Johnny 

 

I made a image for you " i took from the internet" so i done own it.

And made some tracks on it ..just cut n paste all in photoshop so you can do this too.

Try it and let us see how it works for you

 

Chris

HERE are my FREEBEE's

 


Ragtopjohnny posted Wed, 30 January 2013 at 1:23 PM

Thank you Chris!  It will surely help.  Much appreciated. 😄

 

 

Poser Pro 2012/3DS Max 2013/Adobe Photoshop Elements 10/Zbrush/

PC: HP Z820 Workstation, 3.30 ghz 8 core Intel Processor, 2gig nvidia Quadro, 16 gig of Ram and 2TB Hard Drive.