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Poser - OFFICIAL F.A.Q (Updated: 2020 May 06 10:25 am)
Subject: Any Kind Soul ...
Looks like rendering with hyper boosted sketch presets.
"Few are agreeable in conversation, because each thinks more of what he intends to say than that of what others are saying, and listens no more when he himself has a chance to speak." - Francois de la Rochefoucauld
Intel Core i7 920, 12GB RAM, 9800GTX 512MB video, 2 x 1TB HDD
Poser 7 SR3:Inches, PoserPro 2010 SR1:Inches, PoserPro 2012: Inches
You can more or less do this already with Poser renders, and the result has less of a 'made by machine' look. You just need to accept that it's not all going to be done in one-click. At least three renders are needed, though these can all be real-time. First output real-time lineart, then real-time color flats, then a real-time shadows render. Take these to Photoshop, filter the flats (two times if needed), blend in the line-art on top, subtly ease in the shadows render. Here is a simple three-render blend, with the flats filtered twice in Photoshop:
There are also the possibilities of adding things like a Sketch render that was run into the lineart only, to give you more 'hand-drawn' lines. And if you want to get really fancy, you can do things like re-texture in the scene with the free PASS watercolor art shaders (now available again from the maker, who is now on the ArtStation market).
I have a hard time getting the exact results I want within Poser. I usually end up using Photoshop, often with transparent layers to get the mix of realistic and hand-drawn that I want. And what formula works best depends a lot on what kind of image it is. What appeals to me about the linked project is it's supposed to be adjustable.