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Poser - OFFICIAL F.A.Q (Updated: 2020 May 06 10:25 am)


 Subject: Any Kind Soul ...

infinity10 opened this issue on Sep 17, 2020 · 8 posts

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  infinity10    ( ) ( posted at 9:32AM Thu, 17 September 2020 

I don't have the coding skills but, would any kind soul with the interest and aptitude consider using the opensource item and porting a version across to Poser ? It allows for expressive non-photorealistic rendering:

https://artineering.io/publications/MNPR/

Eternal Hobbyist

 


  wolf359    ( ) ( posted at 10:35AM Thu, 17 September 2020  · @4399702

Submit a request to bondware.๐Ÿค”

Where is the official poser SDK/API Documentation? that any legitimate programmer would Demand to Port over an open source render engine?๐Ÿคจ

Also what is being offered in terms of financial compensation for his/her work?? ๐Ÿค‘



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  CHMedia    ( ) ( posted at 11:22AM Thu, 17 September 2020  · @4399712

Test comment


  infinity10    ( ) ( posted at 11:32AM Thu, 17 September 2020  · @4399715

OK, I can see this thread. FYI @CHMedia - earlier on, the notifications for replies to this thread were going to a deleted thread page (and top of forum). I think there may have been a glitch in the linking.

Eternal Hobbyist

 


  randym77    ( ) ( posted at 12:40PM Thu, 17 September 2020  · @4399720

That looks really cool! I would love that. I would use that a lot more than photoreal rendering.


  dlfurman    ( ) ( posted at 1:43PM Thu, 17 September 2020  · @4399728

Looks like rendering with hyper boosted sketch presets.

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  HartyBart    ( ) ( posted at 7:32AM Fri, 18 September 2020 · edited on 7:39AM Fri, 18 September 2020 · @4399762

You can more or less do this already with Poser renders, and the result has less of a 'made by machine' look. You just need to accept that it's not all going to be done in one-click. At least three renders are needed, though these can all be real-time. First output real-time lineart, then real-time color flats, then a real-time shadows render. Take these to Photoshop, filter the flats (two times if needed), blend in the line-art on top, subtly ease in the shadows render. Here is a simple three-render blend, with the flats filtered twice in Photoshop:

poser11-skin-demo-2020.jpg

There are also the possibilities of adding things like a Sketch render that was run into the lineart only, to give you more 'hand-drawn' lines. And if you want to get really fancy, you can do things like re-texture in the scene with the free PASS watercolor art shaders (now available again from the maker, who is now on the ArtStation market).


  randym77    ( ) ( posted at 8:40AM Fri, 18 September 2020 · edited on 8:49AM Fri, 18 September 2020 · @4399772

I have a hard time getting the exact results I want within Poser. I usually end up using Photoshop, often with transparent layers to get the mix of realistic and hand-drawn that I want. And what formula works best depends a lot on what kind of image it is. What appeals to me about the linked project is it's supposed to be adjustable.


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