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Poser - OFFICIAL F.A.Q (Updated: 2020 May 06 10:25 am)

 Subject: Any Kind Soul ...

infinity10 opened this issue on Sep 17, 2020 · 8 posts

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  infinity10    ( ) ( posted at 9:32AM Thu, 17 September 2020 

I don't have the coding skills but, would any kind soul with the interest and aptitude consider using the opensource item and porting a version across to Poser ? It allows for expressive non-photorealistic rendering:


Eternal Hobbyist


  wolf359    ( ) ( posted at 10:35AM Thu, 17 September 2020  · @4399702

Submit a request to bondware.๐Ÿค”

Where is the official poser SDK/API Documentation? that any legitimate programmer would Demand to Port over an open source render engine?๐Ÿคจ

Also what is being offered in terms of financial compensation for his/her work?? ๐Ÿค‘



  CHMedia    ( ) ( posted at 11:22AM Thu, 17 September 2020  · @4399712

Test comment

  infinity10    ( ) ( posted at 11:32AM Thu, 17 September 2020  · @4399715

OK, I can see this thread. FYI @CHMedia - earlier on, the notifications for replies to this thread were going to a deleted thread page (and top of forum). I think there may have been a glitch in the linking.

Eternal Hobbyist


  randym77    ( ) ( posted at 12:40PM Thu, 17 September 2020  · @4399720

That looks really cool! I would love that. I would use that a lot more than photoreal rendering.

  dlfurman    ( ) ( posted at 1:43PM Thu, 17 September 2020  · @4399728

Looks like rendering with hyper boosted sketch presets.

"Few are agreeable in conversation, because each thinks more of what he intends to say than that of what others are saying, and listens no more when he himself has a chance to speak." - Francois de la Rochefoucauld

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  HartyBart    ( ) ( posted at 7:32AM Fri, 18 September 2020 · edited on 7:39AM Fri, 18 September 2020 · @4399762

You can more or less do this already with Poser renders, and the result has less of a 'made by machine' look. You just need to accept that it's not all going to be done in one-click. At least three renders are needed, though these can all be real-time. First output real-time lineart, then real-time color flats, then a real-time shadows render. Take these to Photoshop, filter the flats (two times if needed), blend in the line-art on top, subtly ease in the shadows render. Here is a simple three-render blend, with the flats filtered twice in Photoshop:


There are also the possibilities of adding things like a Sketch render that was run into the lineart only, to give you more 'hand-drawn' lines. And if you want to get really fancy, you can do things like re-texture in the scene with the free PASS watercolor art shaders (now available again from the maker, who is now on the ArtStation market).

  randym77    ( ) ( posted at 8:40AM Fri, 18 September 2020 · edited on 8:49AM Fri, 18 September 2020 · @4399772

I have a hard time getting the exact results I want within Poser. I usually end up using Photoshop, often with transparent layers to get the mix of realistic and hand-drawn that I want. And what formula works best depends a lot on what kind of image it is. What appeals to me about the linked project is it's supposed to be adjustable.

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