Terragen F.A.Q (Last Updated: 2018 Nov 01 8:16 am)
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not knowing what your setup is, a single shape shader should do it. if not let me know
Danny_Gordon
New World Digital Art
Not understanding. This is a clip file I got at NWDA. It is the Field Rows shader. It makes the surface like a field of corn or something (farm-like). I thought I would connect it the same way I do the Crack Shader (under the base colors and connected to the surface layer) but that didn't work or at least not that I am seeing.
1st - Make sure your slopes and altitudes in the field rows shader are not in the negative. 2nd be careful that you’re not burying the row displacements with other layers. If you have additional layers on top of that node your just covering the rows. If the altitudes and slopes are above the surface level than you will need to increase the row depth in the internal network Click on the + on the Field Rows shader node than increase the lift rows blue node in the internal network
Danny_Gordon
New World Digital Art
This got me making a piece using this method w/ SSS, I will send it over to you once I complete it since we both have the file, take a look at it. It might help you out a bit
Danny
Danny_Gordon
New World Digital Art
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I have the Field Rows clip file. I tried to insert it like it do the Crack Shader but it doesn't seem to work for me. The file does not have a "read me" for any tips on using. Can someone help me, please?