basicwiz opened this issue on Apr 23, 2012 · 546 posts
> Quote - The face room is only useful on the SM figures. If you are not using those figures, forget about it. If you are, then push on through. > > The hair room has never been useful to me for growing HAIR because it produces a result that is too coarse for my liking, but I've made a lot of grass with it! !(http://www.renderosity.com/mod/forumpro/art/emoticons/biggrin.gif) (You can grow hair on ANYTHING.) Thanks. What are SM figures? Also, I am having a problem in the Cloth Room. The tutorial says I should be able to **convert clothing into dynamic clothing** by  exporting the article of clothing (a shirt) as a Wavefront OBJ file, check **single frame **in the Export Box, select only the **shirt** from the** **Object Dialog Box, and enable only the **Weld Body Part Seams** option, then save it. Then delete the shirt and replace it with the new **shirtprop **OBJ file, enabling Make Polygons Normal. Then  go thru the basic **Clothify** procedures: new sim with default settings, clothify (with shirtprop selected), set parent to **chest, **click Collide Against and choose the character (Ryan) in the Hierarchy Selection dialog box.  Finally click the Calculate Simulation button which I do. **The Calculate Simulation box appears but no calculations take place!? **What am I missing? Sorry for such a lengthy question.