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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Apr 24 9:07 am)



Subject: What Poser needs is Posette 2018


Coleman ( ) posted Thu, 20 July 2017 at 1:46 PM · edited Wed, 24 April 2024 at 11:48 AM

No more time and money invested in all the addons. Just release the next Poser with a kickass Posette 2018. Invest all your Smith-Micro money into a solid versatile badass base Poser native female character... and that will save Poser.

Begin again where you ruled at first. Posette was the real first queen of content. She had bagillions of sites creating content for her. All before Vciki was ever born. Posette was the first character that started the whole content craze and excited genius content creators to push the boundaries inventing conforming clothing and revealing what deformers could really do.

Poser began with a focus about the 3d 'person' not all the bells and whistles.

I think that's where Poser should start again and I think this is the perfect time to do it.

That's my personal opinion.


Boni ( ) posted Thu, 20 July 2017 at 2:18 PM

I agree ... but we have a major problem ... Posette is licensed through Zygote who was DAZ's "Parent" company back then. Don't know what the ownership arrangements are. As for shape ... yes she has a fantastic shape. Of course joints, rigging, UV's, eyes and morphs as well as poly-count would all have to be modified. It was the "ownership" of the figures that (I'm guessing here) resulted in completely new figures with each subsequent release of Poser. There are a couple independent projects in the works at the moment that could bring great new figures into Poser, but I agree with the "add-on" issue.

Render On!!

Boni



"Be Hero to Yourself" -- Peter Tork


SamTherapy ( ) posted Fri, 21 July 2017 at 6:01 PM

Said it before and I'll say it again...

Get Blackhearted convinced it's worth his while to make the figure. Pay him anything, just get him on board. Whatever it costs, the results will be worth it.

Coppula eam se non posit acceptera jocularum.

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RorrKonn ( ) posted Sat, 22 July 2017 at 3:38 AM · edited Sat, 22 July 2017 at 3:41 AM

Don't get me wrong BK's morphs are killer but can Blackheart even model a stick figure ? much less a Vicky .

No offence but Posette mesh is just a absolute disaster.

There might be 5 people on the planet earth that can model a Vicky.

If you want someone to make killer characters for Poser ,your on the wrong forums. maybe Autodesk ,zBrush forums or hire a 3D studio like ILM.

============================================================ 

The Artist that will fight for decades to conquer their media.
Even if you never know their name ,your know their Art.
Dark Sphere Mage Vengeance


adzan ( ) posted Sat, 22 July 2017 at 7:59 AM

As Zygote who split off to become Daz3D made the Poser 4 female (Posette) aren't Victoria 4 and so in turn Genesis 3 and 8 her siblings.

So isn't Victoria 8 actually the 2017 Posette ?



SamTherapy ( ) posted Sat, 22 July 2017 at 8:05 AM

RorrKonn posted at 2:01PM Sat, 22 July 2017 - #4310411

Don't get me wrong BK's morphs are killer but can Blackheart even model a stick figure ? much less a Vicky .

No offence but Posette mesh is just a absolute disaster.

There might be 5 people on the planet earth that can model a Vicky.

If you want someone to make killer characters for Poser ,your on the wrong forums. maybe Autodesk ,zBrush forums or hire a 3D studio like ILM.

Considering Gabe made a lot of stuff for the characters he created, I think it's safe to say, yes he knows a thing or two about modelling. As for Posette's mesh, whatever that is like is irrelevant; we're talking about creating a new figure for Poser here, not modifying or adapting an existing one.
No doubt there are plenty of skilled modellers at the places you mention but do they even care about creating a figure for Poser? We ain't on the wrong forums to discuss the matter anyhow, this being the Poser forum.

Coppula eam se non posit acceptera jocularum.

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wolf359 ( ) posted Sat, 22 July 2017 at 8:43 AM

"No more time and money invested in all the addons. Just release the next Poser with a kickass Posette 2018. Invest all your Smith-Micro money into a solid versatile badass base Poser native female character... and that will save Poser"

You poser people should consider a kickstarter,patreon, or GoFundMe campaign to hire a professional modelor to make your new Girl

Or be patient and wait for Project E I am given to understand its back on again for release.



My website

YouTube Channel



adh3d ( ) posted Sat, 22 July 2017 at 9:59 AM

RorrKonn posted at 10:55AM Sat, 22 July 2017 - #4310411

Don't get me wrong BK's morphs are killer but can Blackheart even model a stick figure ? much less a Vicky .

No offence but Posette mesh is just a absolute disaster.

There might be 5 people on the planet earth that can model a Vicky.

If you want someone to make killer characters for Poser ,your on the wrong forums. maybe Autodesk ,zBrush forums or hire a 3D studio like ILM.

For love of God, there are hundreds of people in this planet, not thousands, with good software and the apropiate time, that can get a much better vicky model for Poser,in fact, the last Poser vicky was not a great model with great marketing, just take a look to cgtalk or other similar forum or gallery, the problem is if they want to do it.

I think sometimes people are a little blind with some 3d models.



adh3d website


wolf359 ( ) posted Sat, 22 July 2017 at 10:13 AM

just take a look to cgtalk or other similar forum or gallery, the problem is if they want to do it.

They would want to do it if the commission paid enough.

Raise about $15 - $20,000 on kickstarter and post the the gig on Artsation or CG society and someone will take the job. Or... be patient and wait for "Project E" or Ambient Shades new poser figures to be released.



My website

YouTube Channel



RorrKonn ( ) posted Sat, 22 July 2017 at 1:10 PM

No doubt there's cool morphs n stuff on BlackHearted store ,but I don't see any characters ,So I don't know if BH can make characters.

I see a lot of characters at Sixus1 store. I know Sixus1 can make Poser Character in a time manner.Sixus1 even made Scarlet Maybe if Poserverse would have been a lot better at getting behind Sixus1 and ironing out the kinks...

Maybe a 100 can make characters closer to a game mesh but to make a good 100% quad SubD mesh is a mad skill that very few have. Ya You need the tools that anyone can buy but you can't buy the skill.

============================================================ 

The Artist that will fight for decades to conquer their media.
Even if you never know their name ,your know their Art.
Dark Sphere Mage Vengeance


AmbientShade ( ) posted Sat, 22 July 2017 at 2:42 PM

Pretty sure if Blackhearted wanted to make his own figure he's quite capable of doing so. He's demonstrated multiple times that he understands anatomy and he can model. Not having his own figures in the store doesn't mean he's incapable of creating one.

Sixus1 doesn't even release support content for Scarlet anymore, and hasn't for at least a year or more now. Not on this site anyway. Which seems to be a common issue with most people that try making their own figures. They stop supporting them after a relatively short time, if at all, likely due to not getting the return or interest in it that they were expecting. A big part of making a successful figure - or anything else really - is marketing and publicity. Take Ero's PE for example - he had a pretty large fan base for his figure before she's anywhere near being ready for release, because he's put a lot of time into doing his own renders of her and posting them on various sites, as well as using custom versions of her in his comics. That's marketing. And because he's using her in his own comics, that's marketing he's getting paid to produce.



EClark1849 ( ) posted Sat, 22 July 2017 at 2:56 PM

AmbientShade posted at 2:48PM Sat, 22 July 2017 - #4310455

Pretty sure if Blackhearted wanted to make his own figure he's quite capable of doing so. He's demonstrated multiple times that he understands anatomy and he can model. Not having his own figures in the store doesn't mean he's incapable of creating one.

Sixus1 doesn't even release support content for Scarlet anymore, and hasn't for at least a year or more now. Not on this site anyway. Which seems to be a common issue with most people that try making their own figures. They stop supporting them after a relatively short time, if at all, likely due to not getting the return or interest in it that they were expecting. A big part of making a successful figure - or anything else really - is marketing and publicity. Take Ero's PE for example - he had a pretty large fan base for his figure before she's anywhere near being ready for release, because he's put a lot of time into doing his own renders of her and posting them on various sites, as well as using custom versions of her in his comics. That's marketing. And because he's using her in his own comics, that's marketing he's getting paid to produce.

After the drubbing he took on this very forum after his release of Scarlet, I think Sixus1 has decided to forego anything else to do with Poser. I saw where he had moved his store to CGBytes, and while there does still seem to be some of his older Poser content still there, I've also learn that he's now a vendor at DAZ creating for Studio. I'm getting to the point where I don't believe it's DAZ splitting Poser community as much as it is some of the users.


AmbientShade ( ) posted Sat, 22 July 2017 at 3:14 PM · edited Sat, 22 July 2017 at 3:16 PM

EClark1849 posted at 4:11PM Sat, 22 July 2017 - #4310456

After the drubbing he took on this very forum after his release of Scarlet, I think Sixus1 has decided to forego anything else to do with Poser. I saw where he had moved his store to CGBytes, and while there does still seem to be some of his older Poser content still there, I've also learn that he's now a vendor at DAZ creating for Studio. I'm getting to the point where I don't believe it's DAZ splitting Poser community as much as it is some of the users.

Yes, true. A lot of people are particularly brutal in their critiques. I think some of that is deliberate, and it's not always poser users that do it. But then they complain that Poser isn't getting more content, while ripping apart the content that it does get to such a degree that it discourages a lot of other people who are otherwise quite capable, from bothering. Not to say that any and all content should be accepted or that honest critiques should be discouraged, but there's a line between helpful and hurtful. But there's a lot of factors that contribute to all of it.



-Timberwolf- ( ) posted Sat, 22 July 2017 at 3:31 PM

Hire Erogenesis and all will be good. Look into the future, not into the past. No more Posette, no more V4, please. These constant Poser nostalgic attitudes are killing Poser.


RorrKonn ( ) posted Sat, 22 July 2017 at 9:00 PM

probably can and good intentions and all are fine and I encourage them but until it's done it don't really count. So until you have done it ,it don't count.

Ya Poserverse has tour it's self a part in a a lot of different ways. if we took Sixus1 Scarlet n got Bleackhearted to make some morphs n Joe public to rig her ,ya know we would have a wicked mesh.

After I saw Dawn not even come close to Vicky popularaty and Scarlet get crucified ,I lost any interest in makeing Poser Characters.I'll always be a Sixus1 fan.

============================================================ 

The Artist that will fight for decades to conquer their media.
Even if you never know their name ,your know their Art.
Dark Sphere Mage Vengeance


EClark1849 ( ) posted Sat, 22 July 2017 at 11:05 PM

RorrKonn posted at 11:03PM Sat, 22 July 2017 - #4310484

probably can and good intentions and all are fine and I encourage them but until it's done it don't really count. So until you have done it ,it don't count.

Ya Poserverse has tour it's self a part in a a lot of different ways. if we took Sixus1 Scarlet n got Bleackhearted to make some morphs n Joe public to rig her ,ya know we would have a wicked mesh.

After I saw Dawn not even come close to Vicky popularaty and Scarlet get crucified ,I lost any interest in makeing Poser Characters.I'll always be a Sixus1 fan.

Everybody keeps talking about V4 popularity, but you do know it took her quite a while to catch on you know? V3 was the queen for quite a while before V4 became the reigning queen.


Kalypso ( ) posted Sat, 22 July 2017 at 11:38 PM
Site Admin

I miss Anton. His Apollo was way ahead of its time. Too bad he's also lost interest . . . I'm not holding my breath for Project E this time, it's been several years now and I just don't see it happening. Of course I will gladly eat crow and buy her if she comes out :)


Coleman ( ) posted Sun, 23 July 2017 at 12:06 AM

My bad folks... I didn't mean revive Poser 4 Posette. I mean instead of throwing a LITTLE bit of money into the next Poser figure... and spend the rest on Poser software addons... I'm saying spend A L L the money on a new character that completely re-revolutionizes Poser as a 3D PERSON app which it was made for in the first place.

DAZ watched all that had gone wrong with Poser 5 and started making DAZ Studio based on Poser and then adapting from its mistakes.

Poser can adapt from DAZ mistakes with its people and make a kickass Poser-native character. DAZ's mistake with it's people is it releases a new 'primary' 3d base every 2 years now. It's stuck in a wash, rinse, repeat cycle.

The original Posette lasted for a long time. Support lasted a long time. This is what I mean. Make a new character in the next Poser that drives Poser itself for years.


RorrKonn ( ) posted Sun, 23 July 2017 at 12:23 AM

Coleman posted at 1:20AM Sun, 23 July 2017 - #4310495

My bad folks... I didn't mean revive Poser 4 Posette. I mean instead of throwing a LITTLE bit of money into the next Poser figure... and spend the rest on Poser software addons... I'm saying spend A L L the money on a new character that completely re-revolutionizes Poser as a 3D PERSON app which it was made for in the first place.

DAZ watched all that had gone wrong with Poser 5 and started making DAZ Studio based on Poser and then adapting from its mistakes.

Poser can adapt from DAZ mistakes with its people and make a kickass Poser-native character. DAZ's mistake with it's people is it releases a new 'primary' 3d base every 2 years now. It's stuck in a wash, rinse, repeat cycle.

The original Posette lasted for a long time. Support lasted a long time. This is what I mean. Make a new character in the next Poser that drives Poser itself for years.

Well it's a great thought and I get exactly what ya saying and where your coming from but it's all ready been done her names Dawn. she has a small Poser following but nothing like Vicky had or does.

============================================================ 

The Artist that will fight for decades to conquer their media.
Even if you never know their name ,your know their Art.
Dark Sphere Mage Vengeance


RorrKonn ( ) posted Sun, 23 July 2017 at 12:24 AM

EClark1849 posted at 1:23AM Sun, 23 July 2017 - #4310492

RorrKonn posted at 11:03PM Sat, 22 July 2017 - #4310484

probably can and good intentions and all are fine and I encourage them but until it's done it don't really count. So until you have done it ,it don't count.

Ya Poserverse has tour it's self a part in a a lot of different ways. if we took Sixus1 Scarlet n got Bleackhearted to make some morphs n Joe public to rig her ,ya know we would have a wicked mesh.

After I saw Dawn not even come close to Vicky popularaty and Scarlet get crucified ,I lost any interest in makeing Poser Characters.I'll always be a Sixus1 fan.

Everybody keeps talking about V4 popularity, but you do know it took her quite a while to catch on you know? V3 was the queen for quite a while before V4 became the reigning queen.

I didn't say V4 I always just said Vicky ;)

============================================================ 

The Artist that will fight for decades to conquer their media.
Even if you never know their name ,your know their Art.
Dark Sphere Mage Vengeance


EClark1849 ( ) posted Sun, 23 July 2017 at 12:38 AM

Coleman posted at 12:30AM Sun, 23 July 2017 - #4310495

My bad folks... I didn't mean revive Poser 4 Posette. I mean instead of throwing a LITTLE bit of money into the next Poser figure... and spend the rest on Poser software addons... I'm saying spend A L L the money on a new character that completely re-revolutionizes Poser as a 3D PERSON app which it was made for in the first place.

DAZ watched all that had gone wrong with Poser 5 and started making DAZ Studio based on Poser and then adapting from its mistakes.

Poser can adapt from DAZ mistakes with its people and make a kickass Poser-native character. DAZ's mistake with it's people is it releases a new 'primary' 3d base every 2 years now. It's stuck in a wash, rinse, repeat cycle.

The original Posette lasted for a long time. Support lasted a long time. This is what I mean. Make a new character in the next Poser that drives Poser itself for years.

With all due respect, Coleman, a new figure isn't going to fix anything for Poser. Not everyone needs a realistic figure that bends "naturally". I don't care if it walked and talked on it's own, not everyone would adopt it. Poser, unlike DS, can't just give out the software for free in order to get the figure in everyone's hands. There's no vendor support for the figure. Vendors follow the money so they're going to wait to see how well the figure catches on, which of course, is exactly what they did with Genesis and for that matter V4 when they first came out. I just don't share that vision.


EClark1849 ( ) posted Sun, 23 July 2017 at 12:40 AM

RorrKonn posted at 12:39AM Sun, 23 July 2017 - #4310498

EClark1849 posted at 1:23AM Sun, 23 July 2017 - #4310492

RorrKonn posted at 11:03PM Sat, 22 July 2017 - #4310484

probably can and good intentions and all are fine and I encourage them but until it's done it don't really count. So until you have done it ,it don't count.

Ya Poserverse has tour it's self a part in a a lot of different ways. if we took Sixus1 Scarlet n got Bleackhearted to make some morphs n Joe public to rig her ,ya know we would have a wicked mesh.

After I saw Dawn not even come close to Vicky popularaty and Scarlet get crucified ,I lost any interest in makeing Poser Characters.I'll always be a Sixus1 fan.

Everybody keeps talking about V4 popularity, but you do know it took her quite a while to catch on you know? V3 was the queen for quite a while before V4 became the reigning queen.

I didn't say V4 I always just said Vicky ;)

You're splitting hairs. 😃


ssgbryan ( ) posted Sun, 23 July 2017 at 12:52 AM

EClark1849 posted at 11:51PM Sat, 22 July 2017 - #4310492

Everybody keeps talking about V4 popularity, but you do know it took her quite a while to catch on you know? V3 was the queen for quite a while before V4 became the reigning queen.

No it didn't.

New V3 content disappeared across every storefront in less than 30 days.



EClark1849 ( ) posted Sun, 23 July 2017 at 1:08 AM · edited Sun, 23 July 2017 at 1:09 AM

ssgbryan posted at 1:04AM Sun, 23 July 2017 - #4310503

EClark1849 posted at 11:51PM Sat, 22 July 2017 - #4310492

Everybody keeps talking about V4 popularity, but you do know it took her quite a while to catch on you know? V3 was the queen for quite a while before V4 became the reigning queen.

No it didn't.

New V3 content disappeared across every storefront in less than 30 days.

Can't say my memory is as clear as yours. I recall finding and buying v3 clothes months after V4 was out. I was doing my Android webcomic at the time and had to buy clothing for both V4 and V3. I will say that most if not all of that clothing was bought someplace other than DAZ.


ssgbryan ( ) posted Sun, 23 July 2017 at 1:11 AM

Coleman posted at 11:55PM Sat, 22 July 2017 - #4310495

My bad folks... I didn't mean revive Poser 4 Posette. I mean instead of throwing a LITTLE bit of money into the next Poser figure... and spend the rest on Poser software addons... I'm saying spend A L L the money on a new character that completely re-revolutionizes Poser as a 3D PERSON app which it was made for in the first place.

DAZ watched all that had gone wrong with Poser 5 and started making DAZ Studio based on Poser and then adapting from its mistakes.

Poser can adapt from DAZ mistakes with its people and make a kickass Poser-native character. DAZ's mistake with it's people is it releases a new 'primary' 3d base every 2 years now. It's stuck in a wash, rinse, repeat cycle.

The original Posette lasted for a long time. Support lasted a long time. This is what I mean. Make a new character in the next Poser that drives Poser itself for years.

What is your plan for getting the vendors on board - that is more important than how well the figure bends.

What is your plan for getting the vendors to learn ANY feature that has been added to Poser since version 7.

Most vendors have made it pretty clear that they are NOT going to support any Non-DAZ figure, nor are they going to learn any post-Poser 7 feature.

OTOH, it was vendor intransigence that brought a number of new features to Poser.

Since I have Poser Pro, I can add new features to legacy figures - I don't need vendors as much as they need me.

Since I have the fitting room - I can move conforming outfits from 1 figure to another in 60 or so seconds - I don't need vendors as much as they need me.

Since I have the Cloth room - I can move dynamic clothing from 1 figure to another in 60 seconds - I don't need vendors as much as they need me.

I have the Hair Control System - so I can move hair from 1 figure to another - I don't need vendors as much as they need me.

I have Texture Transformer - so I can move skins from 1 figure to another - I don't need vendors as much as they need me.

The only thing I need a vendor for is shoes. For that, I do need vendors (or I can get serious about PhilC's Shoe Last product).

And here is the thing - converting any of these things is really, really easy.

Too many people here conflate Poser Vendor support with Poser support.



AmbientShade ( ) posted Sun, 23 July 2017 at 1:34 AM · edited Sun, 23 July 2017 at 1:43 AM

Coleman posted at 2:28AM Sun, 23 July 2017 - #4310495

My bad folks... I didn't mean revive Poser 4 Posette. I mean instead of throwing a LITTLE bit of money into the next Poser figure... and spend the rest on Poser software addons... I'm saying spend A L L the money on a new character that completely re-revolutionizes Poser as a 3D PERSON app which it was made for in the first place.

In order to create a truly revolutionary figure for Poser, development funds have to first be spent on fixing some long-standing issues that Poser has that prevent such a figure from being created. Some of those issues are bugs, others are just carry overs from its original inception. Once that's taken care of, more funds would then be needed to add in additional features to complete the development of said figure. You have to build the app before you can build the figure to go in the app. Until then, Poser is capable of creating a figure that is much better than those that are currently available for it, but it's not going to be leaps and bounds ahead of its predecessors until Poser itself is fixed and then updated to handle more modern technology. And that takes development funds.

There are also outside factors that limit what a Poser figure can do. The figure has to be designed in a way that appeals to the end users and also doesn't turn off content creators. A figure loaded to the gills with jcms is not going to get a lot of vendor support - unless or until Poser has a way of minimizing or eliminating the hassle that jcms create for content vendors - and no, 'copy morphs' doesn't cut it. The same with weight maps and bones. A fully weightmapped figure doesn't need jcms if the geometry is designed correctly - but it does need additional bones, and content vendors don't like having to deal with extra bones, so we're stuck with the typical skeletal hierarchy that most poser figures have, which is also extremely limiting and usually requires jcms, even with weightmaps. So Poser is capable of producing a fully realistic figure in its current state, but that doesn't mean content artists are willing to support it.



RorrKonn ( ) posted Sun, 23 July 2017 at 2:56 AM

Well actually Poser just been collecting free technology n putting it in Poser like Pixars SubDs n Blenders render engine. Poser alt to put Blenders rigs n every other thing in Poser to help the Characters.

============================================================ 

The Artist that will fight for decades to conquer their media.
Even if you never know their name ,your know their Art.
Dark Sphere Mage Vengeance


-Timberwolf- ( ) posted Sun, 23 July 2017 at 4:55 AM

RorrKonn posted at 11:54AM Sun, 23 July 2017 - #4310511

Well actually Poser just been collecting free technology n putting it in Poser like Pixars SubDs n Blenders render engine. Poser alt to put Blenders rigs n every other thing in Poser to help the Characters.

Haha yes, collecting free stuff and sell it in an 500$ app.


-Timberwolf- ( ) posted Sun, 23 July 2017 at 4:55 AM

RorrKonn posted at 11:54AM Sun, 23 July 2017 - #4310511

Well actually Poser just been collecting free technology n putting it in Poser like Pixars SubDs n Blenders render engine. Poser alt to put Blenders rigs n every other thing in Poser to help the Characters.

Haha yes, collecting free stuff and sell it in an 500$ app.


SamTherapy ( ) posted Sun, 23 July 2017 at 8:18 AM

This is a guess - and I don't presume to speak for the OP - but I think the intent was "How about making a figure that comes with morphs, clothes and hair, and doesn't look like a bag of smashed crabs".

Poser native figures have a tradition of either playing fast and loose with basic anatomical proportions, having next to no included morphs or looking homely at best, to truly, hideously frightening at worst.

Even with the existing technology, surely it's not too much to ask SM to bundle a decent figure with the software.

Coppula eam se non posit acceptera jocularum.

My Store

My Gallery


RorrKonn ( ) posted Sun, 23 July 2017 at 12:35 PM

SamTherapy posted at 1:26PM Sun, 23 July 2017 - #4310527

This is a guess - and I don't presume to speak for the OP - but I think the intent was "How about making a figure that comes with morphs, clothes and hair, and doesn't look like a bag of smashed crabs".

Poser native figures have a tradition of either playing fast and loose with basic anatomical proportions, having next to no included morphs or looking homely at best, to truly, hideously frightening at worst.

Even with the existing technology, surely it's not too much to ask SM to bundle a decent figure with the software.

I only have Poser Pro 14 but Roxxie was a nice character with a good start . I don't have the newest character but I'm sure she's a descent mesh and I'm told she's open source so we could modify n share. So it seems Poser is trying to give us nice characters.

============================================================ 

The Artist that will fight for decades to conquer their media.
Even if you never know their name ,your know their Art.
Dark Sphere Mage Vengeance


ssgbryan ( ) posted Sun, 23 July 2017 at 3:23 PM

SamTherapy posted at 1:14PM Sun, 23 July 2017 - #4310527

This is a guess - and I don't presume to speak for the OP - but I think the intent was "How about making a figure that comes with morphs, clothes and hair, and doesn't look like a bag of smashed crabs".

Poser native figures have a tradition of either playing fast and loose with basic anatomical proportions, having next to no included morphs or looking homely at best, to truly, hideously frightening at worst.

Even with the existing technology, surely it's not too much to ask SM to bundle a decent figure with the software.

I much prefer the way SM is handling it - add new tech to the program and allow the end user to add that tech to the figure of their choice. Most of the complaints here about figures seem to be based on being aggressively unwilling to let go of a Poser 4 workflow (aka Load, Conform, Make Art). This kind of thinking as been holding Poser back for too long.

I use a modern version of Poser Pro (like most people here at 'Rosity), along with it's features, so these "problems" people on this thread talk about aren't really problems, if one uses the tools available to them.

As far as a new figure, I'll ask again.

What is your plan for getting legacy based vendors to learn ANY post-Poser 7 feature?

What is your plan for getting any vendor on board with a new figure? The legacy based vendors have made it clear that they WILL NOT learn any post-Poser 7 feature, nor will they support any non-DAZ figure. So what is your plan?

By embracing the features in the software, not the mesh It doesn't matter to me if they want to learn anything or not.

Furthermore, define "decent" figure.

My definition of a "decent" figure is a realistically sized, realistically proportioned figure. Poser has been reliably delivering them - and outside of Antonia, no one else has.

I also need a wide variety of ethnicities, and ages - I have gotten that in the past from SM. The only 3rd party that has managed that is V4 & that took over a decade (and dedicated vendors like Reciecup). Since V4, early 20's Caucasians make up over 95% of the figures released. Add in the fact that once you have purchased 3 or so characters from a vendor, you have purchased all of them, because they all look like they are closely related to each other. Which is another reason to not limit yourself to a single mesh.

This may be hard to grasp, but not everyone using Poser aspires to be a 3rd rate Gil Elvgren wannabe.

I see just as many SM figures in the real world as I do DAZ figures - the difference is the SM figures are used by large corporations in everyday situations, the other figures - not so much.



RorrKonn ( ) posted Mon, 24 July 2017 at 1:54 AM

Does Poser pro 11 have Game Dev in it ?

Why doesn't anyone ever talk about making game characters ?

============================================================ 

The Artist that will fight for decades to conquer their media.
Even if you never know their name ,your know their Art.
Dark Sphere Mage Vengeance


ssgbryan ( ) posted Mon, 24 July 2017 at 2:02 AM

RorrKonn posted at 1:00AM Mon, 24 July 2017 - #4310584

Does Poser pro 11 have Game Dev in it ?

Why doesn't anyone ever talk about making game characters ?

I believe it does.

I believe it is because our meshes (and textures) are much too heavy for game engines.



Kalypso ( ) posted Mon, 24 July 2017 at 2:15 AM
Site Admin

I actually liked the whole G2 line of Poser figures. There was Koji and Kelvin and Olivia each very distinct and yet they could share clothes. The bends were horrific though but they should have improved those and brought them up to today's standards along with developing the face room into a sort of morph room for both face and body that would save presets instead of having a bloated figure with all its morphs. I remember spending a lot of time in the face room and coming up with all sorts of characters - I especially liked the caricature strength so we could go to extremes as well.


RorrKonn ( ) posted Mon, 24 July 2017 at 3:55 AM

ssgbryan posted at 4:49AM Mon, 24 July 2017 - #4310585

RorrKonn posted at 1:00AM Mon, 24 July 2017 - #4310584

Does Poser pro 11 have Game Dev in it ?

Why doesn't anyone ever talk about making game characters ?

I believe it does.

I believe it is because our meshes (and textures) are much too heavy for game engines.

Of Corse that's the first thought Poserdome would have. ;) I actually meant to make game meshes ,low polycount n lighter textures for Poser since we have a Game Dev. I've never seen game characters made for Poser. Just wondering why I've never seen game character since we have Game Dev.

============================================================ 

The Artist that will fight for decades to conquer their media.
Even if you never know their name ,your know their Art.
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-Timberwolf- ( ) posted Mon, 24 July 2017 at 4:33 AM

Kalypso posted at 11:29AM Mon, 24 July 2017 - #4310587

I actually liked the whole G2 line of Poser figures. There was Koji and Kelvin and Olivia each very distinct and yet they could share clothes. The bends were horrific though but they should have improved those and brought them up to today's standards along with developing the face room into a sort of morph room for both face and body that would save presets instead of having a bloated figure with all its morphs. I remember spending a lot of time in the face room and coming up with all sorts of characters - I especially liked the caricature strength so we could go to extremes as well.

Yes, exactley. Those have been a good figure line base. With nowadays rigging and a good JCM set as part of a good Poser release ( , that could easily transfer figure's JCMs to clothes ;) ). That would be it.


AmbientShade ( ) posted Mon, 24 July 2017 at 5:16 AM · edited Mon, 24 July 2017 at 5:19 AM

ssgbryan posted at 6:07AM Mon, 24 July 2017 - #4310556

What is your plan for getting legacy based vendors to learn ANY post-Poser 7 feature?

**What is your plan for getting any vendor on board with a new figure?

I already have some vendors interested in supporting my figures. At least Venus. Some are currently helping me beta test her and like what they see. Once her rigging is closer to completion I'll start looking for other vendors for content support. But I fully intend to do plenty of my own content support. A lot of vendors wait to see how well a figure does before they invest the time in making content that doesn't sell, because they've done it before and been burned. So that's completely understandable.

early 20's Caucasians make up over 95% of the figures released.

Because that's what sells the most, and vendors have bills to pay just like everybody else. It's just like with male content, there isn't as much of it because for most vendors it doesn't produce the same roi that the 'early 20s caucasian pin-up girls' does. So you have to rely more on vendors who make content that they want to make, and not so much content that they have to make to pay their bills. It bugs me too, cause that's really not the type of content I'm interested in. But that's also why I started making my own.



parkdalegardener ( ) posted Mon, 24 July 2017 at 6:34 AM

RorrKonn posted at 6:06AM Mon, 24 July 2017 - #4310590

ssgbryan posted at 4:49AM Mon, 24 July 2017 - #4310585

RorrKonn posted at 1:00AM Mon, 24 July 2017 - #4310584

Does Poser pro 11 have Game Dev in it ?

Why doesn't anyone ever talk about making game characters ?

I believe it does.

I believe it is because our meshes (and textures) are much too heavy for game engines.

Of Corse that's the first thought Poserdome would have. ;) I actually meant to make game meshes ,low polycount n lighter textures for Poser since we have a Game Dev. I've never seen game characters made for Poser. Just wondering why I've never seen game character since we have Game Dev.

The tools are in PP11 to make your low poly meshes with the clothing combined into the figure from your higher poly count meshes at the press of a button. There is no need to make specifically low poly figures with attached clothing and hair. FBX output at the push of a button.

RorrKonn you have been going on about game ready figures for years. Why not get PP11 on one of the many sales and try all the stuff you keep asking about. Direct output to Unity or Unreal. PBR texture maps that transfer to these and other game engines. Polygon decimation. Figure combining. If you put away a buck a month you could have bought the software on one of the many $50 sales by now.

I'm not picking on you. I say this because I see the same statements and questions, by the same people, day after day, year after year. What Poser needs is xxxxxxx. Then a bunch of folk going Poser has that already. Poser needs a new figure. So-and-so will save the day with their new figure when it is released is the reply.

Poser is just a tool. Nothing more. Nothing less. You check with the manufacturer before before you buy a tv or a stereo and decide if they have the features you want. Is it a smart tv? Does the stereo have a turntable? These are what I want. A smart tv that can be tied into my stereo so I can play albums that haven't made it to iTunes or whatever store and I don't have to buy a soundbar. With this in mind off I go to check manufacturers and prices. Then I make a purchase. Facebook, Twitter; and Instagram are bad places to go for a fair and honest review of anything. Graphic forums are not a lot different than them.



adzan ( ) posted Mon, 24 July 2017 at 9:10 AM

AmbientShade posted at 8:36AM Mon, 24 July 2017 - #4310592

ssgbryan posted at 6:07AM Mon, 24 July 2017 - #4310556

What is your plan for getting legacy based vendors to learn ANY post-Poser 7 feature?

**What is your plan for getting any vendor on board with a new figure?

I already have some vendors interested in supporting my figures. At least Venus. Some are currently helping me beta test her and like what they see. Once her rigging is closer to completion I'll start looking for other vendors for content support. But I fully intend to do plenty of my own content support. A lot of vendors wait to see how well a figure does before they invest the time in making content that doesn't sell, because they've done it before and been burned. So that's completely understandable.

early 20's Caucasians make up over 95% of the figures released.

Because that's what sells the most, and vendors have bills to pay just like everybody else. It's just like with male content, there isn't as much of it because for most vendors it doesn't produce the same roi that the 'early 20s caucasian pin-up girls' does. So you have to rely more on vendors who make content that they want to make, and not so much content that they have to make to pay their bills. It bugs me too, cause that's really not the type of content I'm interested in. But that's also why I started making my own.

Are vendors still making content using outdated methods?

I've kept up with most of the new releases in the Renderosity Poser store this year and from what I've seen a lot of the content is aimed at Poser 9 and above,

Most content now comes with mc6 material sets and not pz2 files, textures include specular/normal maps etc etc .. which use poser / cycles nodes and are set up to use both the firefly and superfly render engines.

The only time I see mention of Poser 6 is for items made for Victoria 4, which is understandable as she is outdated legacy content but even then the content artists include updated materials and renderer settings - as it provides them with extra customers who can use their content which hopefully means a little more money for the artist.

So I'm not seeing all these content artists who aren't updating their content to use the current technology offered by Poser, Perhaps I'm looking in the wrong store?



AmbientShade ( ) posted Mon, 24 July 2017 at 10:34 AM

I don't know. You'd have to ask someone who buys more content than I do. I think the only vendors still using Poser 6 workflows are those who are still making content for V4, since she works in Poser 6 her content needs to as well. But I haven't bought anything for V4 or M4 in a couple years now that I can remember. I'd imagine vendors supporting Dawn, Dusk, Pauline and other figures are making content that works in P9+ and that requires knowing the modern Poser workflow.



ssgbryan ( ) posted Mon, 24 July 2017 at 11:40 AM

adzan posted at 10:16AM Mon, 24 July 2017 - #4310601

Are vendors still making content using outdated methods?

I've kept up with most of the new releases in the Renderosity Poser store this year and from what I've seen a lot of the content is aimed at Poser 9 and above,

Most content now comes with mc6 material sets and not pz2 files, textures include specular/normal maps etc etc .. which use poser / cycles nodes and are set up to use both the firefly and superfly render engines.

The only time I see mention of Poser 6 is for items made for Victoria 4, which is understandable as she is outdated legacy content but even then the content artists include updated materials and renderer settings - as it provides them with extra customers who can use their content which hopefully means a little more money for the artist.

So I'm not seeing all these content artists who aren't updating their content to use the current technology offered by Poser, Perhaps I'm looking in the wrong store?

It's why I was talking about "legacy vendors" - they are still stuck in Oct 2007. Vendors that are building content for current figures build to Poser 9 conventions, there just aren't enough of them. I had a vendor tell me that they didn't have time to learn the features of Poser 9 while making their 1st (only) product for Dawn.

I'm still dealing with material .pz2s instead of material .mc6s (Even though the Rosity guidelines are that .mc6s are mandatory and the .pz2s are optional, and it's been that way for years). I suppose I should be thankful - at DAZ, I'll get "new" (legacy products from the former RDNA) stuff with .rsr files, because they are too lazy to update their legacy products.

It's one of the reason I tell everyone to invest in Netherworks' Batch Material Converter. I converted a 40Gb V4 Clothing pose subfolder from material .pz2 to .mc6 in 2 minutes.

Although, I would think that if vendors updated their legacy products, they could let newer customers know what they have made (The products would bounce back to the front of the store). Legacy versions of Poser aren't long for this world. The next version of OSX (this fall) will be the last version that supports 32-bit functions, and it is my understanding that MS is going the same way in Windows.

No need for backward compatibility if no one can actually run the program.



RorrKonn ( ) posted Mon, 24 July 2017 at 1:15 PM

parkdalegardener : I can make my own game character's easily it's SubDed characters I have difficulty with. I'll leave SubDed to AmbientShade.

I like the wild n crazy fantasy stuff that ya see in games ,I don't care for realism ,over the decades I've gotten more in to games n until gamdev Poser went the other way. who knows maybe the game path could recruit a lot of new Poser users.

============================================================ 

The Artist that will fight for decades to conquer their media.
Even if you never know their name ,your know their Art.
Dark Sphere Mage Vengeance


RorrKonn ( ) posted Mon, 24 July 2017 at 8:00 PM · edited Mon, 24 July 2017 at 8:02 PM

Oh come on ,no one thinks character like "THESE" wouldn't be fun to render ,animate or something ?

Don't think if Poser sold characters like these no one would buy theme for games ? there's pages after pages of game meshes at Unity store even daz has morphs 3d for game meshes.

============================================================ 

The Artist that will fight for decades to conquer their media.
Even if you never know their name ,your know their Art.
Dark Sphere Mage Vengeance


patorak3d ( ) posted Tue, 25 July 2017 at 2:24 PM

RorrKonn those figures are awesome! It would be tempting to make something like them for Poser.

 

 


wolf359 ( ) posted Wed, 26 July 2017 at 9:50 AM

Oh come on ,no one thinks character like "THESE" wouldn't be fun to render ,animate or something ?

They would be a nightmare to rig and they are purpose built, one off characters. most poser users would find them very limited I think.



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RorrKonn ( ) posted Wed, 26 July 2017 at 1:48 PM

Patorak3d : Looks like fun to me :)

Wolf359 : I don't know why you say a game mesh is a nightmare to rig. but talk about nightmares ,rigging cloths with different topology on to another's mesh that you can't adapted to purpose. Rigging my own meshes that I can adapted to any purpose is doable enough. patorak3d & I might be the only two to ever use them but as long as we have fun ,it's all good.

============================================================ 

The Artist that will fight for decades to conquer their media.
Even if you never know their name ,your know their Art.
Dark Sphere Mage Vengeance


patorak3d ( ) posted Thu, 27 July 2017 at 6:24 PM

RorrKonn : Let's do it!

For all of you making your own figures the only limitation Poser has in riggin' is that three parts can't touch. That being said, give your figures the rig they need AND give your figures the morphs they need. Nuff said...

 

 


RorrKonn ( ) posted Sun, 30 July 2017 at 5:26 PM

some of the models on sketchfab you can download ,but I'm wondering how safe it would be ?

============================================================ 

The Artist that will fight for decades to conquer their media.
Even if you never know their name ,your know their Art.
Dark Sphere Mage Vengeance


-Timberwolf- ( ) posted Mon, 31 July 2017 at 12:54 PM · edited Mon, 31 July 2017 at 12:56 PM

I bet, some V4 fans will freak out about, what Karina uploaded on a famous share cg website. Look out for Sasha-16.


RorrKonn ( ) posted Mon, 31 July 2017 at 8:26 PM

Well how safe is share cg ? I can open .zip I cannot open .rar .So any safe free .rars around ? If Karina did not have permission to do this then DAZ will have share cg take V4 down soon.

How safe would it be to down load meshes from sketchfab ?

I don't like viruses n all

============================================================ 

The Artist that will fight for decades to conquer their media.
Even if you never know their name ,your know their Art.
Dark Sphere Mage Vengeance


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