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DAZ|Studio F.A.Q (Updated: 2019 Feb 01 1:12 pm)


 Subject: Daz Studio 4.9 Big Changes Incoming!!

ghosty12 opened this issue on Oct 28, 2015 · 502 posts

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  FlagonsWorkshop    ( ) ( posted at 2:57PM Sat, 31 October 2015  · @4236224

I've mentioned this over at DAZ, I'm going to mention it one time here then get on to other things. The problem is this: DRM does not generate sales for entertainment digital items. Those people who aren't paying for the right to use your stuff are never going to pay for the right to use your stuff - they just will not use it if you make it impossible. Shady businesses that use your product in money making enterprises will pay for it if they have to.

The problem with DRM is that it makes your product more difficult to use for your paying customers, plus it is costly to maintain and develop.

So if you are adding DRM to your product, and it is used chiefly for entertainment, you are going to get lower sales at higher cost. It will not raise your sales. Which is exactly what the music, book, and movie industries found out. Movies still do it to stop people from selling their product illegally, that you have to stop or you go out of business.

If you are incised that people are using your work without paying you, and your bottom line is you want to stop them regardless of lost sales or costs, then go for it, use the hell out of DRM.

If you are trying to increase your sales, you better try something else.


  Male_M3dia    ( ) ( posted at 3:47PM Sat, 31 October 2015  · @4236230

WandW posted at 4:44PM Sat, 31 October 2015 - #4236192

Male_M3dia posted at 1:28PM Sat, 31 October 2015 - #4236182

Actually no management was ever shown the door.. they sold their stake in company and left. Not sure who started that nonsense, but that should really be cleared up. You can't be shown the door on something you owned, but you can sell it and start a comicon. ;)

Darn it; I tried to edit the link and deleted the post! Thank goodness for a local cache!

Chris Creek said this. He of course sold his stake around the time of the Gizmoz merger and left, but was later brought back. The Board by then was controlled by the investors (they had at least a $12 million stake in Gizmoz, plus whatever they had in DAZ; at least $9 Million when the merger was effected... ( http://techcrunch.com/2009/12/15/gizmoz-daz-3d-merges</http:> ) , and Dan Farr was later forced out (according to Chris) and Chris of course was later let go.

As far as NTT's ownership goes, check the link I posted... :)

As I said, no management was forced out. They sold their stakes... period.

Don't believe everything you read. If DAZ actually took the low road like some of these people, your head would spin at the messiness that goes on behind the scenes. They got products to make instead of kicking dirt, thank goodness.


  Khory_D    ( ) ( posted at 8:50PM Sat, 31 October 2015  · @4236253

As an somewhat off-topic aside, whatever happened to Gizmoz' technology? I haven't yet seen caricature heads from photos make it into any DAZ products. Did they license that tech to someone else?

_Darn it; I tried to edit the link and deleted the post! Thank goodness for a local cache!

Chris Creek said this. He of course sold his stake around the time of the Gizmoz merger and left, but was later brought back. The Board by then was controlled by the investors (they had at least a $12 million stake in Gizmoz, plus whatever they had in DAZ; at least $9 Million when the merger was effected... ( http://techcrunch.com/2009/12/15/gizmoz-daz-3d-merges/ ) , and Dan Farr was later forced out (according to Chris) and Chris of course was later let go.

As far as NTT's ownership goes, check the link I posted... :)_

I followed your link and it lists Highway 12 as the investors of that single 4 million dollar funding Daz got back in 2007. Looks like Highway 12 has 2 men who are general partners, 3 that are strategic partners and one principle partner who joined in 2010. None of that indications of a later buy out of the company by NTT. If you have some other indication that there was a purchase of Daz by another company I will be happy to look at it.

What I know about Gizmoz is pretty much what is on the internet. I've never actually heard anyone with Daz talk about it even though I added it as a brokerage right around that time. I do know that some of the Daz models and so forth got used in some of the Gizmoz stuff but beyond that I've never seen or heard anything really indicating that the companies were one. My guess is that it was actually a folding in of Gizmoz into Daz and since the President who came with it left after 9 months to do his own thing (though according to linked in he is still on the board). My best guess is that they sold parts of Gizmoz and may have kept some of the people or tech. I seem to recall something about Gizmoz doing phone apps for the Korean market at some point which I would guess would be an easy sell out. In other words I don't think that there was any real impact on Daz then and certainly not now. I think Gizmoz and the merger has only ever been notable to a few people in forums.

I'm really not going to talk about what Cris said other than to say I have never heard anyone at Daz say anything but nice things about Dan. I know they are all very proud of how well he has done with his Con.

Of course if you ask me looking at anything to do with the company before 2012 is like looking into the dark ages and not really reliant to them today.

www.Calida3d.com
Daz studio and Poser content creators

  Razor42    ( ) ( posted at 8:55PM Sat, 31 October 2015 · edited on 9:09PM Sat, 31 October 2015 · @4236254

WandW posted at 12:26PM Sun, 01 November 2015 - #4236175

Zev0 posted at 11:31AM Sat, 31 October 2015 - #4235788

WandW posted at 5:08PM Thu, 29 October 2015 - #4235778

DAZ is no longer a small shop run by a group of artists, but is now but one small piece of a $80 Billion dollar corporation, Nippon Telegraph and Telephone, and has to contribute to their bottom line...

Say what now?

Sorry for the delay, Zev, as I got no eBots.

Yes, DAZ is owned by NTT DOMOCO Innovations, formerly (until 1 October) NTT DOMOCO Capital, which is a wholly owned subsidiary of NTT DoMoCo, the largest wireless carrier in Japan, which is majority owned and controlled by NTT, the big Japanese telecom company. They had a huge stake in Gizmoz, which merged with DAZ in 2009, and apparently acquired the rest of DAZ in 2011. Here is a list of companies they own...

https://www.docomoinnovations.com/portfolio

Regarding Terry's comment about Poser's ownership, (which I suppose was off topic here 😉 ) Yes, Poser has been owned by other software companies for over a decade (and was bought by MetaCreations back in the 1990s before being spun off into Curious Labs as well). However, Poser's management has remained mostly intact through this period, unlike at DAZ, where most (along with many of their in-house artists) were shown the door...

EDIT; Highway 12 Ventures apparently still has a stake; info on privately held companies is hard to find...

Forgive me but both NTT DOMOCO innovations (Honestly the only place I can find a stated relationship between DOMOCO and DAZ3D is on DOMOCO own portfolio page which you linked it doesn't really say we (DOMOCO) own DAZ3D anywhere there either, as a portfolio page it could be there is another relationship such as investment or it could even mean they sold them some telecommunications gear at one point making them part of the portfolio of DOMOCO {LINK PLS to confirmation?}) and Highway 12 Ventures are both Investment Groups (From what I can see DAZ3D has had 2 rounds of investment in the last few years one in 2011 and later in 2014 and currently DAZ3D has 4 major investors),

Smith Micro on the other hand OWNS Poser outright. There is a vast difference between ownership and investment. So to say "Poser's" team is unchanged is pure fiction "Poser" doesn't have a CFO or CEO or even Staff but Smith Micro does. Poser is an asset of Smith Micro, not a company. Daz3D is entirely operated as an independent company, with from my understanding modern investors that believe that capital is the main asset an investor provides to the operation of a business.

And from my understanding Gizmos was more of an acquisition then a merger. But sometimes small adjustments to words can misrepresent an idea greatly ;) or just make the person saying it feel better about the actual situation. I'm not sure what any of this has to do with DS 4.9 anyway or really why you seem to be trying to tell a story with very few facts, it comes across as slightly malicious like you're planting seeds of disinformation for a particular reason? ...



  Razor42    ( ) ( posted at 9:19PM Sat, 31 October 2015  · @4236259

@ WandW

Also I'm not sure why the dedication to comparing Poser with DAZ3D, it's like comparing Apple with Internet Explorer or Microsoft with Itunes. One is an asset (a thing owned by a company) and one is an organisation/company.

You need to compare DAZ3D with Smith Micro or Poser with Daz Studio then there would be a more like to like kind of equation. Otherwise what your saying comes across as a little nonsensical and a little transparent motive wise.



  Razor42    ( ) ( posted at 10:53PM Sat, 31 October 2015 · edited on 11:02PM Sat, 31 October 2015 · @4236264

Oh and one more thing while we're on the topic of Smith Micro here in the DAZ Studio forum.

Congrats to Smith Micro on the 3rd quarter financial report for 2015 (Reported yesterday) losing only 750k in the last three months much better than the 1.2 million they lost in the same quarter last year. And a significant improvement on the last 9 months as well, only losing slightly over 2 Million dollars in that period much better than the 12 Million lost in the previous year (2014)...

The shareholders only lost a few cents of their share price this quarter (5% of the value) rather than the 30 cents per share they lost last year (About 38% of the shares value) Well I guess there used to it by now considering the shares were worth $16+, 5 years ago now they are around .65 cents a share... What's that come to around 96% of the company's value lost in 5 years?

http://www.prnewswire.com/news-releases/smith-micro-reports-2015-third-quarter-financial-results-300167585.html

https://www.google.com.au/search?q=Smith+micro+stock&oq=Smith+micro+stock&aqs=chrome..69i57l2j69i59l2j69i60l2.3143j0j4&sourceid=chrome&es_sm=91&ie=UTF-8



  Black__Days    ( ) ( posted at 11:16PM Sat, 31 October 2015  · @4236265

Alright, I am not sure I understand what is going on with DAZ Connect or whatever it is called. Content is delivered only via cloud, not installed locally, and you have to download the stuff you want to use each time you want to use it? Is that right?

Someone give me the tl;dr version of what is happening, please.


In the beginning the Universe was created.

This has made a lot of people very angry and been widely regarded as a bad move.


  Razor42    ( ) ( posted at 11:41PM Sat, 31 October 2015 · edited on 11:44PM Sat, 31 October 2015 · @4236266

Black__Days posted at 3:33PM Sun, 01 November 2015 - #4236265

Alright, I am not sure I understand what is going on with DAZ Connect or whatever it is called. Content is delivered only via cloud, not installed locally, and you have to download the stuff you want to use each time you want to use it? Is that right?

Someone give me the tl;dr version of what is happening, please.

The term cloud is throwing people a little off in this scenario.

Daz Connect is similar to DIM except it is enclosed in Daz Studio. Once you download your Daz Connect item it will be stored locally on your hard drive in an Encrypted format similar to the way DIM does (DIM files are unchanged and unencrypted at this point). So when you install 4.9 it (will) access all of your installed content on your hard drive from DAZ or other providers the same way 4.8 does. If you download via 4.9 Daz Connect from Daz3d it will come down as an encrypted format stored locally on your computer.

Currently all Daz3D content is available through either DIM or Daz Connect both store the content locally on your hard drive once downloaded. Daz Connect in 4.9 will show content you have purchased, but not yet downloaded, as a greyed out icon (which means it's available In the "cloud") where you can click the icon and download and install within DS with Daz Connect.



  LPR001    ( ) ( posted at 12:16AM Sun, 01 November 2015  · @4236271

One hour nap and at first glance I thought I was reading the Financial Times. What on earth has Smith Micro's P&L Statement got to do with the Daz DRM woes Razor? Although reading it L Statement might be a better choice. I do have one question I looked at the info over the greyed out icon and took it how you have explained this here. So is there a few bugs to iron out or will it take time to go through my content and list it all appropriately? because I see a few of those for my content that has been on my drive for years. Could this also be the poser companion files etc because I had Poser and Daz on two separate computers at one stage after upgrade so skipped a heap of the installs. Never bothered to catch up

- Johnny G

"Try animation to get things moving"

lpr001@renderosity.com


  Black__Days    ( ) ( posted at 12:16AM Sun, 01 November 2015  · @4236272

Razor42 posted at 1:14AM Sun, 01 November 2015 - #4236266

Once you download your Daz Connect item it will be stored locally on your hard drive in an Encrypted format similar to the way DIM does (DIM files are unchanged and unencrypted at this point).

Oh. So it's basically a DRM thing, forcing users to install content from inside the client, so that it will be harder to install things obtained in a shady fashion without DAZ knowing about it. I am okay with this.


In the beginning the Universe was created.

This has made a lot of people very angry and been widely regarded as a bad move.


  Razor42    ( ) ( posted at 12:33AM Sun, 01 November 2015 · edited on 12:40AM Sun, 01 November 2015 · @4236275

LPR001 posted at 4:18PM Sun, 01 November 2015 - #4236271

One hour nap and at first glance I thought I was reading the Financial Times. What on earth has Smith Micro's P&L Statement got to do with the Daz DRM woes Razor? Although reading it L Statement might be a better choice.

I'm not sure tbh, I believe this #4235778 led to ยท #4235785 which led to #4236175 so I thought it would have some context. But feel free to remove it and drop it in the Poser Forum if you think it will be more relevant there. ;)

I do have one question I looked at the info over the greyed out icon and took it how you have explained this here. So is there a few bugs to iron out or will it take time to go through my content and list it all appropriately? because I see a few of those for my content that has been on my drive for years. Could this also be the poser companion files etc because I had Poser and Daz on two separate computers at one stage after upgrade so skipped a heap of the installs. Never bothered to catch up.

I know it will take a little time to migrate your old content from 4.8 to 4.9 as the way it connects to your file storage is slightly different than in 4.8. So give it some time but let me know if it persists and I will see if I can direct you to a solution.



  Male_M3dia    ( ) ( posted at 12:37AM Sun, 01 November 2015 · edited on 12:40AM Sun, 01 November 2015 · @4236280

[Razor42] I'm not sure what any of this has to do with DS 4.9 anyway or really why you seem to be trying to tell a story with very few facts, it comes across as slightly malicious like you're planting seeds of disinformation for a particular reason? ...

And that's the 2nd or 3rd time that he's tried it. Disinformation like this needs to be stopped. Seriously this has nothing to do with the topic at hand. And to be honest, the DAZ of today is in a MUCH better state than the previous management, so I'm not sure why this even matters.


  Razor42    ( ) ( posted at 12:50AM Sun, 01 November 2015  · @4236284

Black__Days posted at 4:48PM Sun, 01 November 2015 - #4236272

Razor42 posted at 1:14AM Sun, 01 November 2015 - #4236266

Once you download your Daz Connect item it will be stored locally on your hard drive in an Encrypted format similar to the way DIM does (DIM files are unchanged and unencrypted at this point).

Oh. So it's basically a DRM thing, forcing users to install content from inside the client, so that it will be harder to install things obtained in a shady fashion without DAZ knowing about it. I am okay with this.

Thats pretty much it, but more an encryption on the Daz3D product files in the future to make it harder for gimbot pirates to just drop them on Warez sites after downloading them. All external content such as Renderosity products will continue to work in the usual fashion.



  LPR001    ( ) ( posted at 12:57AM Sun, 01 November 2015  · @4236285

Thanks Razor i have been busy and have a large content library I was thinking it was a bit much to expect it to happen in the time I had it open so far and considering if I was to click on an item that was indicated to be in the cloud it loaded in seconds. Considering my average net speed if the DRM was going to work that fast with a download I would pray they added Netflix to their portfolio.

- Johnny G

"Try animation to get things moving"

lpr001@renderosity.com


  Razor42    ( ) ( posted at 1:02AM Sun, 01 November 2015 · edited on 1:07AM Sun, 01 November 2015 · @4236286

LPR001 posted at 4:58PM Sun, 01 November 2015 - #4236285

Thanks Razor i have been busy and have a large content library I was thinking it was a bit much to expect it to happen in the time I had it open so far and considering if I was to click on an item that was indicated to be in the cloud it loaded in seconds. Considering my average net speed if the DRM was going to work that fast with a download I would pray they added Netflix to their portfolio.

From all reports the product DRM, or Daz Connect Encryption if you prefer, should have no discernable negative impact on download times and may actually download faster then DIM products. Plus Daz Connect items allow incremental updates which means, if there is a change made to a 1gig file a downloaded update would only need to download the changed portion of the product. This will also allow Daz to make quick updates on the fly without needing a more time consuming full rebuild of the product.



  Khory_D    ( ) ( posted at 1:13AM Sun, 01 November 2015  · @4236293

Oh. So it's basically a DRM thing, forcing users to install content from inside the client, so that it will be harder to install things obtained in a shady fashion without DAZ knowing about it. I am okay with this.

Partly, they have also really beefed up smart content. Someones been working like crazy getting older stuff better organized and they have added some pluses to the smart content pane as well. One is that the info tab at the bottom contains much more information than it did in the past. It also is suppose to be able to link directly from the product there to the read me information. I did it once and can not for the life of me figure out how I did it so I'm at least nominally confused by that one though. There is also a shop in there that has freaked a few people out because they are afraid it will be invasive or constantly in contact with the store. Of course the reality there is that it is so unobtrusive that I've had to help several people actually locate it. And the information presented is sort of "rote" and related to your category selection rather than exactly what you as an individual might crave. Its kind of cool to see things that way though and I will say that the images are making it much easier for me to locate things in smart content. Something I was resistant to until now.

I did a couple of speed tests the other day. My average download for characters and hair was around 32 second on my fairly middling internet. That also would have been when the servers were pretty slammed.

www.Calida3d.com
Daz studio and Poser content creators

  chaecuna    ( ) ( posted at 1:13AM Sun, 01 November 2015  · @4236294

LPR001 posted at 7:58AM Sun, 01 November 2015 - #4236271

One hour nap and at first glance I thought I was reading the Financial Times. What on earth has Smith Micro's P&L Statement got to do with the Daz DRM woes Razor? Although reading it L Statement might be a better choice.

I will explain things veeeeeery sloooooooly so that everybody, even those inhabiting (or pretending to inhabit) the far left side of the bell curve will be able to understand.

Smith Micro financial situation has impact on the viability of Poser as a continuing developed product or, more sensibly, in our case, with its survival. The evolution of Poser impacts the monopoly status that DAZ is achieving and, consequently, their commercial policies.

B.t.w. SMSI is even worse that what it appears from the above sources because:

  • delisting and ending in the pink slip market, with the related effect on customers trust in SMSI is, with the current situation almost certain (when customers to not trust your situation as firm, they are not going to establish a continued relationship with you, the way things work in main SMSI market, telco HW/SW);

  • there are consistent signs that SMSI main customer (Sprint IIRC) is "looking elsewhere" and when you lose 70% of your business in a single strike...

  • its management has added a poison pill clause to its shares therefore there is no more hope of some investor stepping in, acquiring the control of the firm, firing the board and saving the ship.

Summing up, as SMSI is now, it is foreseable that it will simply go down into BK (bankruptcy) and Poser most likely will to become an orphaned product. Or maybe not, DAZ might buy it for peanuts and add to it Genesis compatibility and DAZ Connect...


  LPR001    ( ) ( posted at 2:09AM Sun, 01 November 2015  · @4236296

@chaecuna You are drawing a pretty long bow claiming SM's financial status has a direct bearing for the reason for Daz going the mighty cloud/DRM and therefore relevant on this thread raised by the OP. Drop it please

@Male_M3dia You are right there is no reason that I can see why there is the need to put forward dodgy at best info on the previous Daz owners/staff or anybody for that matter it is disrespectful. By the time I saw it you had already made your point and made it loud & clear I figured members will read it and realise what was being said should be taken with a grain of salt. Which is what it's worth. Don't let it get to you I think you have been around here long enough to know right from the posting of the topic how this thread was going to go.

@Razor42 Hope so I am Daz fan but their DIM was as slow as a wet weekend at times it was like watching the grass grow even when my net speed was up

- Johnny G

"Try animation to get things moving"

lpr001@renderosity.com


  prixat    ( ) ( posted at 2:17AM Sun, 01 November 2015  · @4236297

We're also caught between 'how DAZ Connect is meant to work' and what's actually implemented in the current Beta.

Not in this Beta... is the ability to convert a chosen product you already have on your drive into 'DAZ Connect ready' version, with no re-downloading the whole item.

DAZ are recommending people hold off on 'converting' in this Beta as the re-downloads won't be necessary in a later version.

regards
prixat


  Razor42    ( ) ( posted at 2:21AM Sun, 01 November 2015 · edited on 2:35AM Sun, 01 November 2015 · @4236300

prixat posted at 7:20PM Sun, 01 November 2015 - #4236297

We're also caught between 'how DAZ Connect is meant to work' and what's actually implemented in the current Beta.

Not in this Beta... is the ability to convert a chosen product you already have on your drive into 'DAZ Connect ready' version, with no re-downloading the whole item.

DAZ are recommending people hold off on 'converting' in this Beta as the re-downloads won't be necessary in a later version.

That's true, but it is well, a Beta release.



  Razor42    ( ) ( posted at 2:33AM Sun, 01 November 2015 · edited on 2:40AM Sun, 01 November 2015 · @4236301

chaecuna posted at 7:22PM Sun, 01 November 2015 - #4236294

Smith Micro financial situation has impact on the viability of Poser as a continuing developed product or, more sensibly, in our case, with its survival. The evolution of Poser impacts the monopoly status that DAZ is achieving and, consequently, their commercial policies.

Really any citations? :) Again you're insinuating something sinister is going on with DAZ3D with words like (monopoly) with no real actual data to back it up. Of course personal opinion and speculation may be strongly influencing your statements?

Daz3D has a monopoly I guess someone should let Autodesk, Pixologic and many other players know, as I'm sure it will be news to them.

What makes you think that Poser/Smith Micro is a competitor to Daz3D anyway? I'd be interested in seeing your opinion in what they are in direct competition with other than by vigilant forumites rattling sabres. And why you think the actions or inactions of SM in regards to Poser actually influence the development of Daz Studio at all? It seems more the other way around of late Poser development is influenced by DS. Just look at talks about Poser 2020 or whatever it is tagged as these days ;)

EDIT: Sorry just seen LPR asking the subject to be dropped, so consider the question marks rhetorical.



  parkdalegardener    ( ) ( posted at 7:21AM Sun, 01 November 2015  · @4236313

As long as Studio can do unencrypted exports then any DRM on imported content is moot. Weather from DAZ own storefront or any other storefront. I would be more worried about the connection between my credit details and the store front. If I am being given "suggestions" as to what product will work in my scene based on currently used products in said scene; and I can purchase the suggested asset without leaving Studio or the scene I am working on; then DAZ is attaching my credit details to their "secure server" which they claim is not true. I was told in the DAZ forums that this was not possible. That the server with the content is not the same server as that which holds my credit data. If such is the case then there must be a link between DS4.9 and both their content server and their business server. Someone isn't telling the whole story. Is the protection of DAZ PAs more important than the credit data protection of the customer?



  Male_M3dia    ( ) ( posted at 8:00AM Sun, 01 November 2015 · edited on 8:05AM Sun, 01 November 2015 · @4236318

parkdalegardener posted at 8:55AM Sun, 01 November 2015 - #4236313

As long as Studio can do unencrypted exports then any DRM on imported content is moot. Weather from DAZ own storefront or any other storefront. I would be more worried about the connection between my credit details and the store front. If I am being given "suggestions" as to what product will work in my scene based on currently used products in said scene; and I can purchase the suggested asset without leaving Studio or the scene I am working on; then DAZ is attaching my credit details to their "secure server" which they claim is not true. I was told in the DAZ forums that this was not possible. That the server with the content is not the same server as that which holds my credit data. If such is the case then there must be a link between DS4.9 and both their content server and their business server. Someone isn't telling the whole story. Is the protection of DAZ PAs more important than the credit data protection of the customer?

I don't think you understand how software development works. You can make calls from an app to other secure services and make it look like they're one app so it's seamless to the customer. For instance if you use paypal for your purchases instead of using a credit card directly, all the app needs to to is make the appropriate calls so that it connects to that and sends the result back to the calling app so it knows whether the transaction succeeded or not.


  Razor42    ( ) ( posted at 8:56AM Sun, 01 November 2015 · edited on 9:04AM Sun, 01 November 2015 · @4236324

parkdalegardener posted at 1:39AM Mon, 02 November 2015 - #4236313

As long as Studio can do unencrypted exports then any DRM on imported content is moot.

So to export a figure as you describe you would need to export the mesh, then the morphs, the weight maps, the JCM's, Then rebuild the figure from the exports, redo the ERC settings, reattach all the texture maps and surface settings. Make sure all the naming conventions are correct or it won't work with other content, Re-save each preset option, reassociate all of the thumbs. Recreate the metadata. Forget any HD settings, Extract the data and create a new product directory wrapper. And at the end deliver it all bug free with no errors working to the same standard as a Daz3D QA'd product.

Wouldn't it be easier to just create a product and sell it at Daz3D?

Someone isn't telling the whole story. Is the protection of DAZ PAs more important than the credit data protection of the customer?

So your writing on a website that was hacked this year through a man in the middle and compromised at lot of personal data to give an opinion that Daz3D would be so careless in their latest build that they could compromise your security. There are plenty of apps such as itunes that allow In App purchasing without compromising customer security, I'm not sure why you would see it as impossible to do safely as it's quite a common practice these days. It seems your drawing an assumption based on "I don't know how it works therefore: LIES" I would expect that Daz3D would protect it's customers security as a pretty top priority as there business depends on it. no? Unless you know something I don't?



  Khory_D    ( ) ( posted at 9:10AM Sun, 01 November 2015  · @4236327

The store front does not work the way people seem to think it does. First you don't get suggestions based on what is in your scene exactly. It is based on what you have selected in smart content at the time. Right now I have a primitive selected in my scene and am looking at Iray shader presets so I get a selection of products that are shader preset related. If I swap to Figure/Female/Real World I get a selection of realistic female characters and figures. If I load genesis 3 female then and have her selected in the scene I then only get a selection of characters that work on her. If for some reason you have a whip selected in your scene you may get a suggestion of chains. But only if whips and chains are in the same category of props (I have no clue as I don't own either, sorry). Other wise your just going to get a selection of hand held props that will include everything from books to butterfly nets.

www.Calida3d.com
Daz studio and Poser content creators

  FlagonsWorkshop    ( ) ( posted at 1:10PM Sun, 01 November 2015  · @4236346

I don't have any problem with the DRM as long as it doesn't get in the way of how I use the product. With what DAZ sells and the fact you need to do modifications to pretty much all of it putting any kind of usable DRM on it is a tall order. My biggest worry is how it is going to change my workflow, I have my library arraigned by file folder not database, and how connect works will break that. For connect to work for me at all I'm going to have to see what it will take to do my organization in the database. As such there is going to be a "wait and see" aspect to it.

The other thing that comes to mind is that in the current arrangement, DAZ provides the program for free, and sells the content. Which means for anything other than essential figures, you can circumvent their DRM by simply buying your content somewhere else. Here for example. I can't see how adding DRM is going to do anything but reduce sales because some people will absolutely refuse to deal with it. It will be an interesting experiment, I don't see where it can possibly work.


  maxgrafix    ( ) ( posted at 2:33PM Sun, 01 November 2015 · edited on 2:48PM Sun, 01 November 2015 · @4236358

Razor42 posted at 8:15PM Sun, 01 November 2015 - #4236078

"Regarding DRM. It's been tried, tested and has failed where music and video content is concerned so I can't see it working for DAZ. I'll give it a week or two before the hackers and crackers reverse engineer the files and post them online."

Really? well it should be no issue to name a movie or music or game online supplier that uses no form of DRM then right?

I never stated that DRM isn't used, just that it's been a failure because it's been broken and removed from content. Not just by crackers but by everyday users. But don't just take my word for it, a simple internet search is all you have to do.

How long would it take the Hackers and crackers to get onto your system if they wanted? Do you take any precautions on your own system or posessions to make it more difficult for theft if it was attempted.

You speak as if I was born yesterday. You don't know me or my abilities where PC hardware / software is concerned so why speculate? And we aren't talking about hacking a website server to steal content, we're takling about DRM protected software that is downloaded

Why should Daz3D not do the same. If reasonable measure can be taken to make theft more difficult why should they not be taken?

I didn't say they shouldn't do the same, did I? I stated I think it's a waste of time as it's already been removed from legally obtained music and movies. So if it can be removed from music and movies it can be removed from DAZ content, can't it?



  FlagonsWorkshop    ( ) ( posted at 3:16PM Sun, 01 November 2015  · @4236365

"Really? well it should be no issue to name a movie or music or game online supplier that uses no form of DRM then right?" (Referencing original post #4236078)

Actually no, it isn't an issue to name them. Most places will sell you DRM free music at this point, the only people adding DRM are monthly subscription services. Here's a good place to go for a listing: http://www.techhive.com/article/155512/online_music_drm.html DRM free game online supplier, try this one: http://www.gog.com/

Movies, aside from Indie producers yeah, it's tough to find DRM free movies (aside from pirate sites of course)


  WandW    ( ) ( posted at 5:45PM Sun, 01 November 2015  · @4236379

Razor42 posted at 6:37PM Sun, 01 November 2015 - #4236259

@ WandW

Also I'm not sure why the dedication to comparing Poser with DAZ3D, it's like comparing Apple with Internet Explorer or Microsoft with Itunes. One is an asset (a thing owned by a company) and one is an organisation/company.

I responding to a comment by another poster who brought up SM. The point I was trying to make is that the management of DAZ has changed (The article I linked to above mentions NTT Domoco's stake in DAZ, as well of those of a couple of other capital firms which are no longer active.) It is no longer run by artists but by businessmen, and changes there are entirely consistent with preserving corporate value. People shouldn't get bent about it, because it won't make a difference...

----------------------------------------------------------------------------------------

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  Black__Days    ( ) ( posted at 5:49PM Sun, 01 November 2015  · @4236380

So, Daz Studio 4.9 is going to suggest products to you, based one some criteria, as you use it. One of two things must therefore be true: either Daz Studio maintains a constant connection to the content server(s), which will eat up your bandwidth; or it maintains a massive, ever-expanding database file of all products on the content servers, and constantly searches it, and therefore adds to processor load and eats up disk space. Also, if the database option is how it works (which is honestly more likely, since it would just use the metadata already in place and be cheaper for Daz besides due to bandwidth costs and server load associated with constant searches from the client), how much do you want to bet it will one day expand to include at least one (likely all) of the marketing images on each product's storefront page? Thousands and thousands of images passively stored on your HDD, updated every time a PA makes a change to their storefront images...

This database file is going to be freaking huge.

Honestly, the whole idea sounds like a bad one to me. Sure, it'll mean more sales for them in the short run and all that. But honestly, if it's going to eat resources like it seems like it will eventually, it might as well have something like Clippy from Word 98 pop up everytime you add content to your scene: "I see you added a Victoria 7 character to your scene. Would you like to check out the new panties for her that just became available?"


In the beginning the Universe was created.

This has made a lot of people very angry and been widely regarded as a bad move.


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