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Poser - OFFICIAL F.A.Q (Updated: 2019 Jun 20 8:35 am)


 Subject: Helping Poser Newbies

basicwiz opened this issue on Apr 23, 2012 · 501 posts

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  hborre    ( ) ( posted at 8:41PM Sun, 14 July 2013  · @4086904

I create stills, that is my strongest suit ATM.  Primarily, I do quite a bit of testing and troubleshooting; I haven't posted any new images in such a long time.  Real life does interfere so I try to do some renders and participate in the forum whenever I can.


  sandman_max    ( ) ( posted at 5:24PM Sat, 20 July 2013  · @4088906

Ya know... I just noticed that Five Pairs of Pumps comes with Poser CR2 files and DS CR2 files.  This isn't the first time I've bought a pack like this but it got me wondering... what exactly is the difference?


  FutureFantasyDesign    ( ) ( posted at 5:05PM Fri, 02 August 2013  · @4092007

Is there a seperate 'Reality' forum for us that have not bought or used Lux render?

ThanX!

~A~

Is there water in your future or is it being shipped away to be resold to you?
Water, the ultimate weapon...

www.futurefantasydesign.com


  RLSprouse    ( ) ( posted at 5:16PM Fri, 02 August 2013  · @4092011

Quote - Is there a seperate 'Reality' forum for us that have not bought or used Lux render?

 

The "official" Reality forums are now hosted on the RDNA servers.  If you go there they should be easy to find.

LuxRender is open source and free, just Google for LuxRender.

Let me know if you have any dificulties finding either of them.

  ~ Russ  


  FutureFantasyDesign    ( ) ( posted at 7:19PM Fri, 02 August 2013  · @4092027

Thank you Russ. ;)

HugZ!
Ariana

Is there water in your future or is it being shipped away to be resold to you?
Water, the ultimate weapon...

www.futurefantasydesign.com


  GBS    ( ) ( posted at 5:06AM Sat, 03 August 2013 · edited on 5:10AM Sat, 03 August 2013 · @4092088

Quick noobie question:

I have a forest scene with characters in it and obviously trees. I set a basic light set and now I'm trying to render it. The problem is I only seem to get cast shadows when I have no ready props/scenes (when it's just the characters on the default ground).

I have everything checked with "cast shadow" and it's also checked in my render settings. So I'm not sure I understand why it's no longer casting any shadows (I just get normal shades). In the preview it looks like I see things casting shadows but it all disappears once I render.

What do I have to do to make all the characters/props cast shadow in the firefly scene?

 


  basicwiz    ( ) ( posted at 7:25AM Sat, 03 August 2013  · @4092096

Be sure you are using raytrace and not depth map shadows. DM's can create all sorts of weird situatiions.


  hborre    ( ) ( posted at 9:07AM Sat, 03 August 2013  · @4092111

Your description doesn't give much information to go on.  Basic has mentioned one solution, but I suggest posting screencaps of Render settings, Mat Room, etc to give us a better understanding.  There are several issues that do come to mind, but randomly elaborating on each solution may not answer your particular problem.


  GBS    ( ) ( posted at 10:03AM Sat, 03 August 2013  · @4092126

Quote - Be sure you are using raytrace and not depth map shadows. DM's can create all sorts of weird situatiions.

Thanks! Yes, I think that was it. All my 3 lights were map shadows. I turned 2 of them into raytrace and I got cast shadows again. :)

I'm just gonna keep playing with the settings until I get the desired effect.


  FutureFantasyDesign    ( ) ( posted at 10:07AM Sat, 03 August 2013  · @4092130

I am doing a series of renders for you, using just two lights, one spot behind the objects and one infinite... very basic. I will do a divshare file you can download and keep for your use. I am sending two sets of render sttings, one basic and one I use that is more involved. I suggest that you add a 3rd light as a fill to compliment the scene. I'll post the download here for anyone to use. What version poser does not matter with the basic set up.

~A~

Is there water in your future or is it being shipped away to be resold to you?
Water, the ultimate weapon...

www.futurefantasydesign.com


  FutureFantasyDesign    ( ) ( posted at 10:58AM Sat, 03 August 2013  · @4092142

small tut with SS's. Hope it helps.

~A~

http://www.divshare.com/download/24348466-19d

Is there water in your future or is it being shipped away to be resold to you?
Water, the ultimate weapon...

www.futurefantasydesign.com


  GBS    ( ) ( posted at 12:11PM Sat, 03 August 2013 · edited on 12:17PM Sat, 03 August 2013 · @4092173

Quote - small tut with SS's. Hope it helps.

~A~

http://www.divshare.com/download/24348466-19d

Thank you, that's much appreciated. :) I ended up figuring out my problem but I will still take a look at your small tutorial to see if I missed something important.


  FutureFantasyDesign    ( ) ( posted at 2:28PM Sat, 03 August 2013  · @4092191

It's just very basic, but it might help on the render settings. Good luck.

~A~

Is there water in your future or is it being shipped away to be resold to you?
Water, the ultimate weapon...

www.futurefantasydesign.com


  pokertom2k    ( ) ( posted at 7:03PM Tue, 27 August 2013  · @4099634

Another newbie question:

I just start learning to use Poser.  How much difference is between V4 and V4.2? 

I see a lot of items from the store are for V4 and didn't say anything particular for V4.2.  If I use V4.2, are the clothings, props for V4 fit for V4.2? 


  basicwiz    ( ) ( posted at 9:00PM Tue, 27 August 2013  · @4099655

4.2 is an update on 4.0. Everything labelled V$ will work with her.


  Dogless    ( ) ( posted at 3:58PM Wed, 28 August 2013  · @4099937

Question about the main preview display window view.

When I load an item that is very large, such as a city or skydome, I don't see anything beyond a certain distance.  If I render it in Firefly it all shows up.  If I do a preview render, it still doesn't show up.  Is there a setting that can be changed, to allow me to see the distant background at all times?

 


  basicwiz    ( ) ( posted at 7:34AM Thu, 29 August 2013  · @4100123

In the camera control panel, increase "yon". This is the furtherist thing that the camera shows in preview.


  pokertom2k    ( ) ( posted at 10:48PM Thu, 29 August 2013  · @4100390

Question about face room in Poser

 

I try to edit the V4 head in face room.  The first message I get when I click on the face tab is "your selected figure is not a known face room figure."  After I click ok, a head show in face room but not V4's head.

Am I missing something?  I am trying to use a photo for the head.  After I import the photo and map all the dots, the head look really strange.

I also try face shop for DAZ3D but use it as a standalone program.  The face/head turns out really well and easy to edit.  If I export the head.obj object, can I use it on V4?


  basicwiz    ( ) ( posted at 10:58PM Thu, 29 August 2013  · @4100391

Only the figures that come with Poser will work in the face room. All other figures must be edited in third party modeling programs, or using the morph brush and magnets.

V4 is a Daz figure, not a native Poser figure.


  Fetito    ( ) ( posted at 6:31PM Thu, 05 September 2013  · @4102194

Hello! One nooby question: As far as I know the G2 model has been produced by the Poser-team and the M4 model are by Daz.

My question is the following: Is there any big difference in their functionality?

I have the impression that there is more stuff on the web for M4 than for the "native" Poser models itself.

Thank you!


  basicwiz    ( ) ( posted at 9:33PM Thu, 05 September 2013  · @4102237

There is FAR more available for M4 than the G2 figures. As to functionality, it depends on what you ask the figures to do and how heavily you need to morph them (and into what.) Not dodging your question, but the answer is: "It Depends."


  Fetito    ( ) ( posted at 9:50PM Thu, 05 September 2013  · @4102244

@basicwiz: Thank you for your answer! So what is the technical difference between G2 and M4 figures? More polygons, better textures?

I want to animate, zombify a figure and make them scary. Probably, I will edit them also in Zbrush.


  RHaseltine    ( ) ( posted at 9:48AM Fri, 06 September 2013  · @4102368

Technically they are pretty similar - the DAZ generation four figures use a system to add additional morphs that requires running a batch file on installation, but there aren't many things that require that and it doesn't affect day-to-day use. The differences are more in the execution, and in what add-ons have been made for them. I would suggest playing with the figures you already have for a while, and only start looking at additional figures when you start wanting to expand your range - at which point you should have a better idea of what concerns you, and what is just a side-issue.


  Mauadib    ( ) ( posted at 7:26AM Sun, 08 September 2013  · @4102843

i own M5 and although i have installed the files into the correct folder (Dyson Characters) that is set up outside of my main poser file and linked through the library in poser 2014 not all the textures load into the library.  i get M5 to load into the preview with the base textures just fine as well as phillip no hair.  however none of the other thumbnails for the different  textures are available in the library.  I can manually go into the material room and add the textures i desire but this turns into a royal pain. each and every time i want to do a new character.   anyone got any ideas?


  RHaseltine    ( ) ( posted at 9:46AM Sun, 08 September 2013  · @4102875

Are you saying the thumbnails are missing or that they are ineffective? Exactly which files are giving the problems?


  Mauadib    ( ) ( posted at 10:43AM Sun, 08 September 2013  · @4102885


to clarify...(sorry about that)  the thums are not even present in the library at all.  the only thumb that is present is "phillip no hair" in my materials folder in poser.  however after looking in the runtime folder on my hard drive i see that they are present.  i can only assume that the .duf files are not being read from the dyson importer for some reason or anouther.  the .duf files are also located in the "dyson files" foldier i created outside my poser pro 2014 main runtime.

 

here is a snap shot of how i have them orderd on the harddrive...you should be able to see the path by the browser line...if this helps


  RHaseltine    ( ) ( posted at 2:00PM Sun, 08 September 2013  · @4102920

That's the texture folder, not the library folder - or do you mean you have no way of applying those textures? Is that Content folder, whatever the path leading to it is, showing in your Poser library folder? You should have a subfolder of the Materials>DAZ Genesis>Michael 5 folder called Eyes which has the settings for the eyes in it.


  OooLaLaOhMy    ( ) ( posted at 9:15PM Mon, 09 September 2013  · @4103215

Hi- This is a very noob question about basic workflow. I just got Poser Pro 2014. Say I add one of the included figures, and I see I can pose him, change the facial structure, etc. Totally cool.

 

Now I have a specific type of costume I want him to have - it is not included. Can I take the existing clothing and alter it? Turn a t-shirt into a jacket? Or do I find/buy a costume and have him wear it?

 

thanks for any help?


  RLSprouse    ( ) ( posted at 9:19PM Mon, 09 September 2013 · edited on 9:20PM Mon, 09 September 2013 · @4103216

Quote - Hi- This is a very noob question about basic workflow. I just got Poser Pro 2014. Say I add one of the included figures, and I see I can pose him, change the facial structure, etc. Totally cool.

 

Now I have a specific type of costume I want him to have - it is not included. Can I take the existing clothing and alter it? Turn a t-shirt into a jacket? Or do I find/buy a costume and have him wear it?

 

thanks for any help?

 

As a beginner your best bet is to find a costume/outfit you like at one of the many sources that are available, either freebies or purchased.  Make sure the outfit is listed as being compatible for your particular character - outfits are made to fit specific characters.  Making or modifying clothing items is something for a somewhat more experienced or advanced user.


  hborre    ( ) ( posted at 7:59PM Tue, 10 September 2013  · @4103435

At this stage of the game, you would most likely look for conforming clothing which is easier to apply and poses right along with the figures.  Then expand your knowledge with working with dynamic clothing.  

Altering, creating and rigging mesh clothing is more involved and requires additional software which can either be purchased or downloaded for free.  It also requires plenty of patience and a meticulous workflow to achieve a good product.


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