Welcome to the Poser - OFFICIAL Forum

Forum Moderators:  Digitell, CHMedia    Forum Coordinators:  RedPhantom

Poser - OFFICIAL F.A.Q (Updated: 2020 May 06 10:25 am)

 Subject: Issues Applying Materials to Object.

LLSmoothJ opened this issue on Sep 28, 2020 · 5 posts

Top of Forum Print

  LLSmoothJ    ( ) ( posted at 4:50PM Mon, 28 September 2020 

Just had a new conforming model created. Everything's working out nicely. However, the problem comes when applying materials. Without the materials, this is how the model looks just on the top part: Material 1.png

When apply materials onto the shoe, this is how it looks: Material 2.png

And here his how the mesh looks: Material 3.PNG

Any assistance would be appreciated.

  ghostship2    ( ) ( posted at 5:10PM Mon, 28 September 2020  · @4400550

you gotts UV map issues, Budd. is this model UV mapped?

W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740

  ockham    ( ) ( posted at 5:12PM Mon, 28 September 2020  · @4400551

It looks like the UV map of the mesh doesn't match the shape, or hasn't been formed. UV on a shape like a shoe can be tricky anyway, because it's not close to a cylinder or a plane or a sphere.

I'd suggest separating the mesh into Groups or Materials at the same lines where the real leather would have seams. The upper central section would then be a simple curved plane, and the wrapped part between the upper and the sole would be three nearly planar pieces. The seams are designed to allow each piece of leather to assume a one-dimensional curve, and they'd do the same for the UV.

My python page
My ShareCG freebies

  LLSmoothJ    ( ) ( posted at 5:36PM Mon, 28 September 2020  · @4400556

Thank you.

  -renapd-    ( ) ( posted at 12:49AM Tue, 29 September 2020  · @4400573

You should also lower your reflection setting on the mat file.. I can see the reflection image rather than just the reflections! :)

[[MyGallery] [MyStore]
"Collect moments, not things."

 To create a post you must first sign in or register an account.

Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.