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 Subject: Volumetric light issue

Mikewave opened this issue on Mar 30, 2013 · 6 posts

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  Mikewave () ( posted at 4:06PM Sat, 30 March 2013 


I have this basic volumetric light setup with a point light shining through a solid plane. For some reason there are mistery particles showing up in the light beams. I've tinkered with some of the settings but they keep showing up.
Any idea what's causing this "pollution"?

Thanks.

Coming soon

  TalleyJC () ( posted at 5:08PM Sun, 31 March 2013  · @4055430

I think its out there on the horizon Mike...like a shadow leak or something. try putting a 1 km box to block off the whole ground plan


  Mikewave () ( posted at 3:16AM Mon, 01 April 2013 · edited on 3:17AM Mon, 01 April 2013 · @4055536

He shoots, he scores! Thank you!!!
I'll get back to my cave dwelling activities now...

Coming soon

  TalleyJC () ( posted at 6:51AM Mon, 01 April 2013  · @4055573

WooHoooo

See that... The Broken Clock is right twice a day.


  petes () ( posted at 3:38PM Mon, 01 April 2013 · edited on 3:38PM Mon, 01 April 2013 · @4055700

sometimes 3 times in dayalight savings.

lightwave, photoshop, oreo's...tools of the trade.

  Warlock279 () ( posted at 6:10PM Tue, 02 April 2013  · @4055967

Quote - See that... The Broken Clock is right twice a day.

Unless its military [24 hour] time, then its only right once a day.

Core i7 950@3.02GHz | 12GB Corsair Dominator Ram@1600mHz | 2GB Geforce GTX 660


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