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Poser - OFFICIAL F.A.Q (Updated: 2019 Jun 20 8:35 am)


 Subject: Poser animated textures?

PhotinoBird opened this issue on Mar 24, 2019 · 13 posts

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  PhotinoBird    ( ) ( posted at 1:21PM Sun, 24 March 2019 

Is there a way to make animated 2D textures in Poser Pro 11? Think Wind Waker's face animation.


  ironsoul    ( ) ( posted at 4:36PM Sun, 24 March 2019  · @4348714

If its a just a couple of 2D textures then a Blender node might be an answer. Attached the two images to the blender node and then animate the "Blending" parameter. Blender nodes could be cascaded to support more than two but it starts to get complicated.

image.png

There is also a movie node that allows AVI to be imported with a frame_number input which possibly could be driven by an animated math node but never tried it.



  ironsoul    ( ) ( posted at 5:08PM Sun, 24 March 2019 · edited on 5:09PM Sun, 24 March 2019 · @4348716

Example of math node selecting a frame from an AVI - the idea is the different textures are stored in the AVI one per frame and the animated math function selects the frame. As mentioned, never tried it so may have its own problems

image.png



  ironsoul    ( ) ( posted at 5:54PM Sun, 24 March 2019  · @4348719

Maybe I've misunderstood you're question, my response is to do with projecting a 2D animation onto a 3D model, if you're question was about creating a 2D like animation using Poser that would be require another answer.



  PhotinoBird    ( ) ( posted at 7:00PM Sun, 24 March 2019  · @4348726

Thank you for the help.


  seachnasaigh    ( ) ( posted at 7:30PM Sun, 24 March 2019 · edited on 7:31PM Sun, 24 March 2019 · @4348729

I'm not sure what OP wants either; here is another idea: Use a series of sequentially numbered JPEGs in the movie node to control color and displacement as the animation progresses.

sequential JPEGs driving color and displacement.PNG

Render result:

Atlantis stargate - event horizon puddle

Poser 11 Pro 11.1.1.35540, in Poser native units.  

OSes:  Win7Prox64, Win7Ultx64

Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5, Reality 4.3.1 & Lux 2.0


  operaguy    ( ) ( posted at 7:49PM Sun, 24 March 2019  · @4348730

I don't know if the OP is getting what's needed, but I sure am. I've wanted to learn how to do this for a long time.

Can you animate transparency? Just have a character walking along and fading to nothing?


  seachnasaigh    ( ) ( posted at 6:34AM Mon, 25 March 2019  · @4348757

operaguy posted at 6:32AM Mon, 25 March 2019 - #4348730

Can you animate transparency? Just have a character walking along and fading to nothing?

Yes, simply use the animated texture to control transparency. :D I'll make a demo.

Poser 11 Pro 11.1.1.35540, in Poser native units.  

OSes:  Win7Prox64, Win7Ultx64

Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5, Reality 4.3.1 & Lux 2.0


  operaguy    ( ) ( posted at 9:09AM Mon, 25 March 2019  · @4348771

Thanks, I've wanted to learn to animate transparency for a long time.


  seachnasaigh    ( ) ( posted at 9:42AM Mon, 25 March 2019 · edited on 9:44AM Mon, 25 March 2019 · @4348776

In the runtime\textures folder, create a folder just for the sequentially numbered JPEGs...

sequentially numbered JPEGs.PNG

Here is the material setup I used; the nodes along the bottom were just adjusting the greyscale level to serve as a transparency map, because I was too lazy to make a corresponding set of transmap JPEGs. 😄 You'd not need that, or the sine wave node group, nor the lightcasting boost node group.

animated transparency - fade in+out 30f.jpg

-> animated transparency GIF <-

Still frame render:

AniTrans_0008.png

The material can be applied to a doll...

Pauline Blaze G03 mat3 pw1200p.jpg

Poser 11 Pro 11.1.1.35540, in Poser native units.  

OSes:  Win7Prox64, Win7Ultx64

Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5, Reality 4.3.1 & Lux 2.0


  operaguy    ( ) ( posted at 10:31AM Mon, 25 March 2019 · edited on 10:33AM Mon, 25 March 2019 · @4348781

seachnasaigh, that is amazing tech. I have to study it to grasp it.

Can you or anyone add one thing:

Without an image sequence folder, is it possible to simply have Poser walk through a 100-frame animation of a ball and the transparency node increments automatically from 0.00 to 1.00?


  seachnasaigh    ( ) ( posted at 10:48AM Mon, 25 March 2019  · @4348783

operaguy posted at 10:46AM Mon, 25 March 2019 - #4348781

Without an image sequence folder, is it possible to simply have Poser walk through a 100-frame animation of a ball and the transparency node increments automatically from 0.00 to 1.00?

Yes. Look for the "key" icon next to the transparency value; set it at 0 in frame 001, then go to frame 30 and set transparency value to 1. That will keyframe the transparency in your timeline.

Poser 11 Pro 11.1.1.35540, in Poser native units.  

OSes:  Win7Prox64, Win7Ultx64

Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5, Reality 4.3.1 & Lux 2.0


  operaguy    ( ) ( posted at 10:58AM Mon, 25 March 2019  · @4348785

OMG! Thank you. [please don't tell me that is in the Poser manual, but I bet it is.]


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