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DAZ|Studio F.A.Q (Updated: 2017 Apr 27 11:51 am)


 Subject: Reality Render thread. A new beginning.

Pret-a-3D opened this issue on May 14, 2012 · 8453 posts

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  Reggie68    ( ) ( posted at 12:35PM Sun, 20 May 2012  · @3931183

Quote - Question does reducing the texture size simply help load / run larger scenes does it also reduce render times? Are you doing this eveytime you render? Can anything get affected because of this?

Loading a ascene is lots quicker. It will have an effect on render times as there is less memory to move around but I don't think it would be noticeable.


  bobvan    ( ) ( posted at 12:41PM Sun, 20 May 2012  · @3931190

Quote - > Quote - Question does reducing the texture size simply help load / run larger scenes does it also reduce render times? Are you doing this eveytime you render? Can anything get affected because of this?

Loading a ascene is lots quicker. It will have an effect on render times as there is less memory to move around but I don't think it would be noticeable.

 

Thanks Reggie il play with it im taking a bit of  a breather to organize my huge mess of content getting rid of unwanted stuff and such..


  Amethst25    ( ) ( posted at 12:51PM Sun, 20 May 2012  · @3931202

Quote - Hi everyone... This forum seems so foreign to me... 

Anyway, I figured I'd pop an image into the new thread...It took me a while to figure out how to size it...

 

This is adorable!

My Rendo Gallery

My DA Gallery


  Amethst25    ( ) ( posted at 12:53PM Sun, 20 May 2012  · @3931204

Lost in thought v2

I was asked to redo this using DOF.  I hope this looks better.

My Rendo Gallery

My DA Gallery


  Braintickler    ( ) ( posted at 1:00PM Sun, 20 May 2012  · @3931209

Wow, now it's photolike. Thanx for trying this...


  callad    ( ) ( posted at 1:07PM Sun, 20 May 2012  · @3931214

Quote - Lost in thought v2

I was asked to redo this using DOF.  I hope this looks better.

Oh yes! This is fabulous! The DOF makes it even more photorealistic!


  Amethst25    ( ) ( posted at 1:22PM Sun, 20 May 2012  · @3931222

Quote - Wow, now it's photolike. Thanx for trying this...

 

Thank you.. I agree is does look much better.  Took me a while to figure out how to get the DOF to work.

My Rendo Gallery

My DA Gallery


  Amethst25    ( ) ( posted at 1:23PM Sun, 20 May 2012  · @3931223

Quote - > Quote - Lost in thought v2

I was asked to redo this using DOF.  I hope this looks better.

Oh yes! This is fabulous! The DOF makes it even more photorealistic!

 

Thanks Charley!

My Rendo Gallery

My DA Gallery


  Reggie68    ( ) ( posted at 1:28PM Sun, 20 May 2012  · @3931231

Gemma's EntranceJust messin' with a couple of ideas. The image was rendered as two layers and then combined in PS with a diffuse glow added to the fireworks layer and levels/saturation/sharpness adjusted to suit.


  FyraNyanser    ( ) ( posted at 2:50PM Sun, 20 May 2012 · edited on 2:50PM Sun, 20 May 2012 · @3931309

Quote - > Quote - Lost in thought v2

I was asked to redo this using DOF.  I hope this looks better.

Oh yes! This is fabulous! The DOF makes it even more photorealistic!

Agreed. It's one of those renders that makes you do a double take. I use DOF on everything. The realistic use of shadows and light and shade is another thing that makes renders photographic, and this has it!


  Pret-a-3D    ( ) ( posted at 3:41PM Sun, 20 May 2012 · edited on 3:49PM Sun, 20 May 2012 · @3931336

Quote - Lost in thought v2
I was asked to redo this using DOF.  I hope this looks better.

This is quite nice Kim.

Paolo

https://www.preta3d.com
FB: https://www.facebook.com/RealityPlugIn
Tw: @preta3d
G+: https://plus.google.com/106625816153304163119
The Reality Gallery: https://reality-plug-in.deviantart.com


  bobvan    ( ) ( posted at 3:47PM Sun, 20 May 2012 · edited on 3:48PM Sun, 20 May 2012 · @3931344


I am confused regarding collect textures. When I select it the slider it is at 0.25k do I increase it to 1 or 2 k? to reduce the size? I tried this with a new render I just started it seemed that it took longer to load. I thought th idea was to help with fater loading / render times? What am I missing? Thanks


  Muireanne    ( ) ( posted at 3:50PM Sun, 20 May 2012  · @3931349

Attached Link: http://fav.me/d50m50f

Just popping in to say thanks to Paolo. I love Reality 2.2 it's so easy! Here is a quickie, nothing special


  bobvan    ( ) ( posted at 3:57PM Sun, 20 May 2012  · @3931353

Quote - Just popping in to say thanks to Paolo. I love Reality 2.2 it's so easy! Here is a quickie, nothing special

 

Nice!!!


  Muireanne    ( ) ( posted at 4:03PM Sun, 20 May 2012  · @3931355

Quote - > Quote - Just popping in to say thanks to Paolo. I love Reality 2.2 it's so easy! Here is a quickie, nothing special

 

Thank you Bobvan. :)

 

Nice!!!


  FyraNyanser    ( ) ( posted at 4:07PM Sun, 20 May 2012  · @3931356

"All Around My Hat". Click thumbnail to gallery for full size and "the reason why [she's] wearing it".


  bobvan    ( ) ( posted at 4:07PM Sun, 20 May 2012 · edited on 4:07PM Sun, 20 May 2012 · @3931359

NP Now before this moves too fast a reminder I am looking for advice on my Collect textures question posted above cheers!


  Pret-a-3D    ( ) ( posted at 4:14PM Sun, 20 May 2012  · @3931366

Quote - I am confused regarding collect textures. When I select it the slider it is at 0.25k do I increase it to 1 or 2 k? to reduce the size? I tried this with a new render I just started it seemed that it took longer to load. I thought th idea was to help with fater loading / render times? What am I missing? Thanks

It all depends, of course, on the size of the original texture. You need to verify at what resolution they are. If you have 1024x1024 (1K) textures, then selecting 2K would be the wrong choice. 

The purpose of collectures has nothing to do with faster loading times (quite the opposite). The purpose of this feature is to:

A) Be able to transfer the whole scene to another machine 

B) Reduce the memory footprint of the render

C) Possibly reduce render times.

D) Make it possible to render with SLG given that GPUs don't have large amount of RAM 

The collection of textures, of course, requires going through all the textures in your scene and copying them in the resources subdirectory. This procedure alone can take a couple of seconds. If you need yo scale down the texture then thy need to be loaded, resized and then written to disk. This can take a few seconds, the first time that you execute the render.

Hope this helps 

Paolo

https://www.preta3d.com
FB: https://www.facebook.com/RealityPlugIn
Tw: @preta3d
G+: https://plus.google.com/106625816153304163119
The Reality Gallery: https://reality-plug-in.deviantart.com


  Pret-a-3D    ( ) ( posted at 4:19PM Sun, 20 May 2012  · @3931369

Quote - Just popping in to say thanks to Paolo. I love Reality 2.2 it's so easy! Here is a quickie, nothing special

I disagree with your assesment of your work, it's a very dramatic portrait with nice lighting :)

Glad you like Reality, it's a pleasure to see what your all do with it.

Cheers.

Paolo

https://www.preta3d.com
FB: https://www.facebook.com/RealityPlugIn
Tw: @preta3d
G+: https://plus.google.com/106625816153304163119
The Reality Gallery: https://reality-plug-in.deviantart.com


  bobvan    ( ) ( posted at 4:20PM Sun, 20 May 2012 · edited on 4:27PM Sun, 20 May 2012 · @3931373

So you simply dont only change the size in collect textures you said yesterday that thats all one needed to do with the slider . Now I am more confused LOL.. I will work with my manual methods if needed..


  Doctorjellybean    ( ) ( posted at 4:46PM Sun, 20 May 2012  · @3931387

Quote - Lost in thought v2

I was asked to redo this using DOF.  I hope this looks better.

I absolutely love this!

My DA Gallery

  Doctorjellybean    ( ) ( posted at 4:49PM Sun, 20 May 2012  · @3931391

Quote - Glad you like Reality, it's a pleasure to see what your all do with it. Cheers.

As it appears that you have wi-fi on the beach where you are, you could update Reality while getting a suntan :)

My DA Gallery

  callad    ( ) ( posted at 4:52PM Sun, 20 May 2012  · @3931392

Quote - > Quote - Glad you like Reality, it's a pleasure to see what your all do with it. Cheers.

As it appears that you have wi-fi on the beach where you are, you could update Reality while getting a suntan :)

 

Anton! Give Paolo a break!  He deserves a vacation.. and.. when he is back he will have renewed energy and ideas!


  bobvan    ( ) ( posted at 7:06PM Sun, 20 May 2012  · @3931432

Attached Link: http://adrikk.deviantart.com/#/d50mygk

I love this program this was ready in 1/2 hour 1 mesh and 1 curve light..


  FSMCDesigns    ( ) ( posted at 7:22PM Sun, 20 May 2012  · @3931440

Quote - > Quote - > Quote - Lost in thought v2

I was asked to redo this using DOF.  I hope this looks better.

Oh yes! This is fabulous! The DOF makes it even more photorealistic!

Agreed. It's one of those renders that makes you do a double take. I use DOF on everything. The realistic use of shadows and light and shade is another thing that makes renders photographic, and this has it!

 

I agree, fantastic image! the only thing that gets to me is the knee and how big is is and the stretched texture, not your fault, just limitations of conforming.

Regards, Michael

My DeviantArt page


  bobvan    ( ) ( posted at 9:27PM Sun, 20 May 2012  · @3931473

  BradHP    ( ) ( posted at 3:50AM Mon, 21 May 2012 · edited on 3:50AM Mon, 21 May 2012 · @3931592

I'm having an issue in Daz, one that's come up a few times before and I solved by just using a different outfit or not fitting it to the character and just placing it the right way in the scene.  

First is my character dressed and ready to go.

And this is what happens when I try to pose her.

The skirt gets all screwed up and that little silver bar sticking out from her back shows as part of the gloves when I click on it, although the gloves look fine.

How do I make it not do that? My best guess it that it's a rigging issue where the outfit is trying to follow the shape of her body but I have no idea how to fix it.  I've tried "restore selected item pose" but it doesn't do anything like it does when I get strteched body parts on a pose. 


  Doctorjellybean    ( ) ( posted at 5:40AM Mon, 21 May 2012  · @3931627

Quote - > Quote - > Quote - Glad you like Reality, it's a pleasure to see what your all do with it. Cheers.

As it appears that you have wi-fi on the beach where you are, you could update Reality while getting a suntan :)

 

Anton! Give Paolo a break!  He deserves a vacation.. and.. when he is back he will have renewed energy and ideas!

But, I want to render the 2 spanking scenes ;)

My DA Gallery

  FyraNyanser    ( ) ( posted at 8:06AM Mon, 21 May 2012 · edited on 8:06AM Mon, 21 May 2012 · @3931656

Quote - The skirt gets all screwed up and that little silver bar sticking out from her back shows as part of the gloves when I click on it, although the gloves look fine. How do I make it not do that? My best guess it that it's a rigging issue where the outfit is trying to follow the shape of her body but I have no idea how to fix it.  I've tried "restore selected item pose" but it doesn't do anything like it does when I get strteched body parts on a pose. 

Yes, the autofit has weight-mapped it to the leg bones on the assumption it is part of a full skirt (although, even if it were, this would not be nice). In reality, this front panel would not move with the legs to any great extent. Fixing it is a job and a half, involving weight-mapping and possibly even modelling corrections. There's an early DAZ video tutorial series on this here. Some of it may be out of date, but it gives you an idea of the issues. Autofit seems pretty much useless, or at best hit or miss, for all but close-fitting garments, and has issues even with these (like shoes, and items with bits of topology it doesn't like). Not really sure if the improvements in 4.5 will materially effect these problems.

I had the exact same problem with this garment for M4/H4 (the figure is Genesis):

The front and rear flaps distorted just as in your skirt. I fitted it by parenting only and adjusting with the morphs. Whether this will work depends on how comprehensive the  morphs are in the garment. In this case, they were excellent.


  bobvan    ( ) ( posted at 9:40AM Mon, 21 May 2012  · @3931692

Attached Link: http://adrikk.deviantart.com/#/d50ozui

Happy Monday...


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