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DAZ|Studio F.A.Q (Updated: 2019 Feb 01 1:12 pm)


 Subject: after transfer utility

atpo opened this issue on May 05, 2019 · 6 posts

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  atpo    ( ) ( posted at 5:55AM Sun, 05 May 2019 

Model is makehuman dae file. To do transfer utility based G3Female,but after applying G3F poses to model which is ugly,distort,not same as G3F poses. Any way to adjust? Thanks.😃 tnsfaf.jpg tnsfa.jpg


  RHaseltine    ( ) ( posted at 9:48AM Sun, 05 May 2019  · @4351282

Was the imported OBJ in the same pose as the Genesis 3 Female? If not then the transfer will not work (and if it was then I am not sure what you would gain by using the different mesh).


  atpo    ( ) ( posted at 6:57PM Sun, 05 May 2019  · @4351300

Thanks cat. Both are zero pose then transfer. And not OBJ. And is colloda dae file. By the way,does need check morph in transfer pannel?😀


  RHaseltine    ( ) ( posted at 10:09AM Mon, 06 May 2019  · @4351325

Checking the morph option will transfer the morphs, otherwise you get a figure without morphs.

If the figures lined up then the transfer should work, I am not sure why it would fail like that.


  atpo    ( ) ( posted at 7:14PM Mon, 06 May 2019  · @4351368

Thanks cat.😀 I guess that may be they are not bone system. Any way,can model be DAZ people ? Though it is not as same tall as Genesis.


  RHaseltine    ( ) ( posted at 8:11AM Tue, 07 May 2019  · @4351399

The Transfer Utility works by projectng the weight from the source figure to the target model, looking at the closest bit of the source to the target to get the weights. If the models are different shapes then it can't work out which bit should be taken as "closest"..


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