Forum: Poser - OFFICIAL


 Subject: Poser Has a New Base Figure!!

stallion opened this issue on Jan 29, 2019 · 965 posts


  Deecey ( posted at 6:10AM Wed, 30 January 2019 

[operaguy](https://www.renderosity.com/?uid=92544) posted at 7:06AM Wed, 30 January 2019 - [#4344690](#msg4344690) > [JohnDoe641](https://www.renderosity.com/?uid=532150) posted at 5:46AM Wed, 30 January 2019 - [#4344686](#msg4344686) > > >...when looking up or down, the eye lids are stationary and don't react as the eyes move.> > > There are two sets of dials for left/right/up/down for the eyes. One moves only the eyeball, the other also moves the lids and surrounding flesh. > > ![eyes.jpg](https://bw-1651cf0d2f737d7adeab84d339dbabd3-forumpro.s3.amazonaws.com/forum_12356/thread_2930755/message_4344690/file_82aa4b0af34c2313a562076992e50aa3.jpg) Correct. You'll find those dials in the HEAD actor (not in the individual eyes). Another thing to note is to look after you have applied poses if they also pose the eyes. Because if you use poses created for other figures, they may have the eyes posed individually already. What I do in that case is click each eye one at a time and press Ctrl+E (or Edit > Restore > Object) to return each eye to its zero pose, and then use those Eye+Lids control dials to pose the eyes. Much more natural looking, as JohnDoe641 would like to see. 8-)