Welcome to the Poser Forum

Forum Moderators:  Kendra, wheatpenny, Jules53757    Forum Coordinators:  darknewt, gmm2

Poser F.A.Q (Updated: 2019 Jan 31 1:28 pm)


 Subject: Polygons and crystal material effects

seanodwyer opened this issue on Mar 05, 2019 · 25 posts

Top of Forum Print

  seanodwyer    ( ) ( posted at 6:35AM Tue, 05 March 2019 · edited on 6:42AM Tue, 05 March 2019

Im looking for help please. I just bought Poser 11.1 (not pro) having only ever used old versions of Poser before. Upon advice from support (at smith micro) I bought it specifically for one project ... to create a 3D model of the image I attach as a reference for a painting and a sculpture (both real and modelled 3D). However I do not see a facility to lower polygon numbers in a figure and I am struggling with applying materials in the new (to me) interface. Is there anyone there that can offer me some advice? I am looking to create a transparent/translucent pink crystal like effect using an unsmooth polygonal surface to mimic a crystal look for the entire figure (with a small turquoise blue cask added on) I suppose the look would be a simpler male pink version of Emma Frost from X-men. Though I do not have to have such high resolution. I attach an image of that also. Sean crystal_pilgrim_forweb.jpg

IMG_4357.jpg


  seachnasaigh    ( ) ( posted at 1:09PM Tue, 05 March 2019 · edited on 1:09PM Tue, 05 March 2019 · @4347492

I don't know if the non-Pro version of P11 has this, but P11Pro has a decimation feature:

figure -- reduce polygons.png

That might suffice to give you a faceted appearance. I would use the find unseen polygons option,

Material definition will make or break your project, and the render settings must support the material nodework. Superfly would likely give better results than Firefly.

What style of render do you want? Photo-realistic? Toon?

Is the pose in your pic the one you want?

Poser 11 Pro 11.1.1.35540, in Poser native units.  

OSes:  Win7Prox64, Win7Ultx64

Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5, Reality 4.3.1 & Lux 2.0


  seanodwyer    ( ) ( posted at 5:14PM Tue, 05 March 2019  · @4347500

Go raibh mile maith agat . Thanks for your help @seachnasaigh (O'Shaughnessy I see, a very irish name)... happy to meet you I'm guessing you may be Irish like myself. Unfortunately the non pro version of 11.1 does not include many of the options you have available. I may have to go back to them and get the pro version instead in order to do this type of project. To answer your query about my approach.. the pose I'm looking to create is identical to the pose in the drawing. I am going for a photo realistic look like an old work I completed with the help of Poser and Bryce before... which I attach below called "Her Garden". This project will be heavily photoshopped in the end but I want to use the model for a few different images (as in the paintings shown within the drawing ) It's all based on a dream I had. But I have a fair bit to go to be reintroduced to the much newer version.
Her_garden.jpg How do you find using Poser Pro yourself? you seem to be creating many interesting images with its help.You like the mystical theme in your own work I see?


  seachnasaigh    ( ) ( posted at 7:08PM Tue, 05 March 2019 · edited on 7:09PM Tue, 05 March 2019 · @4347508

seanodwyer posted at 6:56PM Tue, 05 March 2019 - #4347500

How do you find using Poser Pro yourself? ...You like the mystical theme in your own work I see?

TinkerBell is my muse, so to speak. tinkerbell.gif I also do a lot of Lord of the Rings and Narnia images. Less often, I'll do sci-fi. See part of [my freebie offerings here].

Yes, seachnasaigh (Anglicized: O'Shaughnessy) is indeed very Irish. eringobragh.gif

Do you have/use a modeler program and/or a mesh decimator?

Do you only need the figure in that one pose, or do you need it to be posable for future different scenes?

Poser 11 Pro 11.1.1.35540, in Poser native units.  

OSes:  Win7Prox64, Win7Ultx64

Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5, Reality 4.3.1 & Lux 2.0


  seanodwyer    ( ) ( posted at 9:04AM Wed, 06 March 2019  · @4347523

Ah the irish connection! The Irish diaspora owes a lot to the Irish Famine, though not intentionally. Great fan here of the Narnia books and the movies. C.S. Lewis was a very spiritual writer too. Have you read "The Great Divorce" and "The Screwtape Letters"? He was a very interesting thinker and his Narnia books encapsulate his thinking. Himself, T. H. White and Tolkien all members of "The Inklings" and you may know that they were all very familiar with Ireland. They were picking up on that mystical inspiration here I'm sure. I like your faerie door piece in particular and your Narnia Lampost. I can see you are well into what you do . Your Xanadu is not unlike the effect I'm after only without the internal neon lighting. I would like the model to be posable for different scenes, yes, if possible. But for now I'd be happy to export different poses to other software to see if I can get the effect I want there even before I splash out on the upgrade. I only have Daz Studio4 and Bryce 7 which I have exported from poser into (Though due to greedy Apple charging on updating to try and and get more money out of us lowly creatives I have to switch Bryce over to a PC now) I would be open to affordable recommendations. I did use 3D Studio Max way back in the day ( around the year 1999) But I can't afford that now (do you know anyone that can). No, my ventures into 3D would benefit from good advice in this regard. I didn't know I could get a mesh decimator, would you recommend MeshLab? Could I bring the pose into it in order to get the effect I want? I need to look at affordable options for 3D anyway. Thanks again for getting back on this. How would you handle this situation? Am I best off just to buy Poser Pro as a start, would poser pro be capable of getting the pink crystal pilgrim / Emma Frost effect on its own ? Perhaps Poser Pro can handle most of the basic modelling I need to do anyway (the walking Staff, the blue cask and a couple of trees) In which case I'd be happy to splash out more money to get the realism I need. I will be bringing it into photoshop anyway for the initial images I make.


  bagginsbill    ( ) ( posted at 12:49PM Wed, 06 March 2019  · @4347534

A pink crystal material for SuperFly is quite simple, assuming you're not requiring dispersion.

image.png

If you make a low polygon version of a figure and then turn off smoothing and set crease angle to 0 on all body parts, it will look pretty good.


Renderosity forum reply notifications have been wonky in the past. I'm testing the waters to see if it's working now. If you ask me something and I don't come back, it probably isn't. (Updated January 17, 2017)

  bagginsbill    ( ) ( posted at 12:51PM Wed, 06 March 2019  · @4347535

If you want to try a hack, this version can somewhat make a smooth surface appear to be faceted, kind of.

image.png

It won't exactly make flat faces, but does give the impression of having them.

Adjust the depth of the depressions where I highlighted in red.


Renderosity forum reply notifications have been wonky in the past. I'm testing the waters to see if it's working now. If you ask me something and I don't come back, it probably isn't. (Updated January 17, 2017)

  bagginsbill    ( ) ( posted at 12:53PM Wed, 06 March 2019  · @4347536

Here are two figures.

The male has been reduced to 8000 polygons, and crease angle set to 0, then the first (simple) shader is applied.

The female has original geometry and the second (cellular bump) shader is applied.

Crystal People.png


Renderosity forum reply notifications have been wonky in the past. I'm testing the waters to see if it's working now. If you ask me something and I don't come back, it probably isn't. (Updated January 17, 2017)

  seachnasaigh    ( ) ( posted at 1:33PM Wed, 06 March 2019 · edited on 1:38PM Wed, 06 March 2019 · @4347537

edit: Cross-posted by BB!giggle.gif

I think that I can produce the faceted shape and the crystalline material effects, but I'll need to experiment a bit. I would not buy a modeler program just to finish this one project. If you do want to begin modeling, Blender is free but has a reputation of a steep learning curve. Silo costs $100 (US) for 3 computers, and has a much simpler interface.

The Pro version of Poser is a good upgrade if you have a use for any of the Pro features. It enables more figure modification in several ways, but my favorite Pro feature is Queue Manager, which enables sending render jobs of frames of an animation over your home network to any other computers you have.

I have a generous section of bookshelf space dedicated to C.S. Lewis and Tolkien.read.gif

I'll experiment with your ideas a bit, BB. Thanks.thumbsup.gif

Poser 11 Pro 11.1.1.35540, in Poser native units.  

OSes:  Win7Prox64, Win7Ultx64

Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5, Reality 4.3.1 & Lux 2.0


  seanodwyer    ( ) ( posted at 4:51AM Thu, 07 March 2019  · @4347560

This is tremendous support guys, I really appreciate it . The Crystal guy you made is spectacular and very much to the final look I would like to achieve. I wish to get his hair to be the same or to have something that approximates the look of hair in crystal form. But I feel greatly encouraged. The suggestions about what 3D software to get are extremely helpful. I am going to try out all these things now (Irish Time) I can't thank you enough. If there is anything in the nature of what I do that can help you in any way in return, please feel free to ask. The type of thing I do is at www.seanodwyer.com. Here's a sculpted piece I made many years ago that's shown on the website. You can see that I like the Mystical themes too seachnasaigh. Thank you too bagginsbill. I'm sure I'll be back with some more questions soon if I may? BTW What does cross posted mean? Can you post on two threads at once?

the_ready_boat_pillar.jpg


  bagginsbill    ( ) ( posted at 6:30AM Thu, 07 March 2019 · edited on 6:34AM Thu, 07 March 2019 · @4347562

Interesting that crossposting is given only its old sense in wikipedia.

The sense used here is that two people nearly simultaneously responded in a thread. The first responder appears as normal. The second responder may appear to be ignoring the first responder, which some may view as insulting. Therefore it is common for the second responder, upon discovering that he has now in some way duplicated the response of the first responder, will amend his response to acknowledge that the first responder actually answered already, and no disrespect was intended.

The term reflects the fact that the second response crossed over the first, despite it having intended to be a direct response to the original post and to immediately follow the original post.


Renderosity forum reply notifications have been wonky in the past. I'm testing the waters to see if it's working now. If you ask me something and I don't come back, it probably isn't. (Updated January 17, 2017)

  seanodwyer    ( ) ( posted at 9:08AM Thu, 07 March 2019 · edited on 9:10AM Thu, 07 March 2019 · @4347571

Re cross posting.... Right now I understand . Certainly no offence taken here I really appreciated your contribution . I am currently trying to ascertain if your hack version solution was done in Proser Pro version or not. Looking in my non Pro 11.1 version I do not seem to have available to me the cycles surface option if it is the one at the root when creating a node Its not available when I go to the cycles option either.

Screenshot 2019-03-07 at 15.07.35.png


  seanodwyer    ( ) ( posted at 10:45AM Thu, 07 March 2019  · @4347575

I've been onto Poser at Smith Micro apparently The only things Poser Pro 11 adds is the Hosting Plug Ins Background Rendering Queue Manager Rendering Fitting Room Advanced Rigging Tools GPU Rendering for supported devices FBX, COLLADA, ALEMBIC Mesh Exports This also includes the Combine Figure and Subdivision and ...wait for it.....Polygon Reduction Tools

that's the reason I can't reduce polygons... Thats a Pain! And Combine figure... Does that mean I have to apply materials to each part individually???


  bagginsbill    ( ) ( posted at 11:25AM Thu, 07 March 2019 · edited on 11:29AM Thu, 07 March 2019 · @4347580

Not sure why you wrote that you took no offense. The perceived offense is experienced by the first responder (me) not the original poster (you) being responded to. The insult is perceived (if at all) by the person who sees another person answer the same thing (as if the first responder said it wrong) or something different (as if the second responder disagrees with the first responder). The point is having to do with theory of mind - what does one person think that another person thinks of and reacted to the first person, when in fact the first response was not there at the time the second response was formulated.

The sequential nature of flat thread postings (as opposed to proper tree structure) is that ABC implies that C is responding to B. The ambiguity is resolved by C editing and informing B "X-post!". This signals that C is responding to A and did so before B appeared, despite the order implied by ABC.

At no time is there any doubt that B and C are in reference to A. You are A. I am B. The message "X-post" is information C conveys to B, not to A.


Renderosity forum reply notifications have been wonky in the past. I'm testing the waters to see if it's working now. If you ask me something and I don't come back, it probably isn't. (Updated January 17, 2017)

  bagginsbill    ( ) ( posted at 11:29AM Thu, 07 March 2019  · @4347581

As to why your roots are disabled, I have no idea. Never seen that.


Renderosity forum reply notifications have been wonky in the past. I'm testing the waters to see if it's working now. If you ask me something and I don't come back, it probably isn't. (Updated January 17, 2017)

  seanodwyer    ( ) ( posted at 5:33AM Fri, 08 March 2019  · @4347627

Thanks for help there, I understand what you are saying about the apologies and I appreciate the clarifications. .... I was merely being polite and ensuring I was not stepping on any toes myself in an area I am not used to playing in ...so to speak. I'm having to try and upskill myself greatly and I am going to look at some tutorials to give myself a better insight into the basics of Poser 11.1 It has changed a lot since I used it before many years ago. Smith Micro are telling me that I should be able to get effects I'm looking for with this version.... SO Im going to go back and try and do what you have demonstrated in your image .


  raven    ( ) ( posted at 10:37AM Fri, 08 March 2019  · @4347649

You could also try using the legacy Poser figures (eg, P4/P3 lo figures) as they are lower resolution to start with.



  seanodwyer    ( ) ( posted at 1:05PM Wed, 13 March 2019  · @4348018

Thanks Seachnasaigh Bagginsbill and Raven ( I like your transparent man, Raven, on your gallery, a great image that) . I have decided to go with the Poser Pro version after trying numerous things and learning the programme a bit better. The Materials are tricky to me I must say but I think I can see more now what exactly is involved here. I need to be able to decimate polygons simple as that to get the effect you got on the male figure Bagginsbill, thanks for that example you provided. I would like to get back to you all on this thread again as the project I'm working on progresses soon once I sort out my upgrade. Thanks again.


  seanodwyer    ( ) ( posted at 1:05PM Wed, 27 March 2019  · @4348978

I have come more to grips with poser and I am getting places but I'm having some problems. Can I make the model of higher quality as in the finish on bagginsbill one? . This one I did looks real bitty in the rendering even when I render it at a higher resolution also when I try it with a background image I'm getting just a black figure . Screenshot 2019-03-27 at 17.56.39.png


  bagginsbill    ( ) ( posted at 3:54PM Wed, 27 March 2019  · @4348998

Render settings affect quality of results as well as render time. There are some who advocate constantly messing with them, realizing the settings were not good enough after some number of hours, and starting over. Others (like myself) use Progressive mode, rendering in background, with effectively infinite samples. It slowly "bakes" and you just stop it when you think it looks done.

Have you learned the render settings dialog yet?


Renderosity forum reply notifications have been wonky in the past. I'm testing the waters to see if it's working now. If you ask me something and I don't come back, it probably isn't. (Updated January 17, 2017)

  bagginsbill    ( ) ( posted at 3:59PM Wed, 27 March 2019  · @4348999

Slavishly copying some posted render settings is never a long-term strategy, but in a pinch it can get you started.

Here's what I had used.

image.png

Note well!!!!!!!! The best bucket size totally depends on YOUR computer. It vastly differs also with GPU vs. CPU rendering. I don't have a GPU, so I use small buckets (16). On a GPU you want big buckets (like 256).


Renderosity forum reply notifications have been wonky in the past. I'm testing the waters to see if it's working now. If you ask me something and I don't come back, it probably isn't. (Updated January 17, 2017)

  seanodwyer    ( ) ( posted at 5:26PM Wed, 27 March 2019 · edited on 5:29PM Wed, 27 March 2019 · @4349005

Thanks for this helpful input. I’ll work on that straight away. I had been on there but didn’t realise how crucial it was.


  seanodwyer    ( ) ( posted at 7:40AM Mon, 06 May 2019  · @4351314

@seachnasaigh and @bagginsbill and @raven You mentioned @ seachnasaigh that you had networked your rendering to a couple of PC's do you mind me asking how you went about doing that? My main copy of poser is on my MacBook Pro (with a GPU that is out of date for this) while I have two PCs with new GPUs that are available to me for rendering. I know I am allowed install on three systems provided (says poser customer service) .... "provided only one is being used at any given time. Make sure you deactivate from the Help Menu of the application before uninstalling from any system" ..... can you tell me what this means?


  seachnasaigh    ( ) ( posted at 10:11AM Mon, 06 May 2019 · edited on 10:12AM Mon, 06 May 2019 · @4351326

The licensing allows you to install Poser on three computers; you may only run Poser on one computer at a time. If you replace one of those three computers, remove the old computer's activation, then that activation will be available for a new replacement computer.

Networking: This requires Poser 11 Pro (not just Poser 11). You would use the Poser Pro serial to install Poser Pro (and Queue) on your workstation, and use the Queue Manager serial to install only Queue on any spare computers you have on your home network. Each computer must have firewall permissions set to allow Queue and FFRender64 to communicate both inbound and outbound. Every computer must have the same build number for Queue.

Understand that currently, Queue will only distribute entire animation frames (or batch list renders) to the network; it does not spread a singleton render over a network. I believe the Blender devs are working on such a capability for Cycles; I hope this will be incorporated into a future version of Poser Pro.

Poser 11 Pro 11.1.1.35540, in Poser native units.  

OSes:  Win7Prox64, Win7Ultx64

Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5, Reality 4.3.1 & Lux 2.0


  seanodwyer    ( ) ( posted at 10:41AM Mon, 06 May 2019  · @4351332

that's great help , thanks very much , I can see where I am going with this . I have been trying to learn Blender 2.8 beta too for the reasons you mention above. I did end up getting Poser Pro so that I have all possible options available to me. Though I am running Windows 10 however now that I know what to look for I can sort out the rest


 To create a post you must first sign in or register an account.

Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.