Welcome to the Poser Forum

Forum Moderators:  Kendra, wheatpenny, Jules53757    Forum Coordinators:  darknewt, gmm2

Poser F.A.Q (Updated: 2019 Jan 31 1:28 pm)


 Subject: Helping Poser Newbies

basicwiz opened this issue on Apr 23, 2012 · 485 posts

Top of Forum Print

  Misangelic    ( ) ( posted at 11:48PM Tue, 12 March 2013  · @4050158

Quote - Really no such way currently within Poser. 

Thanks, hborre.

The exhiliration of obscenity, the obscenity of obviousness, the obviousness of power, the power of simulation... ravishing Hyperrealism... mind blowing!

  hornet3d    ( ) ( posted at 5:57AM Wed, 13 March 2013  · @4050188

Quote - Not totally a newbie but been away from Poser for sometime real life and all. But always stayed upto date with Poser versions as they came out so I do have PoserPro 2012 and my question is I bought several Skin merchant resources in hopes of creating my own character for V4 and there was once a tutorial on how to do this since the instructions in merchant packs are scant to say the least and was wondering if anyone had or knew of a tutorial or workflow process that I could fimilarize myself with to start this project. I do have the following tools PS CS5, Hexagon and Blender (which since 2.5 is not as hard to learn anylonger as 2.49 ever was) Silo. My goals is to create a character and model clothing for said character. Any help and info would be greatly appreciated Thanks in advance I have included a screenshot of a dress I am finishing up modeled in Blender 2.65

 

I am sure there are many free tutorials out there to cover this but I am afraid I have not used them.  What I can recommend is the Digital Taylor tutorials by Fugazi1968 available there at Rendo.  The videos use Silo as the modelling program and I find them easy to follow.  Being able to have the video in one window and Silo in another so you can compare the progress and make sure your model looks like the one in the turtorial is very helpful.

Another one would be 'Poser from Beginner to Advanced' by Fugazi1968 and Ironman13.  It is a bit expensive but it covers many aspects of Poser, something I wish was around when I started Poser, and it is for the latest version of Poser which is important as some of the free tutorials are now getting a bit dated (but fine, of course, if you are running an earlier version of Poser.

I have no connection with either vendor other than being a very happier purchaser of a large number of products by both vendors.   I have learnt a great deal from the tutorials and find I learn far more from this method than reading books or manuals.

 

 

I use Poser Pro 2014 on Windows 7 - Set up is a quiet running PC thanks mainly to a Fractal design F4 case and 6 large fans, a Seasonic 850w X-series PSU.  Setup is Intel i7 3770k, Gigabyte GA-Z77X-UP5-TH with 60G m-sata to accelearate one 1TB Hard drive, Gigabyte 2Gig 7850 and 32Gig ram (6X2).  Storage is 1 X 180G SSD, 1X 2Tb Samsung Ecos + 2 X 1tb Spinpoint F3s.


  Janl    ( ) ( posted at 11:40AM Wed, 13 March 2013 · edited on 11:42AM Wed, 13 March 2013 · @4050252

Quote -

 

Thank you very much for the reply, Miss Nancy.

Just so I'm not being misunderstood -as I'm not always the best at explaining things-  in the above image I've selected four material zones that all use the face texture, which has then been browsed for and selected as the diffuse channel image for all four zones. Is there really no way to do the same thing in Poser? It seems that using the shift button and clicking to select multiple items is a basic function of many programs. I'd have thought it would be included in something such as Poser.

 

 

 

The Advanced Material Manager by Semidieu is a python script which allows multiple material editing. 

I would love to see a revamp of the material room so this is possible without anything additional though.


  Misangelic    ( ) ( posted at 2:05PM Wed, 13 March 2013  · @4050294

Thank you very much for the info and link, Janl.

I think Advanced Material Manager may be a little more than I need at the moment, but it's good to know multiple material editing has been included for Poser. Even if it is via a script. I'd also like to see it implemented into the materail room by Smith Micro at some point. Presently, what takes me minutes to do in Poser I can have done in seconds in Daz.

The exhiliration of obscenity, the obscenity of obviousness, the obviousness of power, the power of simulation... ravishing Hyperrealism... mind blowing!

  Janl    ( ) ( posted at 2:31PM Wed, 13 March 2013 · edited on 2:35PM Wed, 13 March 2013 · @4050304

I'm not sure if you have already discovered this but what I do is to right click on the Poser Surface tab, select Select All. Everything should then be selected. You can tell because all the title bars of the nodes will be highlighted. Right click again and then select Copy. Now use the drop down menu to select each body part with this material. Click on the Poser Surface again, right click and then select paste. It's not ideal but at least it saves setting up identical materials on each body part each time. :)

 

Edit to add: after you have done the above shift click on the button that says Remove Detached Nodes. This will remove any loose nodes left behind by the old material.


  Misangelic    ( ) ( posted at 4:42PM Wed, 13 March 2013  · @4050347

Thanks again, Janl. That sounds like a good idea. Very helpful of you :thumbupboth:

The exhiliration of obscenity, the obscenity of obviousness, the obviousness of power, the power of simulation... ravishing Hyperrealism... mind blowing!

  Janl    ( ) ( posted at 5:25PM Wed, 13 March 2013  · @4050352

Glad to help. :)

I am really hoping the next version of Poser will make the material room easier to use for setting up materials. Being able to alter multiple materials at the same time will be a big improvement for me at least. :)


  RLSprouse    ( ) ( posted at 4:54PM Mon, 18 March 2013  · @4051885

Hi All:

I am fairly new to 3D CG, and up to now I've just used purchased models and an occasional primitive to use for a backgound or such.  I'd like to get into making my own things.  I know that to make complex models I need to learn a modeling program such as Silo or Blender.  But I'd like to start with something very simple.

I'd like to make a simple room I can place my figures into.  Just a plain room, with maybe a door on one wall, and a window on another wall, for visual interest.  I'd like to have moulding, maybe an optional wainscott, maybe texture the walls with wallpaper, and have either tiles or wooden flooring on the walls.

Is this something that can be easily done in Poser, or am I better of going straight into something like Silo?  I have a copy of Silo and some tutorials, if that is the best way to go.  If this can be done in Poser, can anyone point me to any tutorials or other information that would help me do this?

Thanks for any advice,

  ~ Russ  


  basicwiz    ( ) ( posted at 9:12PM Mon, 18 March 2013  · @4051925

Poser is just that: a program for Posing scenes.

Content creation must be done in a modelling program. I have personally tried most of those available at low/no cost. Of the group, Wing3d seems to be the most understandable to me, although my efforts with it have come to nothing so far.

I'm sure that some of the folks who have had success with modelling will chime in and make some good suggestions.


  Saxon3d    ( ) ( posted at 2:53PM Tue, 19 March 2013  · @4052084

I would follow a few of the silo basic box modelling tutorials, and try to create initially just one prop to use in your scene, A nice moulding would be a good starter project and needs very basic skills to undertake, but don't underestimate a simple model. It's textures will only be as good as the UV map attached to it, sometimes a PIG to get right on a simple prop. Build your room one piece at a time, be happy with each bit before moving on to the next and you will pick it up in no time.  My tuppence worth.......


  RHaseltine    ( ) ( posted at 3:48PM Tue, 19 March 2013  · @4052094

It is possible to make things within Poser - Dr Geep has a number of tutorials on the subject - but it's going to be easier with a dedicated modelling application I think.


  RLSprouse    ( ) ( posted at 6:26AM Wed, 20 March 2013  · @4052253

Thanks, everyone, for your input.

Richard, those Dr Geep tutorials look like just what I was looking for, Thanks!

  ~ Russ  


  sandman_max    ( ) ( posted at 5:01PM Sun, 07 April 2013  · @4057413

Does anybody know any quick and easy (e.g. shortcut-keys) way to toggle between the Poser rooms?


  basicwiz    ( ) ( posted at 11:37AM Thu, 18 April 2013  · @4060450

Hint for those struggling with IDL...

Use The "Render Firefly" script located under Scripts:Partners:Dimension3d:Render Firefly

In addition to your being able to set all of the stuff that is available on the Poser Advanced Render Options screen, there are a number of VERY useful controls located there not available elsewhere.

Under "Enable Indirect Light"

Intensity

This defaults to 1. If you are using Bagginsbill's Envdome (I hope you are) then this default works pretty well for outside scenes. If, however, your shadows look extremely washed out, you can fix the problem by dropping this level to around .5 and increasing your shadow casting light to about 50%. This actually "turns down" the light from the dome. It's also effective if you are using the dome and want a render in low light.

Precalculation Scale

This is the part of using IDL where you can grow old waiting. By setting this to around .5 you half the size of the pre-calc image (reducing it's area to 1/4!) and speed the process remarkably with no visual impact on the final render.

 

One other IDL hint:

Turn "Light Emitter" OFF (uncheck the box) in the properties screen of all transmapped hair. This will speed the process by a huge factor and, again, have minimal impact on the finished render. (I see none at all, but am told there is a difference. Trust me on this one... it's negligible at most.)

Hope the above helps.


  foxylady1    ( ) ( posted at 11:49AM Thu, 18 April 2013  · @4060455

Great information, thank you Doug.

Would you know how to make a light glow?

In Vue, if I want a light in the window to show that it is on (an evening scene for instance), I add a light, drag it into the cottage, house, building etc., fix the color, and intensity, then go on to whatever I am doing with the scene.  When I render, you can see the light coming through the window and it looks great.

In Poser, I can never get that look.  Please tell me what I am doing wrong.


  basicwiz    ( ) ( posted at 11:58AM Thu, 18 April 2013  · @4060460

Foxy...

I am by no means a lighting guru. There are a number of threads that address this. Do a search for "IDL"+"light through window" with "bagginsbill" as the poster.

As to the short answer to your question:

  1. Go to the material room and set the Ambient Value to 1 or greater.

  2. If you are looking through a pane of glass, make that pane 100% transparent.


  datastorm    ( ) ( posted at 11:30AM Mon, 22 April 2013  · @4061470

Hello.

I have 2 questions:

  1. What is the difference between Victoria 4.0 and Victoria 4.2?

  2. Which one should I be using?

 

Thank you


  RLSprouse    ( ) ( posted at 11:32AM Mon, 22 April 2013 · edited on 11:32AM Mon, 22 April 2013 · @4061471

@datastorm:

Victoria 4.2 (V4.2) is simply the current version of Victoria 4 (V4).  This is the version being provided by DAZ presently, and is the version you shoulld be using.

  ~ Russ  (AKA Ansel)


  datastorm    ( ) ( posted at 11:34AM Mon, 22 April 2013  · @4061472

Thanks for your quick reply Ansel


  RLSprouse    ( ) ( posted at 11:35AM Mon, 22 April 2013  · @4061473

Quote - Thanks for your quick reply Ansel

 

My pleasure.  :-)


  Realanise    ( ) ( posted at 2:34PM Sat, 18 May 2013  · @4067720

Hi all... (waves)

 

This is a great thread-- I've saved answers to separate word docs for each topic, and I'll be going over them. :)

 

I used Poser much more several years ago; for a variety of reasons, I never ended up going very far with it, and I want to make up for it now!! So, beause there's such a range of tuts out there... would people recommend that paid series? In a lot of ways, I'd rather just have one series of tuts I'd have to pay for that I know will be useful than chase down zillions of free tuts that might or might not be any good. It's been discussed on this thread. How recent is it? The link is here:

http://www.renderosity.com/mod/bcs/poser-beginner-to-advanced/95392

 

I also have a lot of questions about the sad, sad state of my libraries... but that will wait until I get a chance to go over all of the lib notes from here.


  Lobo3433    ( ) ( posted at 3:30PM Sat, 18 May 2013  · @4067731

I do not have that particular series set of tutorials myself yetbut owning several tutorials by one of the authors Fugazi1968I would highly recomend it. The tutorials are of high quality and easy to follow Fugazi1968 has some free sample tutorials in the video tutorial sections of Renderosity site they are a bit older but still of great resource of information.

 

Hope it helps

 

Lobo3433

 

Quote - Hi all... (waves)

 

This is a great thread-- I've saved answers to separate word docs for each topic, and I'll be going over them. :)

 

I used Poser much more several years ago; for a variety of reasons, I never ended up going very far with it, and I want to make up for it now!! So, beause there's such a range of tuts out there... would people recommend that paid series? In a lot of ways, I'd rather just have one series of tuts I'd have to pay for that I know will be useful than chase down zillions of free tuts that might or might not be any good. It's been discussed on this thread. How recent is it? The link is here:

http://www.renderosity.com/mod/bcs/poser-beginner-to-advanced/95392

 

I also have a lot of questions about the sad, sad state of my libraries... but that will wait until I get a chance to go over all of the lib notes from here.

Lobo3433

Forum Moderator

Blender & Maya & 3D

2D Forum & The Break Room

Sitemail

Official Renderosity Blender Facebook Page 

Facebook


  RLSprouse    ( ) ( posted at 3:48PM Sat, 18 May 2013  · @4067742

I agree, I have most of Fugazi's Tuts and they are very good.


  hornet3d    ( ) ( posted at 3:51PM Sat, 18 May 2013  · @4067744

I do have the tutorial and many others by the same authors and I can highly recommend it for the very reasons you have stated.  It is for the very latest version of Poser, at least until Tuesday next week, and has a lot of information well explained.  It does not cover everything but then no tutorial ever could but it does give you a great start if you are new to, or returning to, Poser after a long break.  There are a lot of ideas that should stimulate the imagination and all of the procedures are explained in easy steps.  All of the information may well be available on the Internet but finding it and working out what is relevant for the current version of Poser would be a long job.

 

Even when Poser 10 and Poser 2014 hits the streets all of the information should still be relevant it just will not cover the new features.  If you are going to buy a tutorial for Poser this is the one to get. 

 

 

I use Poser Pro 2014 on Windows 7 - Set up is a quiet running PC thanks mainly to a Fractal design F4 case and 6 large fans, a Seasonic 850w X-series PSU.  Setup is Intel i7 3770k, Gigabyte GA-Z77X-UP5-TH with 60G m-sata to accelearate one 1TB Hard drive, Gigabyte 2Gig 7850 and 32Gig ram (6X2).  Storage is 1 X 180G SSD, 1X 2Tb Samsung Ecos + 2 X 1tb Spinpoint F3s.


  LadyBree    ( ) ( posted at 5:22AM Fri, 07 June 2013  · @4072322

Hi everyone,

There is so much great information here - I manually copied and pasted it all into word then made a pdf of it to browse more leisurely as I can. As I sifted through page by page to make sure the formatting was right I was skimming over trying to see if there was a post for my question and I have to be honest if there is I am sorry that I missed it. These 9 pages equated out to 171 Word Document pages shocked look Ok so here it all is...

I do not have any type of art background other than minimal elementary school stuff; I have only been a digital artist for a couple/few years now and have mostly worked out of DAZ 3A/ DAZ 4/4.5. I do own Poser 9/PP2012 and tinkered in PP2012 just a little but when I got to where I could load in a background made by Sveva but could not get it to render out (the bottom was always chopped off!) it ticked me off and I never came back to it.

I now have upgraded to PP2014 and am ready to spread my wings, drop D|S for the moment and dedicate my time to nothing but learning Poser. But, there is this loading a background & getting it to render problem. 

  1. What do I do to fix this so that the entire background will render along with the rest of my scene?

  2. Will this fix work in both PP2012 AND PP2014 as I would really like to be able to know how to function in both programs.

  3. Will this work on things like Fabiana's Essentials Vol. IV-Glass&Mirror & Sveva's Behind the Glass backgrounds for it, people's backdrops, etc?

I am still in the very beginning stages of learning 2D Postworking (the actual programs & tools from the ground up) so having the items above in the meantime would be a such a blessing & being so used to how I work in Studio I am more than lost at the moment - staring into the brown screen abyss that is my Poser screen - LOL.

Thank you all for reading my novel & I hope that my words came out right.  If anyone knows where a walk-through on how to get DSON, Genesis and all of your Poser CF Files & DSON compatible items working in Poser is, I would be ever grateful for the point in that direction. =D

All the best,

Bree


  RHaseltine    ( ) ( posted at 9:43AM Fri, 07 June 2013  · @4072370

You need to make sure that your render's aspect ration (the proportion of wodth to height) matches the background image. If you are using File>Import>Import Background Image... Poser should offer to do that for you.


  RLSprouse    ( ) ( posted at 10:15AM Fri, 07 June 2013  · @4072380

@LadyBree:

Here is a good, concise explanation of getting the DSON stuff working:

http://forum.runtimedna.com/showthread.php?78950-Dyson-Importer&highlight=DSON

Hope this helps.

  ~ Russ  


  LadyBree    ( ) ( posted at 10:18AM Fri, 07 June 2013 · edited on 10:19AM Fri, 07 June 2013 · @4072381

I get a pop up message when I use that method that says that my window is not the same size as my background image, would I like to have my window changed to match the background - so I say yes and my problem is still the same - I go to my render settings and try to change the resolution there and not sure if that fixes things because I cannot change that to the exact reso of the background. Here is a screen shot of what my problem looks like when I load it in following what you mentioned: File>Import>Background Image


  LadyBree    ( ) ( posted at 10:28AM Fri, 07 June 2013  · @4072383

Sorry, I cannot get my screen shot to attach. what is happening is the background loads but at what I guess would be the "horizon" line halfway through the poser screen, it cuts off the background and you cannot see anymore of it below that point. I had this problem when trying to change my background color earlier as well (wanted to make it either white or grey like I have it in D|S so that its easier for me to see some of the colors)

Quote - @LadyBree:

Here is a good, concise explanation of getting the DSON stuff working:

http://forum.runtimedna.com/showthread.php?78950-Dyson-Importer&highlight=DSON

Hope this helps.

  ~ Russ  

Russ,

Thank you sooo much for this! It is just what I was looking for and will be a tremendous help! =D Thank you again!

~ Bree ~


  hborre    ( ) ( posted at 11:52AM Fri, 07 June 2013  · @4072393

A background image can be placed on a flat primitive plane and scaled up to an appropriate size to fit your scene.  Placing a slight ambient value will prevent shadows from appearing on it from characters/props in the scene.  To properly retain resolution ratios, determine the size of your image, in pixels, and apply it to the x-, y- scales of the plane.  Load your image, then use the overall scaling to resize the background.  Use x-, y-, z- translations to position the background. 

Now if you are looking to interact background and foreground, for example, with shadows appearing on the image, then you need a different strategy to intergrate all the components of your scene.


 To create a post you must first sign in or register an account.

Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.