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DAZ|Studio F.A.Q (Updated: 2017 Apr 27 11:51 am)


 Subject: Reality Render thread. A new beginning.

Pret-a-3D opened this issue on May 14, 2012 · 8453 posts

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  bobvan    ( ) ( posted at 10:37AM Mon, 21 May 2012  · @3931722

Attached Link: http://adrikk.deviantart.com/#/d50p6zc

With this one I experimented more I sub d'd the face to 3 neck & torso to 2 interestignly enough that is what added the shine to the eyes even though I did not sub D the eyes at all.. Also playing with more film responses..


  superboomturbo    ( ) ( posted at 10:51AM Mon, 21 May 2012  · @3931730

Quote - With this one I experimented more I sub d'd the face to 3 neck & torso to 2 interestignly enough that is what added the shine to the eyes even though I did not sub D the eyes at all.. Also playing with more film responses..

 

Lookin' cool Bob. While you're experimenting with film effects, you can also raise the gain of the effect which lightens or darkens the image. Only reason I mention this is it looked a little dark. They start at a default of 2.2; depending on what you're using, some look better fairly low (1.5 range) while others need a bigger bump, like 2.7 to 3.0.

My .02

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  bobvan    ( ) ( posted at 10:57AM Mon, 21 May 2012 · edited on 11:08AM Mon, 21 May 2012 · @3931733

Quote - > Quote - With this one I experimented more I sub d'd the face to 3 neck & torso to 2 interestignly enough that is what added the shine to the eyes even though I did not sub D the eyes at all.. Also playing with more film responses..

 

Lookin' cool Bob. While you're experimenting with film effects, you can also raise the gain of the effect which lightens or darkens the image. Only reason I mention this is it looked a little dark. They start at a default of 2.2; depending on what you're using, some look better fairly low (1.5 range) while others need a bigger bump, like 2.7 to 3.0.

My .02

 

Im all for advice & tips I would not have gotten to this point without it I was going for dramatic dark with the FR I chose...

 

Does anybody have a link to a tutorial on how to reduce the textures like Paolo and Reg have mentioned?

 

This is kind of a dream sequence at the beginning of my new episode...I know I could of added lens bloom or fog baby steps LOL


  FSMCDesigns    ( ) ( posted at 11:24AM Mon, 21 May 2012  · @3931751

Content Advisory! Nudity advisory.

This one is still baking, but far enough for showing.

I start to wonder if I am spending to much time looking at virtual women when I am more happy with how the chair came out, LOL. (click image for full)

Regards, Michael

My DeviantArt page


  bobvan    ( ) ( posted at 11:36AM Mon, 21 May 2012  · @3931757

Quote - This one is still baking, but far enough for showing.

I start to wonder if I am spending to much time looking at virtual women when I am more happy with how the chair came out, LOL. (click image for full)

 

Nice Mike! I produce fetish porn so I am hardly one to argue the point LOL!


  superboomturbo    ( ) ( posted at 11:53AM Mon, 21 May 2012 · edited on 11:54AM Mon, 21 May 2012 · @3931775

Quote - Does anybody have a link to a tutorial on how to reduce the textures like Paolo and Reg have mentioned?

Just out of curisoity, why do you want to reduce your textures? About the only reasons I use it is for SLG rendering or if you have 4 or more characters on screen at one time. Of course by then, studio is chugging so slow that you know you've reached a limit.

While you're looking at this, check out the texture atlas function. It does a similar function, where everything on your character gets baked as one texture (clothes, props, etc). It has a size limit of 2048x2048 (2k range), which is fairly practical for a human character. Going under 1k and you start to see seams and loss of detail.

Add: Daz's youtube channel has a lot of tuts to get you started.

crimsonworx.com; free ebooks and previews

I've bowed down to facebook: https://www.facebook.com/crimsonworx

 


  superboomturbo    ( ) ( posted at 11:58AM Mon, 21 May 2012  · @3931779

Quote - This one is still baking, but far enough for showing.

I start to wonder if I am spending to much time looking at virtual women when I am more happy with how the chair came out, LOL. (click image for full)

 

Those are some large, gravity defying/augmented knockers! I know what you mean though. What chairs did you use? The scroll work came out super nice!

crimsonworx.com; free ebooks and previews

I've bowed down to facebook: https://www.facebook.com/crimsonworx

 


  bobvan    ( ) ( posted at 11:59AM Mon, 21 May 2012 · edited on 12:01PM Mon, 21 May 2012 · @3931780

Attached Link: http://adrikk.deviantart.com/#/d50esgm

Quote - > Quote - Does anybody have a link to a tutorial on how to reduce the textures like Paolo and Reg have mentioned?

Just out of curisoity, why do you want to reduce your textures? About the only reasons I use it is for SLG rendering or if you have 4 or more characters on screen at one time. Of course by then, studio is chugging so slow that you know you've reached a limit.

While you're looking at this, check out the texture atlas function. It does a similar function, where everything on your character gets baked as one texture (clothes, props, etc). It has a size limit of 2048x2048 (2k range), which is fairly practical for a human character. Going under 1k and you start to see seams and loss of detail.

Add: Daz's youtube channel has a lot of tuts to get you started.

I dont know if you missed this, it is for a large number of characters this one would crash LUX the only way I was able to do it was with mem conserve and even then it drained my PC. Paolo suggested reducing the texture sizes with collect texture and the slider but apparently its not that simple. One needs to be manually adjust texture sizes 1st? I did d/l text atlas when it was free but do not understand the conept. For the most part I am a build scene add lights and render type guy...


  Doctorjellybean    ( ) ( posted at 12:21PM Mon, 21 May 2012  · @3931794

Quote - > Quote - This one is still baking, but far enough for showing.

I start to wonder if I am spending to much time looking at virtual women when I am more happy with how the chair came out, LOL. (click image for full)

 

Those are some large, gravity defying/augmented knockers! I know what you mean though. What chairs did you use? The scroll work came out super nice!

 

Yes, I want those chairs! As for the girl, she doesn't do gravity LOL

My DA Gallery

  Reggie68    ( ) ( posted at 12:24PM Mon, 21 May 2012  · @3931797

Using the collate textures and altering the slider will resize the textures but it will do it for ALL textures.

Setting it to 2K means that the largest texture size will be 2000 x 2000 pixels, setting it to 1K, the largest texture will be 1000 x 1000. Any texture whose native size is lower than this will not be affected. Reduced textures are proportionally the same as the originals.

Bear in mind, you may not want to do it for all textures, in my case I just reduce the textures for background characters and their clothing. Eyes generally have the same size textures as torsos, which I feel is a bit of an overkill in some cases, so I may reduce them to 500 x 500 pixels as opposed to 3000x 3000. I am currently planning a tutorial on my workflow using Irfanview, as soon as I get the chance.


  bobvan    ( ) ( posted at 12:24PM Mon, 21 May 2012 · edited on 12:28PM Mon, 21 May 2012 · @3931798

There also simpler methods like the poor man's DOF by blurring a BG scene I can add characters individually I just have to try and best match lighting...

 

Sounds good Reggie

 

Like I mentioned I am confused that the texture slider is at minimum 0.25K (I posted a pic of this a few threads back) when once selects the collect textures it seems that one can only increase the size?


  superboomturbo    ( ) ( posted at 12:38PM Mon, 21 May 2012  · @3931804

Quote -  

Like I mentioned I am confused that the texture slider is at minimum 0.25K (I posted a pic of this a few threads back) when once selects the collect textures it seems that one can only increase the size?

 

As Reg mentioned, collecting textures is for the entire scene. .25k would be like 250x250, which might cover a match box or something small (adequately without seams poking out). I didn't catch your original post, but if you've got like 10 people in a single scene, setting your collect textures to 2k would be a starting point. It's tough to say whether that will work for your vision as only you can see it at the moment, but it can't hurt to do a trial run at a smaller resolution, like 840x640 (the image size, that is).

Whichever route you go with the textures, it sounds like it's going to need a loooooooooooooong render time to make it happen.

crimsonworx.com; free ebooks and previews

I've bowed down to facebook: https://www.facebook.com/crimsonworx

 


  FSMCDesigns    ( ) ( posted at 12:41PM Mon, 21 May 2012  · @3931805

Quote - Those are some large, gravity defying/augmented knockers! I know what you mean though. What chairs did you use? The scroll work came out super nice!

 

I just can't win, I played with all the different genesis breast movement morphs to "try" and make it look more natural.  I even got the render idea by watching my GF sitting in a chair watching a movie, LOL. I guess being around and knowing mostly women with implants has an impact on my perspective, LOL.

Regards, Michael

My DeviantArt page


  RLSprouse    ( ) ( posted at 12:44PM Mon, 21 May 2012  · @3931806

Quote - > Quote - This one is still baking, but far enough for showing.

I start to wonder if I am spending to much time looking at virtual women when I am more happy with how the chair came out, LOL. (click image for full)

 

Those are some large, gravity defying/augmented knockers! I know what you mean though. What chairs did you use? The scroll work came out super nice!

 

Yeah, I'd like to know where you got the chairs, the little table, champagne glass, stockings and high heels...  these are all great!  Very nice render, and I'd like to learn how to do something similar.

Thanks!

  ~ Russ  (a.k.a Ansel)


  superboomturbo    ( ) ( posted at 12:46PM Mon, 21 May 2012  · @3931807

Quote - Yeah, I'd like to know where you got the chairs, the little table, champagne glass, stockings and high heels...  these are all great!  Very nice render, and I'd like to learn how to do something similar.

Thanks!

  ~ Russ  (a.k.a Ansel)

 

Are you the same Ansel that did the star destroyer model? I just came across that last night and was blown away! And I mean WOW!!

crimsonworx.com; free ebooks and previews

I've bowed down to facebook: https://www.facebook.com/crimsonworx

 


  superboomturbo    ( ) ( posted at 12:50PM Mon, 21 May 2012 · edited on 12:56PM Mon, 21 May 2012 · @3931810

Going to take another whack at image posting. Let's see here...

@#*%!! What's the secret to getting an image to show up in a post?

 

Aha! Looks like the ol' copy+paste works too!

http://fav.me/d50pjy5

crimsonworx.com; free ebooks and previews

I've bowed down to facebook: https://www.facebook.com/crimsonworx

 


  Doctorjellybean    ( ) ( posted at 12:57PM Mon, 21 May 2012  · @3931814

Quote - I even got the render idea by watching my GF sitting in a chair watching a movie, LOL.

Your GF watches movies in the nude??? Ok, hope you don't get any unexpected deliveries or visitors ;)

My DA Gallery

  superboomturbo    ( ) ( posted at 12:59PM Mon, 21 May 2012  · @3931815

Quote - > Quote - I even got the render idea by watching my GF sitting in a chair watching a movie, LOL.

Your GF watches movies in the nude??? Ok, hope you don't get any unexpected deliveries or visitors ;)

BOLO for DoctorJB dressed as Pizza man with parcel over groin area, chanting "The doctor is in!"

crimsonworx.com; free ebooks and previews

I've bowed down to facebook: https://www.facebook.com/crimsonworx

 


  FSMCDesigns    ( ) ( posted at 1:04PM Mon, 21 May 2012  · @3931816

Quote - > Quote - I even got the render idea by watching my GF sitting in a chair watching a movie, LOL.

Your GF watches movies in the nude???

 

Doesn't everyones? ;-)

Regards, Michael

My DeviantArt page


  RLSprouse    ( ) ( posted at 1:04PM Mon, 21 May 2012  · @3931817

Quote - > Quote - Yeah, I'd like to know where you got the chairs, the little table, champagne glass, stockings and high heels...  these are all great!  Very nice render, and I'd like to learn how to do something similar.

Thanks!

  ~ Russ  (a.k.a Ansel)

 

Are you the same Ansel that did the star destroyer model? I just came across that last night and was blown away! And I mean WOW!!

 

Nope, not me.  I'm very much a novice at this stuff.

  ~ Russ  (a.k.a. Ansel)


  FSMCDesigns    ( ) ( posted at 1:16PM Mon, 21 May 2012  · @3931823

Quote -
Yeah, I'd like to know where you got the chairs, the little table, champagne glass, stockings and high heels...  these are all great!  Very nice render, and I'd like to learn how to do something similar.

Thanks!

  ~ Russ  (a.k.a Ansel)

 

Thanks Russ! the little table and the glass I made, the chair is an old freebie OBJ that I had that I modified. The stockings are part of the V5 pumps package for genesis from DX30, the pumps are V4 slingback pumps.

Let me zip up the objects I used/made and I'll post a link, they are pretty detailed.

Regards, Michael

My DeviantArt page


  Turtlefemm    ( ) ( posted at 1:48PM Mon, 21 May 2012 · edited on 1:49PM Mon, 21 May 2012 · @3931835

Hey all.. if any of you are wanting to read stuff from the old daz forums, here's a link to where they are now.. No members forum at the moment, just the others... Read-only:

http://forumarchive.daz3d.com

 

Daz posted on facebook telling us to be patient and I found that link in one of the comments.

 

Edit: Doesn't seem to come through as an actual link, but easy enough to copy/paste into the browser.

Great art picks up where nature ends.-Marc Chagall

Zethara at DeviantArt

  mbin    ( ) ( posted at 2:17PM Mon, 21 May 2012 · edited on 2:26PM Mon, 21 May 2012 · @3931856

thanks for the link! need to catch up with the last few pages of the reality thread... can't seem to log in at daz at the moment, comes back with 'invalid GET data'... `¬S

By the way, do we split threads on rend, or do they go on forever...?

MyDeviantArtGallery

  bobvan    ( ) ( posted at 2:49PM Mon, 21 May 2012  · @3931891

Attached Link: http://adrikk.deviantart.com/#/d50pxyj

Will find out in the meantime....


  bbost    ( ) ( posted at 3:08PM Mon, 21 May 2012  · @3931910

did we get an answer for which chairs those were?


  Pret-a-3D    ( ) ( posted at 3:20PM Mon, 21 May 2012  · @3931926

Quote - As it appears that you have wi-fi on the beach where you are, you could update Reality while getting a suntan :)

The good (evil) doctor does not fail ;) i don't know why you imply a beach. I'm visiting my family, for the first time in 14 years. There are not many beaches in Trieste, where I am :)

Paolo

https://www.preta3d.com
FB: https://www.facebook.com/RealityPlugIn
Tw: @preta3d
G+: https://plus.google.com/106625816153304163119
The Reality Gallery: https://reality-plug-in.deviantart.com


  FSMCDesigns    ( ) ( posted at 3:38PM Mon, 21 May 2012  · @3931960

Here you go, for those interested. The chair, table and glass used in my render.

Custom OBJ files

Regards, Michael

My DeviantArt page


  callad    ( ) ( posted at 4:00PM Mon, 21 May 2012  · @3931975

Quote - Here you go, for those interested. The chair, table and glass used in my render.

Custom OBJ files

 

wOw! Thanks! :) Will surely going to use those in a render!


  Doctorjellybean    ( ) ( posted at 4:01PM Mon, 21 May 2012  · @3931976

Quote - Here you go, for those interested. The chair, table and glass used in my render.

Custom OBJ files

Thank you. When importing into DS, which preset do we use?

By the way, what time is the movie? I have a Chinese takeout delivery for you .....

My DA Gallery

  FSMCDesigns    ( ) ( posted at 4:10PM Mon, 21 May 2012  · @3931986

Quote - > Quote - Here you go, for those interested. The chair, table and glass used in my render.

Custom OBJ files

Thank you. When importing into DS, which preset do we use?

By the way, what time is the movie? I have a Chinese takeout delivery for you .....

 

Import > select the .OBJ file. You'll have to play with the scale and maybe rotation, but it's not a big issue at all.

 

Movie it at 7pm, I like orange chicken, so looking forward to it, LOL.

Regards, Michael

My DeviantArt page


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