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Blacksmith3D & Texture Transformer Support F.A.Q (Updated: 2017 Sep 11 5:49 pm)

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 Subject: Any Plan for Pauline?

RobZhena opened this issue on Feb 12, 2016 · 48 posts

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  RobZhena    ( ) ( posted at 7:10PM Fri, 12 February 2016 

That would be a great conversion.


  fly028    ( ) ( posted at 12:48AM Sun, 14 February 2016  · @4254902

Hello RobZhena,

It would be a great idea, but, i'm not in the "secret" for future development :-) It seems logical as Blacksmith did it for Roxie in the past, so, why not for Pauline! I will let the Renderosity staff answer this question :-)

Sorry for not replying more precisely, Best regards,


  Blacksmith3D    ( ) ( posted at 10:09AM Wed, 17 February 2016  · @4255514

Hello,

We currently only have your one request to see a Pauline conversion. These conversions are costly to make, so we would need a lot of requests to make that happen.


  psychofrogz    ( ) ( posted at 5:57AM Sat, 20 February 2016  · @4256247

Make that 2 requests.


  demiurgent    ( ) ( posted at 1:30AM Wed, 24 February 2016  · @4257029

Out of curiosity, how many requests do you have for G2F, G2M or Genesis?

I'm not actually just asking out of self interest. I'm curious how much support has built for earlier versions of Genesis versus the (admittedly brand new) Pauline.

(At some point, if Pauline-to-G3F and G3F-to-Pauline become available, I will be a very happy person.)

For the record, V4-to-G3F works beautifully. I've grabbed the G2F-to-G3F UVs available from others, but while it works well it's not an optimum solution, I'd love to see Texture Transformer tackle this.


  FVerbaas    ( ) ( posted at 3:44PM Sun, 28 February 2016  · @4258086

One more for Pauline


  RobZhena    ( ) ( posted at 7:18PM Sat, 19 March 2016  · @4261802

Blacksmith3D posted at 8:17PM Sat, 19 March 2016 - #4255514

Hello,

We currently only have your one request to see a Pauline conversion. These conversions are costly to make, so we would need a lot of requests to make that happen.

Could you define "costly?" Maybe we could crowd-source it.


  Tempesta3d    ( ) ( posted at 9:47AM Thu, 24 March 2016  · @4262379

One more for Pauline here :)

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***For every single memory
Has become a part of me
You will always be...my love***


  RobZhena    ( ) ( posted at 4:34PM Thu, 24 March 2016 · edited on 4:43PM Thu, 24 March 2016 · @4262470

Tempesta3d posted at 5:34PM Thu, 24 March 2016 - #4262379

One more for Pauline here :)

I love your work. I buy almost all of it!


  Tempesta3d    ( ) ( posted at 8:30AM Fri, 25 March 2016  · @4262579

Awww RobZhena, thank you sooo much!!!! 😀

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***For every single memory
Has become a part of me
You will always be...my love***


  ssgbryan    ( ) ( posted at 11:55AM Fri, 25 March 2016  · @4262612

I'll take one for both Pauline & Paul.

And the SM G2 figures while you are at it.



  JohnDoe641    ( ) ( posted at 8:01PM Thu, 02 June 2016  · @4271273

Count me as another for Pauline.

I'd also like to see one for Miki4, Alyson2/Anastasia as well.


  bwldrd    ( ) ( posted at 11:56AM Sun, 19 June 2016  · @4273032

Another for Pauline. :)

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Consider me insane if you wish, but is your reality any better?


  meatSim    ( ) ( posted at 9:01PM Sat, 09 July 2016  · @4275210

I would very much like to see pauline supported, and paul as well though him more out of principle as I don't currently use him. With Pauline advanced out in the wild I really think pauline is a viable figure that could start to generate some serious interest.


  willshetterly    ( ) ( posted at 7:55PM Sun, 10 July 2016  · @4275316

Add another request for Paul and Pauline. They have enormous potential, and I'd love to see that potential realized.


  RedPhantom    ( ) ( posted at 8:08PM Sun, 10 July 2016  · @4275320

add one more for Pauline and Paul. Any other poser natives would be cool too.


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  shvrdavid    ( ) ( posted at 10:56PM Sun, 10 July 2016  · @4275331

+1



Some things are easy to explain, others are not....


  n-i-c-l-a-s    ( ) ( posted at 3:07AM Tue, 12 July 2016  · @4275490

Support for Paul&Pauline would be great


  me195    ( ) ( posted at 12:03PM Thu, 08 September 2016  · @4282564

I would love support for Pauline and Paul.


  Blacksmith3D    ( ) ( posted at 1:05PM Thu, 22 September 2016  · @4284369

I just wanted to make sure that everyone knows that Pauline and Paul can be brought into Blacksmith3D (by obj or cr2) and they work well with our painting and sculpting tools. I assumed these requests were about having a V4 to Pauline or M4 to Paul conversion for our Texture Transformer (which we currently do not have). After re-reading some of the posts, I started to think that some of you may not have meant just the Texture Transformer.


  FVerbaas    ( ) ( posted at 5:15PM Sun, 02 October 2016  · @4285441

Well mine certainly was for the texture transformer. I would not see why one would ask for specific support for a figure in Blacksmith. I trust one can assume any figure loads there.


  ssgbryan    ( ) ( posted at 10:08AM Mon, 03 October 2016  · @4285478

Definitely Texture Transformer, since I don't actually own Blacksmith.



  bwldrd    ( ) ( posted at 4:47PM Fri, 07 October 2016  · @4286006

Mine also was for texture transformations.

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Consider me insane if you wish, but is your reality any better?


  JohnDoe641    ( ) ( posted at 2:46PM Sat, 08 October 2016  · @4286107

Mine was purely for Texture Transformer.


  Howy2012    ( ) ( posted at 11:58AM Thu, 13 October 2016  · @4286625

I'm all for a V4 to Pauline texture transformer!


  Tempesta3d    ( ) ( posted at 9:29AM Tue, 18 October 2016 · edited on 9:29AM Tue, 18 October 2016 · @4287105

Same here, Texture Transformer. I am already using Blacksmith3d importing Pauline to create her textures from photo references (it works great), I wish to have a V4 to Pauline texture transformer as well 😀

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***For every single memory
Has become a part of me
You will always be...my love***


  consumer573    ( ) ( posted at 10:34AM Sun, 23 October 2016 · edited on 10:37AM Sun, 23 October 2016 · @4287626

I'd like to see Paul and Pauline grow. I think they have potential before people get turned off due to lack of support. It takes time. Most of my investment has been in V4 so being able to leverage that would be great. I haven't gone genesis or Daz format and don't plan to in the immediate future. I think Paul and Pauline could make a great alternative.

I enjoy Tempesta 3D's products and am a fan of the work. Nice to know that some of it is with Blacksmith; it makes me feel I am on the right track!

Maybe Tempesta can answer a question for me. There are some characters over at RDNA that she has made (Posy?).

What do you use for hairstyles for Pauline? They must be very limited unless work has been done for conversions?


  Tempesta3d    ( ) ( posted at 3:19AM Tue, 25 October 2016  · @4287823

Hi consumer573, thank you for your words. Yes, I do believe that Paul and Pauline can have a great potential. I am actually using any sort of hair for Pauline (and Paul too... Making my first Paul character this week 😃 )

This is how I do, keep in mind I am not an expert, I just make things randomly until they work 😆 : best way is to use prop hair, like the gorgeous ones of SAV or any other. I am successfully using any hair, also saved as figure. I put Pauline on zero pose, open the hair. They now usually fluctuate over her head. Just position the hair well on her cranium using the arrows for moving the object up or down, back and forth, until it matches with her head.

Sometimes you may need to scale a bit your hair too. Adjust all until looks fine and then select your hair and go to object if it is a prop or figure if it is a figure and click "set figure parent" and chose the head of Pauline.

Voilà! It requires for me no more than a couple of minutes. I hope it can help 😃

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***For every single memory
Has become a part of me
You will always be...my love***


  Nod    ( ) ( posted at 6:50PM Thu, 27 October 2016  · @4288087

Put me down for a vote as well for a Paul/Pauline converter. 😀


  SilverDolphin    ( ) ( posted at 10:09PM Tue, 01 November 2016  · @4288547

Smith Micro recently made poser 11 pro a 99 dollar upgrade for older poser users so I would also like to see a texture converter for pauline. V4 to pauline would be great.


  icprncss2    ( ) ( posted at 6:47AM Sun, 06 November 2016  · @4289062

Add my request for both V4 to Pauline and M4 to Paul.


  RedPhantom    ( ) ( posted at 12:34PM Sun, 04 December 2016  · @4291898

Yeah, my vote was for the converter too.


Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage

Today I break my own personal record for the number of days for being alive. 
Check out my free stuff here
or at Share CG
I use Poser Pro 11.2 and win 10


  Blacksmith3D    ( ) ( posted at 11:48AM Tue, 06 December 2016  · @4291992

Thanks for the letting us know your requests. We have heard that there may be changes/improvements to Paul and Pauline after the first of the year, so we are waiting to hear more before making any conversions.


  JohnDoe641    ( ) ( posted at 2:36PM Sat, 31 December 2016  · @4294061

Blacksmith3D posted at 3:35PM Sat, 31 December 2016 - #4291992

Thanks for the letting us know your requests. We have heard that there may be changes/improvements to Paul and Pauline after the first of the year, so we are waiting to hear more before making any conversions.

Ooooooh improvements to their new figures??? That sounds awesome.


  ssgbryan    ( ) ( posted at 6:34PM Sat, 11 February 2017  · @4297184

Blacksmith3D posted at 5:32PM Sat, 11 February 2017 - #4291992

Thanks for the letting us know your requests. We have heard that there may be changes/improvements to Paul and Pauline after the first of the year, so we are waiting to hear more before making any conversions.

Any update to the Paul & Pauline Module?



  Tempesta3d    ( ) ( posted at 12:33PM Mon, 13 February 2017  · @4297330

I am very interested too 😀

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***For every single memory
Has become a part of me
You will always be...my love***


  bantha    ( ) ( posted at 3:46PM Tue, 21 February 2017  · @4298038

Support for Pauline and Paul would be great, That would be a reason for me to buy Texture Converter, in fact.


A ship in port is safe; but that is not what ships are built for.
Sail out to sea and do new things.
-"Amazing Grace" Hopper

Avatar image of me done by Chidori

  ssgbryan    ( ) ( posted at 6:32PM Thu, 06 April 2017  · @4301833

It's been nearly two months since I last asked, so I'll ask again:

Is there any chance of us getting a module to use for Paul and Pauline.?



  Blacksmith3D    ( ) ( posted at 12:13PM Fri, 07 April 2017  · @4301875

Sorry. There are no plan in the near future. We have heard that there might be some updates for Paul and Pauline, so we'd really like to know if and when those updates will happen before commitment to that project. The cost of conversions is too high for us to then have to change them again later. We have other things we've been working on that will be announced soon.


  Dark_Elf    ( ) ( posted at 10:14AM Fri, 12 May 2017  · @4305066

Any more word on this? I'd love to have it as well

My Stuff:) You might hate it, but you never know... 
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  Blacksmith3D    ( ) ( posted at 4:36PM Mon, 12 June 2017  · @4307360

I just wanted to let you know that we have been working on V4 to Pauline and a M4 to Paul conversion for our Texture Transformer version 2 base software. We are in the testing stages now, and hope to have them added to our base TTv2 within the next week or two.

Also, if you haven't already heard, we have completely changed the way Texture Transformer version 2 works. As you probably all know, the 1st version required you to load the source / input figure (like V4) into Poser or Daz Studio, load the textures you wanted to convert and then save (or export) as cr2 file. Then, use that saved cr2 file in Texture Transformer, which meant that if you had 10 makeup files to convert, you had to load each makeup file individually and save a separate cr2 file. Now, the 2nd version does not require loading the textures in Poser or DS to save them on the figure first.

And, not only does version 2 make converting cr2 files easier, it now also will convert duf, pz2 and mc6 texture files AND can usually even Iray transformations. I say usually because the complexity of the Iray shader nodes and how some character textures are made, there may still be a few bugs or TT default system settings that we will need to update to handle exceptions better. Depending on the character you wish to transform, you may need to do a couple of sets separately. For example, say a male character has two 'main' (full or default) skin texture sets; one for hairy, and one for smooth or not so hairy and then has different face options (like beard, gotee, no facial hair). The hairy set would need to be done as one batch, so that the hairy main skin texture is used as "the master" file to fill-in the 'default' areas that the face doesn't automatically include. Then, the smooth (or not so hairy) would need to be done as a separate batch so that it's 'main' (full or default) skin texture set can be used as "the master" file.

The TTv2 batch conversions can take a while to run/process (sometimes around a minute per texture), but we've tested with 30 conversions in one batch. So, considering the manual way of trying to create texture conversion from figures like V4 to Dawn (or using TT version 1), the batch processing time doesn't seems to be very well tolerated.

Please feel free to SiteMail with any questions you may have, and we'll be glad to help. Thanks for using our software!


  RobZhena    ( ) ( posted at 7:20AM Wed, 14 June 2017  · @4307453

Great news!!!


  ssgbryan    ( ) ( posted at 4:33PM Fri, 16 June 2017  · @4307693

Thank you!

I am so excited about this.



  ssgbryan    ( ) ( posted at 9:02AM Sat, 17 June 2017  · @4307748

A minute per texture?

That is pretty fast. When I get back to my computer, I'll set it up to run over night.

Thanks again.



  RobZhena    ( ) ( posted at 7:14PM Wed, 12 July 2017  · @4309736

It works like a charm and is wicked fast.


  Blacksmith3D    ( ) ( posted at 1:52PM Fri, 14 July 2017  · @4309862

I'm very glad to hear that you like it and it was fast for you. It can be slow depending on the computer and how many files are in the batch. Just fyi - We have seen TTv2 lock up with 40 batch files at once (on my Win computer with 8 gig of ram and a single processor) and because I was running a lot of other software too. TTv2 can be a resource hog, so it works best when other apps aren't running.


  ssgbryan    ( ) ( posted at 12:39AM Wed, 19 July 2017  · @4310152

Blacksmith3D posted at 11:37PM Tue, 18 July 2017 - #4309862

I'm very glad to hear that you like it and it was fast for you. It can be slow depending on the computer and how many files are in the batch. Just fyi - We have seen TTv2 lock up with 40 batch files at once (on my Win computer with 8 gig of ram and a single processor) and because I was running a lot of other software too. TTv2 can be a resource hog, so it works best when other apps aren't running.

8 physical cores, 8 virtual cores, 48GB of ram.

I laugh at your resource hog ;p)

Thanks again so much for getting Paul and Pauline working with TT.



  Blacksmith3D    ( ) ( posted at 11:56AM Wed, 19 July 2017  · @4310193

I'd give half my left pinky finger for a system like yours. 🙂


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