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Subject: POSER 11 PRO PROBLEM WITH EYESguillont opened this issue on Oct 05, 2016 · 16 posts
I'm going to move this to the Poser Forum, where you'll be more likely to get an answer.
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infinity said to add the construct. It looks to me like it's already there. I'm going to suggest more lighting. If that doesn't work, post a screen shot of the advanced tab of the eyetrans shader and maybe your preview settings.
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OK folks, The problem with the black eyes is: Materials. 1) might be using a glass shader in Superfly that needs caustics turned on to let you see through the glass. 2) shader is too reflective and reflecting the very dark construct. This is what I use for V4's eye surface and it works just as good on James. Again, Make sure you turn caustics on in your superfly render settings.
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I meant IBL lighting above, but it depends on the light sets. This seems to be happening on tests with all my human models except Paul. The bottom picture looks like he has double eyelids.
That's the "Tear" material; a layer of liquid resting between the lower lid and the eyeball itself. I agree it looks too much; perhaps it can be made invisible.Coppula eam se non posit acceptera jocularum.